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Beginning Android 3D Game Development
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ISBN: 1430265485 1430265477 Year: 2014 Publisher: Berkeley, CA : Apress : Imprint: Apress,

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Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES. Android game app development continues to be one of the hottest areas where indies and existing game app developers seem to be most active.  Android is the second best mobile apps eco and arguably even a hotter game apps eco than iOS.  3D makes your games come alive; so in this book you'll find that we go in depth on creating 3D games for the Android platform with OpenGL ES 2.0 using an original case study game called Drone Grid. Moreover, this book offers an extensive case study with code that will be modular and re-useable helping you create your own games using advanced vertex and fragment shaders.  Drone Grid is a game app case study that is somewhat similar to the best selling Geometry Wars game series utilizing a gravity grid and colorful abstract graphics and particles. After reading and using this book, you'll be able to build your first 3D Android game app for smartphones and tablets.  You may even be able to upload and sell from popular Android app stores like Google Play and Amazon Appstore.  .


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Beginning iOS 3D unreal games development
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ISBN: 1430240350 1430240369 Year: 2011 Publisher: New York : Apress,

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The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform. Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad.  Specifically, this book covers: UnrealScript programming language, going beyond the limitations of the visual Kismet scripting language The Unreal UDK code framework, basic UDK tools and other UDK items needed to build a game Various author-created game frameworks are presented and are used to illustrate the UnrealScript programming language and user input methods specific to the iOS mobile platform.


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Beginning iOS 3D Unreal Games Development
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ISBN: 9781430240365 Year: 2012 Publisher: Berkeley, CA Apress

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Digital
Beginning Android 3D Game Development
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ISBN: 9781430265481 Year: 2014 Publisher: Berkeley, CA Apress

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Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES. Android game app development continues to be one of the hottest areas where indies and existing game app developers seem to be most active.  Android is the second best mobile apps eco and arguably even a hotter game apps eco than iOS.  3D makes your games come alive; so in this book you'll find that we go in depth on creating 3D games for the Android platform with OpenGL ES 2.0 using an original case study game called Drone Grid. Moreover, this book offers an extensive case study with code that will be modular and re-useable helping you create your own games using advanced vertex and fragment shaders.  Drone Grid is a game app case study that is somewhat similar to the best selling Geometry Wars game series utilizing a gravity grid and colorful abstract graphics and particles. After reading and using this book, you'll be able to build your first 3D Android game app for smartphones and tablets.  You may even be able to upload and sell from popular Android app stores like Google Play and Amazon Appstore.  .


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A DIY smart home guide : tools for automating your home monitoring and security using Arduino, ESP8266, and Android
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ISBN: 9781260456134 Year: 2020 Publisher: New York : McGraw-Hill Education,

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Book
Beginning iOS 3D Unreal Games Development
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ISBN: 9781430240365 Year: 2012 Publisher: Berkeley, CA Apress

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The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform. Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad.  Specifically, this book covers: UnrealScript programming language, going beyond the limitations of the visual Kismet scripting language The Unreal UDK code framework, basic UDK tools and other UDK items needed to build a game Various author-created game frameworks are presented and are used to illustrate the UnrealScript programming language and user input methods specific to the iOS mobile platform


Book
Psychological research in Communist China : 1949-1966
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ISBN: 0262030322 Year: 1969 Publisher: Cambridge (Mass.): MIT press

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Book
The planning of change : readings in the applied behavioral sciences
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Year: 1961 Publisher: New York (N.Y.): Holt, Rinehart and Winston,

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The planning of change
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Year: 1973 Publisher: London Holt, Rinehart and Winston

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Book
Psychological research in communist China: 1949-1966
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Year: 1969 Publisher: Cambridge, Mass., London M.I.T. Press

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