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This book constitutes the refereed conference proceedings of the 8th Annual Privacy Forum, APF 2020, held in Lisbon, Portugal, in October 2020. The 12 revised full papers were carefully reviewed and selected from 59 submissions. The papers are organized in topical sections on impact assessment; privacy by design; data protection and security; and transparency. .
Computers and civilization. --- Application software. --- Computer security. --- Computers. --- Data encryption (Computer science). --- Computers and Society. --- Computer Applications. --- Security Services. --- Computing Milieux. --- Cryptology. --- Data encoding (Computer science) --- Encryption of data (Computer science) --- Computer security --- Cryptography --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic brains --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Computer systems --- Cybernetics --- Machine theory --- Calculators --- Cyberspace --- Computer privacy --- Computer system security --- Computers --- Cyber security --- Cybersecurity --- Electronic digital computers --- Protection of computer systems --- Security of computer systems --- Data protection --- Security systems --- Hacking --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Civilization and computers --- Civilization --- Protection --- Security measures
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When the lights dim in a movie theater and the projector begins to click and whir, the light and sounds of the motion picture become the gateway to a multisensory experience. Moving beyond the oft-discussed perceptual elements of vision and hearing, "The multisensory film experience" analyzes temperature, pain, and balance in order to argue that it is the "experience" of film that is inherently multisensory, not the medium. Luis Rocha Antunes here explores the work of filmmakers Erik Jensen, Gus Van Sant, and Ki-Duk Kim to offer new insights into how viewers experience films and understand their stories.
Motion pictures
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Aesthetics
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Aesthetics.
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film
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filmtheorie
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filmregisseurs
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receptie-esthetica
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Jensen Knut Erik
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Van Sant Gus
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Ki-Duk Kim
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eenentwintigste eeuw
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twintigste eeuw
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Film
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Gim, Gi deog,
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Jensen, Knut Erik,
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Van Sant, Gus.
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Gim, Gi deog
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Jensen, Knut Erik
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Van Sant, Gus
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Sant, Gus <
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Social sciences (general) --- Computer architecture. Operating systems --- Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- ICT (informatie- en communicatietechnieken) --- vormgeving --- informatica --- sociale wetenschappen --- simulaties --- informatiesystemen --- computernetwerken --- robots
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This book constitutes the thoroughly refereed post-conference proceedings of the 17th International Workshop on Multi-Agent-Based Simulation, MABs 2016, held in Singapore, in May 2016. The workshop was held in Conjunction with the 15th International Conference on Autonomous Agents and Multi-Agent Systems, AAMAS 2016. The 10 revised full papers included in this volume were carefully selected from 15 submissions. The topic of the papers is about modeling and analyzing multi-agent systems and applying agent-based simulation techniques to real-world problems, focusing on the confluence of socio-technical- natural sciences and multi-agents systems with a strong application/empirical vein. Special emphasis is given on exploratory agent-based simulation as a principled way of undertaking scientific research in the social sciences and on using social theories as an inspiration to new frameworks and developments in multi-agent systems.
Computer science. --- Software engineering. --- Computers. --- Artificial intelligence. --- Computer simulation. --- Computer Science. --- Artificial Intelligence (incl. Robotics). --- Simulation and Modeling. --- Computation by Abstract Devices. --- Software Engineering. --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Computer software engineering --- Computer modeling --- Computer models --- Modeling, Computer --- Models, Computer --- Simulation, Computer --- Informatics --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Computer systems --- Cybernetics --- Calculators --- Cyberspace --- Engineering --- Electromechanical analogies --- Mathematical models --- Model-integrated computing --- Science --- Artificial Intelligence.
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This book constitutes the thoroughly refereed post-conference proceedings of the 18th International Workshop on Multi-Agent-Based Simulation, MABS 2017, held in Sao Paulo, Brazil, in May 2017. The workshop was held in conjunction with the 16th International Conference on Autonomous Agents and Multi-Agent Systems, AAMAS 2017. The 15 revised full papers included in this volume were carefully selected from 23 submissions. The topic of the papers is about applying agent-based simulation techniques to real-world problems focusing on the confluence of socio-technical-natural sciences and multi-agent systems with a strong application/empirical vein.
Computer science. --- Software engineering. --- Computers. --- Artificial intelligence. --- Computer simulation. --- Computer Science. --- Artificial Intelligence (incl. Robotics). --- Simulation and Modeling. --- Computation by Abstract Devices. --- Software Engineering. --- Computer modeling --- Computer models --- Modeling, Computer --- Models, Computer --- Simulation, Computer --- Electromechanical analogies --- Mathematical models --- Simulation methods --- Model-integrated computing --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Fifth generation computers --- Neural computers --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Computer systems --- Cybernetics --- Calculators --- Cyberspace --- Computer software engineering --- Engineering --- Informatics --- Science --- Artificial Intelligence. --- Multiagent systems --- Agent-based model (Computer software) --- MASs (Multiagent systems) --- Multi-agent systems --- Systems, Multiagent --- Intelligent agents (Computer software)
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Social sciences (general) --- Computer architecture. Operating systems --- Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- ICT (informatie- en communicatietechnieken) --- vormgeving --- informatica --- sociale wetenschappen --- simulaties --- informatiesystemen --- computernetwerken --- robots
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Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- vormgeving --- grafische vormgeving --- simulaties --- database management --- robots
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Intelligent agents (Computer software) --- Computer simulation --- Agents intelligents (Logiciels) --- Simulation par ordinateur --- Congresses. --- Congrès --- Computer Science --- Mechanical Engineering - General --- Mechanical Engineering --- Engineering & Applied Sciences --- Information Technology --- Artificial Intelligence --- Computer science. --- Computer communication systems. --- Artificial intelligence. --- Computer simulation. --- Application software. --- Computer Science. --- Simulation and Modeling. --- Artificial Intelligence (incl. Robotics). --- Computer Communication Networks. --- Computer Appl. in Social and Behavioral Sciences. --- Information Systems Applications (incl. Internet). --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Computer modeling --- Computer models --- Modeling, Computer --- Models, Computer --- Simulation, Computer --- Electromechanical analogies --- Mathematical models --- Simulation methods --- Model-integrated computing --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Fifth generation computers --- Neural computers --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Network computers --- Informatics --- Science --- Distributed processing --- Social sciences --- Artificial Intelligence. --- Data processing.
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