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Programming --- programmeren (informatica) --- software engineering --- systeemontwikkeling (informatica) --- Software engineering --- Software Engineering
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This book constitutes the refereed proceedings of the Second International Conference on COTS-Based Software Systems, ICCBSS 2003, held in Ottawa, Canada in February 2003. The 24 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers address all current issues on commcerial-off-the-shelf-systems, from the point of view of research and development as well as from the practitioner's application point of view.
Computer software --- Software engineering --- Computer Science --- Engineering & Applied Sciences --- Computer science. --- Software engineering. --- Computers. --- Application software. --- Management information systems. --- Computer Science. --- Theory of Computation. --- Software Engineering. --- Computer Appl. in Administrative Data Processing. --- Management of Computing and Information Systems. --- Information theory. --- Information systems. --- Information Systems. --- Computer software engineering --- Engineering --- Communication theory --- Communication --- Cybernetics --- Informatics --- Science --- Computer-based information systems --- EIS (Information systems) --- Executive information systems --- MIS (Information systems) --- Sociotechnical systems --- Information resources management --- Management --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic brains --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Computer systems --- Machine theory --- Calculators --- Cyberspace --- Communication systems
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It was 1999 when Extreme Programming Explained was ?rst published, making this year’s event arguably the ?fth anniversary of the birth of the XP/Agile movement in software development. Our fourth conference re?ected the evolution and the learning that have occurred in these exciting ?ve years as agile practices have become part of the mainstream in software development. These pages are the proceedingsof XP Agile Universe 2004, held in beautiful Calgary, gateway to the Canadian Rockies, in Alberta, Canada. Evidentintheconferenceis thefactthatourlearningis still inits earlystages. While at times overlooked,adaptation has beena core principleof agile software development since the earliest literature on the subject. The conference and these proceedings re- force that principle. Although some organizations are able to practice agile methods in the near-pure form, most are not, re?ecting just how radically innovativethese methods areto thisday. Anyinnovationmustcoexistwithan existingenvironmentandagileso- ware development is no different. There are numerous challenges confronting IT and software development organizations today, with many solutions pitched by a cadre of advocates. Be it CMM, offshoring, outsourcing, security, or one of many other current topics in the industry, teams using or transitioning to Extreme Programming and other agile practices must integrate with the rest of the organization in order to succeed. The papers here offer some of the latest experiences that teams are having in those efforts. XP Agile Universe 2004consisted of workshops,tutorials, papers, panels, the Open Space session, the Educators’ Symposium, keynotes, educational games and industry presentations.
Agile software development --- eXtreme programming --- Computer science. --- Computer programming. --- Software engineering. --- Programming languages (Electronic computers). --- Computer logic. --- Computers and civilization. --- Management information systems. --- Computer Science. --- Software Engineering. --- Programming Techniques. --- Programming Languages, Compilers, Interpreters. --- Logics and Meanings of Programs. --- Computers and Society. --- Management of Computing and Information Systems. --- XP (Computer science) --- Computer programming --- Agile development (Computer science) --- Agile methods (Computer science) --- Agile processes (Computer science) --- Computer software --- Development --- Logic design. --- Information Systems. --- Design, Logic --- Design of logic systems --- Digital electronics --- Electronic circuit design --- Logic circuits --- Machine theory --- Switching theory --- Informatics --- Science --- Computer software engineering --- Engineering --- Computer-based information systems --- EIS (Information systems) --- Executive information systems --- MIS (Information systems) --- Sociotechnical systems --- Information resources management --- Management --- Civilization and computers --- Civilization --- Computer science logic --- Logic, Symbolic and mathematical --- Computer languages --- Computer program languages --- Computer programming languages --- Machine language --- Electronic data processing --- Languages, Artificial --- Computers --- Electronic computer programming --- Electronic digital computers --- Programming (Electronic computers) --- Coding theory --- Communication systems --- Programming --- Agile software development - Congresses --- eXtreme programming - Congresses
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Software engineering --- Computer software engineering --- Engineering --- Study and teaching
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Ross Jeffery When, as a result of pressure from the CEO, the Chief Information Officer poses the question Just what is this information system worth to the organization? the IT staff members are typically at a loss. That's a difficult question, they might say; or well it really depends is another answer. Clearly, neither of these is very satisfactory and yet both are correct. The IT community has struggled with qu- tions concerning the value of an organization's investment in software and ha- ware ever since it became a significant item in organizational budgets. And like all questions concerning value, the first step is the precise determination of the object being assessed and the second step is the identification of the entity to which the value is beneficial. In software engineering both of these can be difficult. The p- cise determination of the object can be complex. If it is an entire information s- tem in an organizational context that is the object of interest, then boundary defi- tion becomes an issue. Is the hardware and middleware to be included? Can the application exist without any other applications? If however the object of interest is, say, a software engineering activity such as testing within a particular project, then the boundary definition becomes a little easier. But the measure of benefit may become a little harder.
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