Listing 1 - 4 of 4 |
Sort by
|
Choose an application
This open access book constitutes the refereed proceedings of 1st International Workshop on Psychology, Learning, Technology, PLT 2022, Foggia, Italy, during January 2022. The 8 full papers presented here were carefully reviewed and selected from 23 submissions. In addition, one invited paper is also included. Psychology, Learning, ad Technology Conference (PLT2022) aims to explore learning paths that incorporate digital technologies in innovative and transformative ways and the improvement of the psychological and relational life. The conference includes topics about the methodology of application of the ICT tools in psychology and education: from blended learning to the application of artificial intelligence in education; from the teaching, learning, and assessment strategies and practices to the new frontiers on Human-Computer Interaction.
Information technology: general issues --- Educational equipment & technology, computer-aided learning (CAL) --- Network hardware --- Expert systems / knowledge-based systems --- artificial intelligence --- cognitive systems --- communication systems --- computer hardware --- computer networks --- data communication systems --- e-learning --- Human-Computer Interaction (HCI) --- information systems --- mobile computing --- network protocols --- online systems --- signal processing --- telecommunication networks --- wireless telecommunication systems
Choose an application
This book includes high-quality papers presented at 17th International Conference on Information Technology and Applications (ICITA 2023), held in Turin, Italy during 20 – –22 October 2023. The book presents original research work of academics and industry professionals to exchange their knowledge of the state-of-the-art research and development in information technology and applications. The topics covered in the book are cloud computing, business process engineering, machine learning, evolutionary computing, big data analytics, internet of things and cyber-physical systems, information and knowledge management, computer vision and image processing, computer graphics and games programming, mobile computing, ontology engineering, software and systems modelling, human computer interaction, online learning /e-learning, computer networks, and web engineering.
Choose an application
Choose an application
Listing 1 - 4 of 4 |
Sort by
|