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This book provides recent results of game theory for networking applications. The contributors address the major opportunities and challenges in applying traditional game theory as well as intelligent game theory to the understanding and designing of modern network systems, with emphasis on both new analytical techniques and novel application scenarios. After an overview of game theory for networks, the book narrows in on game theory in communications, game theory in wireless networks, and game theory applications. The book features contributions from researchers and professionals around the world. Presents a variety of perspectives on game theory for networking applications; Shows how game theory can apply to the study of data traffic, new generation networks, and smartgrid; Includes recent results of applied game theory for networks, providing some technical progresses in GAMENETS.
Game theory. --- Computer networks --- Mathematics. --- Telecommunication. --- Production of electric energy or. --- Communications Engineering, Networks. --- Game Theory, Economics, Social and Behav. Sciences. --- Information Systems Applications (incl. Internet). --- Power Electronics, Electrical Machines and Networks. --- Math --- Science --- Electric communication --- Mass communication --- Telecom --- Telecommunication industry --- Telecommunications --- Communication --- Information theory --- Telecommuting --- Electrical engineering. --- Application software. --- Power electronics. --- Electric engineering --- Engineering --- Electronics, Power --- Electric power --- Electronics --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Games, Theory of --- Theory of games --- Mathematical models --- Mathematics
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This book provides recent results of game theory for networking applications. The contributors address the major opportunities and challenges in applying traditional game theory as well as intelligent game theory to the understanding and designing of modern network systems, with emphasis on both new analytical techniques and novel application scenarios. After an overview of game theory for networks, the book narrows in on game theory in communications, game theory in wireless networks, and game theory applications. The book features contributions from researchers and professionals around the world. Presents a variety of perspectives on game theory for networking applications; Shows how game theory can apply to the study of data traffic, new generation networks, and smartgrid; Includes recent results of applied game theory for networks, providing some technical progresses in GAMENETS.
Operational research. Game theory --- Mathematics --- Electricity --- Telecommunication technology --- Electrical engineering --- Applied physical engineering --- Mass communications --- Information systems --- Equipment, services, installations in buildings --- draadloze computernetwerken --- elektrische netwerken --- informatiesystemen --- tekstverwerking --- speltheorie --- wiskunde --- communicatietechnologie --- elektrische machines --- elektriciteitsproductie --- elektriciteitsdistributie
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Destiné aux étudiants de cycle Master, aux ingénieurs et aux enseignants-chercheurs, ce livre décrit les protocoles et le fonctionnement des réseaux cellulaires depuis la troisième génération jusqu'aux évolutions les plus récentes. L'ouvrage commence par une revue des notions fondamentales nécessaires à la compréhension du sujet et donne une vision d'ensemble des versions (releases) du 3GPP pour les communications radiomobiles. Il décrit ensuite les interfaces radio UMTS, HSDPA, HSUPA, HSPA+ et LTE en insistant sur leurs différences et leurs points communs, les avancées et les inconvénients de
Mobile communication systems. --- Long-Term Evolution (Telecommunications) --- Universal Mobile Telecommunications System. --- UMTS (Telecommunication) --- Cell phone systems --- 3GPP Long-Term Evolution (Telecommunications) --- LTE (Telecommunications) --- Vehicles --- Vehicular communication systems --- Radio --- Wireless communication systems --- Standards --- Communication systems
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Operational research. Game theory --- Mathematics --- Electricity --- Telecommunication technology --- Electrical engineering --- Applied physical engineering --- Mass communications --- Information systems --- Equipment, services, installations in buildings --- draadloze computernetwerken --- elektrische netwerken --- informatiesystemen --- tekstverwerking --- speltheorie --- wiskunde --- communicatietechnologie --- elektrische machines --- elektriciteitsproductie --- elektriciteitsdistributie
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This book constitutes the refereed proceedings of the 8th EAI International Conference on Game Theory for Networks, GameNets 2019, held in Paris, France, in April 2019. The 8 full and 3 short papers presented were carefully reviewed and selected from 17 submissions. They are organized in the following topical sections: Game Theory for Wireless Networks; Games for Economy and Resource Allocation; and Game Theory for Social Networks.
Computer Communication Networks. --- Information storage and retrieval systems. --- Computer science. --- Information Systems Applications (incl. Internet). --- Information Storage and Retrieval. --- Mathematics of Computing. --- Automatic data storage --- Automatic information retrieval --- Automation in documentation --- Computer-based information systems --- Data processing systems --- Data storage and retrieval systems --- Discovery systems, Information --- Information discovery systems --- Information processing systems --- Information retrieval systems --- Machine data storage and retrieval --- Mechanized information storage and retrieval systems --- Computer systems --- Electronic information resources --- Data libraries --- Digital libraries --- Information organization --- Information retrieval --- Informatics --- Science --- Computer networks. --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Electronic data processing --- Network computers --- Distributed processing --- Computer communication systems. --- Application software. --- Information storage and retrieval. --- Computer science—Mathematics. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software
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Information retrieval --- Computer science --- Computer architecture. Operating systems --- Information systems --- Computer. Automation --- draadloze computernetwerken --- computers --- informatica --- informatiesystemen --- wiskunde --- computernetwerken --- computerkunde
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This book constitutes the refereed proceedings of the 8th EAI International Conference on Game Theory for Networks, GameNets 2019, held in Paris, France, in April 2019. The 8 full and 3 short papers presented were carefully reviewed and selected from 17 submissions. They are organized in the following topical sections: Game Theory for Wireless Networks; Games for Economy and Resource Allocation; and Game Theory for Social Networks.
Information retrieval --- Computer science --- Computer architecture. Operating systems --- Information systems --- Computer. Automation --- draadloze computernetwerken --- computers --- informatica --- informatiesystemen --- wiskunde --- computernetwerken --- computerkunde
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