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From the screen of our laptops, and from the ubiquitous portable devices, smart phones, and media players, to the embedded computation in clothes, architecture and big urban screens, interfaces are everywhere. They are simultaneously demanding our attention and computing quietly in the background, turning action into inter-action, and mediating our experience of and relations to the social and environmental. But how can aesthetics respond to this, and how do interfaces set the scene for artistic practices?Interface Critisism is not another design manual but a critical investigation for readers.
Visual communication. --- User interfaces (Computer systems) --- Technology and the arts. --- Human-computer interaction. --- Graphic communication --- Imaginal communication --- Pictorial communication --- Communication --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Arts and technology --- Arts --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- Technology and the arts --- Visual communication --- User-Computer Interface --- User Computer Interface --- Interface, User Computer --- Virtual Systems --- Interface, User-Computer --- Interfaces, User Computer --- Interfaces, User-Computer --- System, Virtual --- Systems, Virtual --- User Computer Interfaces --- User-Computer Interfaces --- Virtual System --- Speech Recognition Software --- Brain-Computer Interfaces
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How the interface has moved from the PC into cultural platforms, as seen in a series of works of net art, software art and electronic literature. The computer interface is both omnipresent and invisible, at once embedded in everyday objects and characterized by hidden exchanges of information between objects. The interface has moved from office into culture, with devices, apps, the cloud, and data streams as new cultural platforms. In The Metainterface , Christian Ulrik Andersen and Søren Bro Pold examine the relationships between art and interfaces, tracing the interface's disruption of everyday cultural practices. They present a new interface paradigm of cloud services, smartphones, and data capture, and examine how particular art forms -- including net art, software art, and electronic literature -- seek to reflect and explore this paradigm. Andersen and Pold argue that despite attempts to make the interface disappear into smooth access and smart interaction, it gradually resurfaces; there is a metainterface to the displaced interface. Art can help us see this; the interface can be an important outlet for aesthetic critique. Andersen and Pold describe the "semantic capitalism" of a metainterface industry that captures user behavior; the metainterface industry's disruption of everyday urban life, changing how the city is read, inhabited, and organized; the ways that the material displacement of the cloud affects the experience of the interface; and the potential of designing with an awareness of the language and grammar of interfaces.
User interfaces (Computer systems) --- Application software --- Human-computer interaction --- Computer art --- Philosophy --- Social aspects --- Psychological aspects --- Computer art. --- Philosophy. --- Social aspects. --- Psychological aspects. --- 778.5.01 --- Beeldende kunst en nieuwe media --- Computerkunst ; technologie in de kunst --- Kunsttheorie ; elektronische media ; netwerken --- Art, Computer --- Computer craft --- Digital art --- New media art --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Interfaces, User (Computer systems) --- Human-machine systems --- Kunst nieuwe technieken ; theorie ; filosofie ; esthetica --- User interfaces (Computer systems) - Philosophy --- Application software - Social aspects --- Human-computer interaction - Psychological aspects --- DESIGN/Interactive Design --- COMPUTER SCIENCE/Human Computer Interaction --- ARTS/Art History/Contemporary Art
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