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This book constitutes the thoroughly refereed post-conference proceedings of the 24th International Conference on Inductive Logic Programming, ILP 2014, held in Nancy, France, in September 2014. The 14 revised papers presented were carefully reviewed and selected from 41 submissions. The papers focus on topics such as the inducing of logic programs, learning from data represented with logic, multi-relational machine learning, learning from graphs, and applications of these techniques to important problems in fields like bioinformatics, medicine, and text mining.
Mathematical Theory --- Mathematics --- Physical Sciences & Mathematics --- Computer science. --- Computer programming. --- Computers. --- Computer logic. --- Mathematical logic. --- Artificial intelligence. --- Computer Science. --- Mathematical Logic and Formal Languages. --- Artificial Intelligence (incl. Robotics). --- Programming Techniques. --- Information Systems Applications (incl. Internet). --- Logics and Meanings of Programs. --- Computation by Abstract Devices. --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Algebra of logic --- Logic, Universal --- Mathematical logic --- Symbolic and mathematical logic --- Symbolic logic --- Algebra, Abstract --- Metamathematics --- Set theory --- Syllogism --- Computer science logic --- Logic, Symbolic and mathematical --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Computer systems --- Cybernetics --- Calculators --- Cyberspace --- Computers --- Electronic computer programming --- Electronic digital computers --- Programming (Electronic computers) --- Coding theory --- Informatics --- Science --- Programming --- Logic design. --- Artificial Intelligence. --- Design, Logic --- Design of logic systems --- Digital electronics --- Electronic circuit design --- Logic circuits --- Switching theory --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software
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This book constitutes the refereed proceedings of the 14th International Conference on Scalable Uncertainty Management, SUM 2020, which was held in Bozen-Bolzano, Italy, in September 2020. The 12 full, 7 short papers presented in this volume were carefully reviewed and selected from 30 submissions. Besides that, the book also contains 2 abstracts of invited talks, 2 tutorial papers, and 2 PhD track papers. The conference aims to gather researchers with a common interest in managing and analyzing imperfect information from a wide range of fields, such as artificial intelligence and machine learning, databases, information retrieval and data mining, the semantic web and risk analysis. Due to the Corona pandemic SUM 2020 was held as an virtual event.
Artificial intelligence. --- Computer science—Mathematics. --- Machine learning. --- Computer communication systems. --- Architecture, Computer. --- Data mining. --- Artificial Intelligence. --- Mathematics of Computing. --- Machine Learning. --- Computer Communication Networks. --- Computer System Implementation. --- Data Mining and Knowledge Discovery. --- Architecture, Computer --- Algorithmic knowledge discovery --- Factual data analysis --- KDD (Information retrieval) --- Knowledge discovery in data --- Knowledge discovery in databases --- Mining, Data --- Database searching --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Electronic data processing --- Network computers --- Learning, Machine --- Artificial intelligence --- Machine theory --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Logic machines --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Distributed processing --- Uncertainty (Information theory) --- Mathematical theory of computation.
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Weapons systems --- Military weapons. --- Armaments --- Combat weapons --- Instruments of war --- Munitions --- Military supplies --- Weapons --- Disarmament --- Weapon systems --- Engineering systems --- Military weapons --- Automation. --- Autonomous weapons systems. --- Autonomous weapon systems
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This book constitutes the thoroughly refereed post-conference proceedings of the 24th International Conference on Inductive Logic Programming, ILP 2014, held in Nancy, France, in September 2014. The 14 revised papers presented were carefully reviewed and selected from 41 submissions. The papers focus on topics such as the inducing of logic programs, learning from data represented with logic, multi-relational machine learning, learning from graphs, and applications of these techniques to important problems in fields like bioinformatics, medicine, and text mining.
Mathematical logic --- Logic --- Computer science --- Programming --- Computer architecture. Operating systems --- Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- applicatiebeheer --- apps --- computers --- programmeren (informatica) --- informatiesystemen --- wiskunde --- KI (kunstmatige intelligentie) --- logica --- architectuur (informatica) --- AI (artificiële intelligentie)
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This book constitutes the refereed proceedings of the 14th International Conference on Scalable Uncertainty Management, SUM 2020, which was held in Bozen-Bolzano, Italy, in September 2020. The 12 full, 7 short papers presented in this volume were carefully reviewed and selected from 30 submissions. Besides that, the book also contains 2 abstracts of invited talks, 2 tutorial papers, and 2 PhD track papers. The conference aims to gather researchers with a common interest in managing and analyzing imperfect information from a wide range of fields, such as artificial intelligence and machine learning, databases, information retrieval and data mining, the semantic web and risk analysis. Due to the Corona pandemic SUM 2020 was held as an virtual event.
Mathematics --- Programming --- Computer architecture. Operating systems --- Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- informatica --- externe fixatie (geneeskunde --- programmeren (informatica) --- KI (kunstmatige intelligentie) --- computernetwerken --- architectuur (informatica) --- data acquisition --- AI (artificiële intelligentie)
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Didactics of the arts --- Theatrical science --- ballet --- danseducatie
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Mathematics --- Programming --- Computer architecture. Operating systems --- Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- informatica --- externe fixatie (geneeskunde --- programmeren (informatica) --- KI (kunstmatige intelligentie) --- computernetwerken --- architectuur (informatica) --- data acquisition
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This book constitutes the refereed post-conference proceedings of the 5th International Workshop on Machine Learning and Data Mining for Sports Analytics, MLSA 2018, colocated with ECML/PKDD 2018, in Dublin, Ireland, in September 2018. The 12 full papers presented together with 4 challenge papers were carefully reviewed and selected from 24 submissions. The papers present a variety of topics, covering the team sports American football, basketball, ice hockey, and soccer, as well as the individual sports cycling and martial arts. In addition, four challenge papers are included, reporting on how to predict pass receivers in soccer. .
Artificial intelligence. --- Data mining. --- Computer science. --- Optical pattern recognition. --- Artificial Intelligence. --- Data Mining and Knowledge Discovery. --- Probability and Statistics in Computer Science. --- Pattern Recognition. --- Optical data processing --- Pattern perception --- Perceptrons --- Visual discrimination --- Informatics --- Science --- Algorithmic knowledge discovery --- Factual data analysis --- KDD (Information retrieval) --- Knowledge discovery in data --- Knowledge discovery in databases --- Mining, Data --- Database searching --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Machine learning --- Mathematical statistics. --- Pattern recognition. --- Design perception --- Pattern recognition --- Form perception --- Perception --- Figure-ground perception --- Mathematics --- Statistical inference --- Statistics, Mathematical --- Statistics --- Probabilities --- Sampling (Statistics) --- Statistical methods
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This book constitutes the refereed post-conference proceedings of the 7th International Workshop on Machine Learning and Data Mining for Sports Analytics, MLSA 2020, colocated with ECML/PKDD 2020, in Ghent, Belgium, in September 2020. Due to the COVID-19 pandemic the conference was held online. The 11 papers presented were carefully reviewed and selected from 22 submissions. The papers present a variety of topics within the area of sports analytics, including tactical analysis, outcome predictions, data acquisition, performance optimization, and player evaluation.
Teaching --- Programming --- Computer architecture. Operating systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- applicatiebeheer --- apps --- computers --- onderwijs --- opvoeding --- KI (kunstmatige intelligentie) --- computernetwerken --- architectuur (informatica) --- AI (artificiële intelligentie)
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