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Book
Computer animation and social agents : 33rd International Conference on Computer Animation and Social Agents, CASA 2020, Bournemouth, UK, October 13-15, 2020, proceedings
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ISBN: 3030634264 3030634256 Year: 2020 Publisher: Cham, Switzerland : Springer,

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This book constitutes the revised selected papers of the 33rd International Conference on Computer Animation and Social Agents, CASA 2020, held in Bournemouth, UK*, in October 2020. The 1 full paper and 13 short papers presented were carefully reviewed and selected from a total of 86 submissions. The papers are organized in topical sections of modelling, animation and simulation; virtual reality; image processing and computer vision. *The conference was held virtually due to the COVID-19 pandemic.


Book
Etude cinétique et modelisation de la croissance d'une population mixte sur substrat complexe par couplage d'un reacteur discontinu a un spectromètre de masse : thesis, Toulouse 1988
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Book
Next Generation Computer Animation Techniques : Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017, Revised Selected Papers
Authors: --- --- --- --- --- et al.
ISBN: 3319694871 3319694863 Year: 2017 Publisher: Cham : Springer International Publishing : Imprint: Springer,

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This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held  in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017. The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured  according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.

Keywords

Computer science. --- Multimedia information systems. --- User interfaces (Computer systems). --- Computer graphics. --- Education --- Personal computers. --- Computer Science. --- Personal Computing. --- Computers and Education. --- User Interfaces and Human Computer Interaction. --- Information Systems Applications (incl. Internet). --- Multimedia Information Systems. --- Computer Graphics. --- Home computers --- Micro computers --- Micros (Microcomputers) --- PCs (Microcomputers) --- Personal computers --- Small computers --- Computer uses in education --- Computers in education --- Educational computing --- Microcomputer uses in education --- Microcomputers in education --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Interfaces, User (Computer systems) --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Informatics --- Data processing. --- Minicomputers --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Human-machine systems --- Human-computer interaction --- Information storage and retrieval systems --- Science --- Digital techniques --- Education. --- Multimedia systems. --- Children --- Education, Primitive --- Education of children --- Human resource development --- Instruction --- Pedagogy --- Schooling --- Students --- Youth --- Civilization --- Learning and scholarship --- Mental discipline --- Schools --- Teaching --- Training --- Computer animation --- Computers --- Computers & Technology. --- User Interfaces. --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic brains --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Computer systems --- Cybernetics --- Machine theory --- Calculators --- Cyberspace --- Education—Data processing. --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software


Book
Advances in Computer Graphics : 36th Computer Graphics International Conference, CGI 2019, Calgary, AB, Canada, June 17–20, 2019, Proceedings
Authors: --- --- --- --- --- et al.
ISBN: 3030225143 3030225135 Year: 2019 Publisher: Cham : Springer International Publishing : Imprint: Springer,

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This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019. The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address topics such as: 3D reconstruction and rendering, virtual reality and augmented reality, computer animation, geometric modelling, geometric computing, shape and surface modelling, visual analytics, image processing, pattern recognition, motion planning, gait and activity biometric recognition, machine learning for graphics and applications in security, smart electronics, autonomous navigation systems, robotics, geographical information systems, and medicine and art.

Keywords

Computer science. --- Computer vision. --- Computer graphics. --- Artificial intelligence. --- Computer network architectures. --- Computer Applications. --- Image Processing and Computer Vision. --- User Interfaces and Human Computer Interaction. --- Computer Graphics. --- Artificial Intelligence. --- Computer Systems Organization and Communication Networks. --- Architectures, Computer network --- Network architectures, Computer --- Computer architecture --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Engineering graphics --- Image processing --- Machine vision --- Vision, Computer --- Artificial intelligence --- Pattern recognition systems --- Informatics --- Science --- Digital techniques --- Computer graphics --- Computer vision --- Application software. --- Optical data processing. --- User interfaces (Computer systems). --- Computer organization. --- Organization, Computer --- Electronic digital computers --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Optical computing --- Visual data processing --- Integrated optics --- Photonics --- Computers --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Optical equipment --- Human-computer interaction. --- Computer engineering. --- Computer networks. --- Computer and Information Systems Applications. --- Computer Vision. --- Computer Engineering and Networks. --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Network computers --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Distributed processing --- Design and construction


Book
Transactions on Computational Science XXXVII : Special Issue on Computer Graphics
Authors: --- --- ---
ISBN: 3662619830 3662619822 Year: 2020 Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer,

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The LNCS journal Transactions on Computational Science reflects recent developments in the field of Computational Science, conceiving the field not as a mere ancillary science but rather as an innovative approach supporting many other scientific disciplines. The journal focuses on original high-quality research in the realm of computational science in parallel and distributed environments, encompassing the facilitating theoretical foundations and the applications of large-scale computations and massive data processing. It addresses researchers and practitioners in areas ranging from aerospace to biochemistry, from electronics to geosciences, from mathematics to software architecture, presenting verifiable computational methods, findings, and solutions, and enabling industrial users to apply techniques of leading-edge, large-scale, high performance computational methods. This, the 37th issue of the Transactions on Computational Science, is devoted to the area of Computer Graphics. The 9 papers included in the volume constitute extended versions of selected papers presented at the 36th Computer Graphics International Conference, CGI 2019. Topics covered include virtual reality, augmented reality, image retrieval, animation of elastoplastic material, and visualization of 360°HDR images.


Book
Transactions on Computational Science XXXVII
Authors: --- --- --- ---
ISBN: 9783662619834 Year: 2020 Publisher: Berlin, Heidelberg Springer Berlin Heidelberg :Imprint: Springer


Book
Advances in Computer Graphics
Authors: --- --- --- --- --- et al.
ISBN: 9783030225148 Year: 2019 Publisher: Cham Springer International Publishing :Imprint: Springer

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Digital
Transactions on Computational Science XXXVII : Special Issue on Computer Graphics
Authors: --- --- ---
ISBN: 9783662619834 Year: 2020 Publisher: Berlin, Heidelberg Springer

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Abstract

The LNCS journal Transactions on Computational Science reflects recent developments in the field of Computational Science, conceiving the field not as a mere ancillary science but rather as an innovative approach supporting many other scientific disciplines. The journal focuses on original high-quality research in the realm of computational science in parallel and distributed environments, encompassing the facilitating theoretical foundations and the applications of large-scale computations and massive data processing. It addresses researchers and practitioners in areas ranging from aerospace to biochemistry, from electronics to geosciences, from mathematics to software architecture, presenting verifiable computational methods, findings, and solutions, and enabling industrial users to apply techniques of leading-edge, large-scale, high performance computational methods. This, the 37th issue of the Transactions on Computational Science, is devoted to the area of Computer Graphics. The 9 papers included in the volume constitute extended versions of selected papers presented at the 36th Computer Graphics International Conference, CGI 2019. Topics covered include virtual reality, augmented reality, image retrieval, animation of elastoplastic material, and visualization of 360°HDR images.


Digital
Computer Animation and Social Agents : 33rd International Conference on Computer Animation and Social Agents, CASA 2020, Bournemouth, UK, October 13-15, 2020, Proceedings
Authors: --- --- --- --- --- et al.
ISBN: 9783030634261 Year: 2020 Publisher: Cham Springer International Publishing

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Abstract

This book constitutes the revised selected papers of the 33rd International Conference on Computer Animation and Social Agents, CASA 2020, held in Bournemouth, UK*, in October 2020. The 1 full paper and 13 short papers presented were carefully reviewed and selected from a total of 86 submissions. The papers are organized in topical sections of modelling, animation and simulation; virtual reality; image processing and computer vision. *The conference was held virtually due to the COVID-19 pandemic.


Book
Computer Animation and Social Agents
Authors: --- --- --- --- --- et al.
ISBN: 9783030634261 Year: 2020 Publisher: Cham Springer International Publishing :Imprint: Springer

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