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The term “haptics” refers to the science of sensing and manipulation through touch. Multiple disciplines such as biomechanics, psychophysics, robotics, neuroscience, and software engineering converge to support haptics, and generally, haptic research is done by three communities: the robotics community, the human computer interface community, and the virtual reality community. This book is different from any other book that has looked at haptics. The authors treat haptics as a new medium rather than just a domain within one of the above areas. They describe human haptic perception and interfaces and present fundamentals in haptic rendering and modeling in virtual environments. Diverse software architectures for standalone and networked haptic systems are explained, and the authors demonstrate the vast application spectrum of this emerging technology along with its accompanying trends. The primary objective is to provide a comprehensive overview and a practical understanding of haptic technologies. An appreciation of the close relationship between the wide range of disciplines that constitute a haptic system is a key principle towards being able to build successful collaborative haptic environments. Structured as a reference to allow for fast accommodation of the issues concerned, this book is intended for researchers interested in studying touch and force feedback for use in technological multimedia systems in computer science, electrical engineering, or other related disciplines. With its novel approach, it paves the way for exploring research trends and challenges in such fields as interpersonal communication, games, or military applications.
Haptic devices. --- Multimedia systems. --- Haptic devices --- Touch --- Engineering & Applied Sciences --- Computer Science --- Touch. --- Feeling --- Haptic sense --- Haptics --- Tactile perception --- Tactual perception --- Haptic interfaces --- Haptic technology --- Computer science. --- Multimedia information systems. --- User interfaces (Computer systems). --- Application software. --- Robotics. --- Automation. --- Computer Science. --- Multimedia Information Systems. --- User Interfaces and Human Computer Interaction. --- Robotics and Automation. --- Computer Applications. --- Computer input-output equipment --- Robotics --- User interfaces (Computer systems) --- Somesthesia --- Informatics --- Science --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Automatic factories --- Automatic production --- Computer control --- Engineering cybernetics --- Factories --- Industrial engineering --- Mechanization --- Assembly-line methods --- Automatic control --- Automatic machinery --- CAD/CAM systems --- Automation --- Machine theory --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction
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There has been significant progress in haptic technologies but the incorporation of haptics into virtual environments is still in its infancy. A wide range of the new society's human activities including communication, education, art, entertainment, commerce and science would forever change if we learned how to capture, manipulate and reproduce haptic sensory stimuli that are nearly indistinguishable from reality. For the field to move forward, many commercial and technological barriers need to be overcome. By rendering how objects feel through haptic technology, we communicate information that might reflect a desire to speak a physically- based language that has never been explored before. Due to constant improvement in haptics technology and increasing levels of research into and development of haptics-related algorithms, protocols and devices, there is a belief that haptics technology has a promising future.
Computer simulation. --- Computer modeling --- Computer models --- Modeling, Computer --- Models, Computer --- Simulation, Computer --- Electromechanical analogies --- Mathematical models --- Simulation methods --- Model-integrated computing --- Computer modelling & simulation
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Digital Twins for Healthcare: Design, Challenges and Solutions establishes the state-of-art in the specification, design, creation, deployment and exploitation of digital twins' technologies for healthcare and wellbeing. A digital twin is a digital replication of a living or non-living physical entity. When data is transmitted seamlessly, it bridges the physical and virtual worlds, thus allowing the virtual entity to exist simultaneously with the physical entity. A digital twin facilitates the means to understand, monitor, and optimize the functions of the physical entity and provide continuous feedback. It can be used to improve citizens' quality of life and wellbeing in smart cities and the virtualization of industrial processes.
Computer vision in medicine. --- Medical care --- Computer simulation. --- Delivery of health care --- Delivery of medical care --- Health care --- Health care delivery --- Health services --- Healthcare --- Medical and health care industry --- Medical services --- Personal health services --- Public health --- Medicine --- Virtual reality in medicine. --- Digital twins (Computer simulation) --- Patient-Specific Modeling --- Artificial Intelligence --- Models, Biological --- Computer Simulation
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This edited volume presents the best chapters presented during the international conference on computer and applications ICCA’17 which was held in Dubai, United Arab Emirates in September 2017. Selected chapters present new advances in digital information, communications and multimedia. Authors from different countries show and discuss their findings, propose new approaches, compare them with the existing ones and include recommendations. They address all applications of computing including (but not limited to) connected health, information security, assistive technology, edutainment and serious games, education, grid computing, transportation, social computing, natural language processing, knowledge extraction and reasoning, Arabic apps, image and pattern processing, virtual reality, cloud computing, haptics, information security, robotics, networks algorithms, web engineering, big data analytics, ontology, constraints satisfaction, cryptography and steganography, Fuzzy logic, soft computing, neural networks, artificial intelligence, biometry and bio-informatics, embedded systems, computer graphics, algorithms and optimization, Internet of things and smart cities. The book can be used by researchers and practitioners to discover the recent trends in computer applications. It opens a new horizon for research discovery works locally and internationally.
Computer science --- Information technology --- Computer science. --- Engineering. --- Data mining. --- Computer security. --- Computer Applications. --- Learning & Instruction. --- Computational Intelligence. --- Data Mining and Knowledge Discovery. --- Systems and Data Security. --- Information Systems Applications (incl. Internet). --- Computer privacy --- Computer system security --- Computer systems --- Computers --- Cyber security --- Cybersecurity --- Electronic digital computers --- Protection of computer systems --- Security of computer systems --- Data protection --- Security systems --- Hacking --- Algorithmic knowledge discovery --- Factual data analysis --- KDD (Information retrieval) --- Knowledge discovery in data --- Knowledge discovery in databases --- Mining, Data --- Database searching --- Construction --- Industrial arts --- Technology --- Informatics --- Science --- Protection --- Security measures --- Application software. --- Learning. --- Instruction. --- Computational intelligence. --- Intelligence, Computational --- Artificial intelligence --- Soft computing --- Learning process --- Comprehension --- Education --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software
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This book reports on the theoretical foundations, fundamental applications and latest advances in various aspects of connected services for health information systems. The twelve chapters highlight state-of-the-art approaches, methodologies and systems for the design, development, deployment and innovative use of multisensory systems and tools for health management in smart city ecosystems. They exploit technologies like deep learning, artificial intelligence, augmented and virtual reality, cyber physical systems and sensor networks. Presenting the latest developments, identifying remaining challenges, and outlining future research directions for sensing, computing, communications and security aspects of connected health systems, the book will mainly appeal to academic and industrial researchers in the areas of health information systems, smart cities, and augmented reality.
Health informatics. --- Special purpose computers. --- Optical data processing. --- Multimedia information systems. --- Health Informatics. --- Special Purpose and Application-Based Systems. --- Image Processing and Computer Vision. --- Multimedia Information Systems. --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Optical computing --- Visual data processing --- Bionics --- Electronic data processing --- Integrated optics --- Photonics --- Computers --- Special purpose computers --- Clinical informatics --- Health informatics --- Medical information science --- Information science --- Medicine --- Optical equipment --- Data processing --- Medical innovations. --- Innovations, Medical --- Medical technology --- Technological innovations --- Innovations
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Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- automatisering --- informatica --- multimedia --- KI (kunstmatige intelligentie) --- robots --- AI (artificiële intelligentie)
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This edited volume presents the best chapters presented during the international conference on computer and applications ICCA’17 which was held in Dubai, United Arab Emirates in September 2017. Selected chapters present new advances in digital information, communications and multimedia. Authors from different countries show and discuss their findings, propose new approaches, compare them with the existing ones and include recommendations. They address all applications of computing including (but not limited to) connected health, information security, assistive technology, edutainment and serious games, education, grid computing, transportation, social computing, natural language processing, knowledge extraction and reasoning, Arabic apps, image and pattern processing, virtual reality, cloud computing, haptics, information security, robotics, networks algorithms, web engineering, big data analytics, ontology, constraints satisfaction, cryptography and steganography, Fuzzy logic, soft computing, neural networks, artificial intelligence, biometry and bio-informatics, embedded systems, computer graphics, algorithms and optimization, Internet of things and smart cities. The book can be used by researchers and practitioners to discover the recent trends in computer applications. It opens a new horizon for research discovery works locally and internationally.
Didactics --- Applied physical engineering --- Computer science --- Computer architecture. Operating systems --- Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- neuronale netwerken --- fuzzy logic --- cybernetica --- datamining --- Smart City --- bio-informatica --- cloud computing --- IoT (Internet of Things) --- big data --- computers --- didactiek --- informatica --- multimedia --- informatiesystemen --- biometrie --- computerbeveiliging --- KI (kunstmatige intelligentie) --- ingenieurswetenschappen --- computerkunde --- data acquisition --- AI (artificiële intelligentie)
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This book reports on the theoretical foundations, fundamental applications and latest advances in various aspects of connected services for health information systems. The twelve chapters highlight state-of-the-art approaches, methodologies and systems for the design, development, deployment and innovative use of multisensory systems and tools for health management in smart city ecosystems. They exploit technologies like deep learning, artificial intelligence, augmented and virtual reality, cyber physical systems and sensor networks. Presenting the latest developments, identifying remaining challenges, and outlining future research directions for sensing, computing, communications and security aspects of connected health systems, the book will mainly appeal to academic and industrial researchers in the areas of health information systems, smart cities, and augmented reality.
Electronics --- Telecommunication technology --- Computer architecture. Operating systems --- Computer. Automation --- optische communicatie --- optische elektronica --- multimedia --- datacommunicatie --- hardware --- medische informatica
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Computer science. --- Artificial intelligence. --- Computer vision.
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The two-volume set LNCS 10735 and 10736 constitutes the thoroughly refereed proceedings of the 18th Pacific-Rim Conference on Multimedia, PCM 2017, held in Harbin, China, in September 2017. The 184 full papers presented were carefully reviewed and selected from 264 submissions. The papers are organized in topical sections on: Best Paper Candidate; Video Coding; Image Super-resolution, Debluring, and Dehazing; Person Identity and Emotion; Tracking and Action Recognition; Detection and Classification; Multimedia Signal Reconstruction and Recovery; Text and Line Detection/Recognition; Social Media; 3D and Panoramic Vision; Deep Learning for Signal Processing and Understanding; Large-Scale Multimedia Affective Computing; Sensor-enhanced Multimedia Systems; Content Analysis; Coding, Compression, Transmission, and Processing.
Computer science. --- Computer communication systems. --- Computer security. --- Multimedia information systems. --- Artificial intelligence. --- Image processing. --- Computer Science. --- Multimedia Information Systems. --- Information Systems Applications (incl. Internet). --- Image Processing and Computer Vision. --- Artificial Intelligence (incl. Robotics). --- Computer Communication Networks. --- Systems and Data Security. --- Pictorial data processing --- Picture processing --- Processing, Image --- Imaging systems --- Optical data processing --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Computer privacy --- Computer system security --- Computer systems --- Computers --- Cyber security --- Cybersecurity --- Electronic digital computers --- Protection of computer systems --- Security of computer systems --- Data protection --- Security systems --- Hacking --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Network computers --- Informatics --- Science --- Protection --- Security measures --- Distributed processing --- Multimedia systems. --- Computer vision. --- Artificial Intelligence. --- Machine vision --- Vision, Computer --- Artificial intelligence --- Image processing --- Pattern recognition systems --- Multimedia systems --- Application software. --- Optical data processing. --- Optical computing --- Visual data processing --- Integrated optics --- Photonics --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Optical equipment
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