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Fast track route to successful innovation in a digital world Covers the key areas of e-innovation, from planning for continuous change and trend forecasting to e-innovation processes and distributed innovation Examples and lessons from some of the world's most innovative businesses, including Napster, Cybiko, RedHat, Handspring and Sony, and ideas from the smartest thinkers, including Eric S. Raymond, James F. Moore, Leonard Fuld, Robert G. Cooper, Peter Small, Bruce Kogut and Anca Meitu Includes a glossary of key concepts and a comprehensive resources guide
Electronic commerce --- Technological innovations. --- Technological forecasting.
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The sales function is the front-line of any business. Keeping up with the latest sales techniques is essential, as well as ensuring you have a motivated, incentivised and focused sales team well-versed in the basics of selling, from identifying new prospects and getting repeat business to closing the deal. This module gives essential insight into all the key sales drivers such as account management, handling complex sales, selling services, FMCG selling, customer relationships and self-development for sales people.
Electronic commerce. --- Electronic funds transfers. --- Business enterprises --- Computer networks.
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virtual reality --- multimedia --- computerterminologie --- design --- woordenboeken --- 745 --- CAD, design en industriële vormgeving --- Techniques digitales --- 002:62 <01> --- -Interactive multimedia --- -Virtual reality --- Bob Cotton and Richard Oliver --- desktop publishing --- videografiek --- elektronische beeldvorming --- Informatietechnologie--Bibliografieën. Catalogi --- 002:62 <01> Informatietechnologie--Bibliografieën. Catalogi --- Computer networks --- Computers --- Interactive multimedia --- Virtual reality --- 791.5 --- artificiële intelligentie --- communicatie --- cyberspace --- media --- technologie --- 681.3 --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality --- Hypermedia systems --- Interactive media --- Computer software --- Dictionaries --- Computerwetenschap --- Telecommunication technology --- Computer science --- Computer architecture. Operating systems --- 681.3* / / / / / / / / / / / / / / / / / / / / / / / / / / / / --- Computer art --- Multimedia systems --- Visual communication --- Art par ordinateur --- Multimédias interactifs --- Multimédia --- Communication visuelle --- Digital techniques --- Dictionnaires anglais --- Space and time --- Cybernetics --- Artificial intelligence --- Metaphysics
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Découvrir la profession de graphiste : métier associé à la typographie, la photographie, l'illustration, les médias, la publicité, les images de marques notamment
Graphisme --- Graphisme, materiel --- Illustration --- Image de marque --- Mass media --- Média --- Photographie --- Profession artistique --- Technique de représentation --- Typographie
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Interactive media --- Multimedia systems --- Virtual reality --- Bob Cotton & Richard Oliver --- nieuwe media --- multimedia --- hypermedia --- cyberspace --- elektronische beeldvorming --- computerdesign --- virtual reality --- 791.5 --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Hypermedia systems --- Computer software --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality
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