Listing 1 - 4 of 4 |
Sort by
|
Choose an application
"The untold story of how Japan became a cultural superpower through the fantastic inventions that captured-and transformed-the world's imagination. The Walkman. Karaoke. Pikachu. Pac-Man. Akira. Emoji. We've all fallen in love with one or another of Japan's pop-culture creations, from the techy to the wild to the super-kawaii. But as Japanese media veteran Matt Alt proves in this brilliant investigation of Tokyo's pop-fantasy complex, we don't know the half of it. Japan's toys, gadgets, and fantasy worlds didn't merely entertain. They profoundly transformed the way we live. In the 1970s and '80s, Japan seemed to exist in some near future, soaring on the superior technology of Sony and Toyota while the West struggled to catch up. Then a catastrophic 1990 stock-market crash ushered in the "lost decades" of deep recession and social dysfunction. The end of the boom times should have plunged Japan into irrelevance, but that's precisely when its cultural clout soared-when, once again, Japan got to the future a little ahead of the rest of us. Hello Kitty, the Nintendo Entertainment System, and entertainment empires like Pokémon and Dragon Ball Z were more than marketing hits. Artfully packaged, dangerously cute, and dizzyingly fun, these products made Japan the forge of the world's fantasies, and gave us new tools for coping with trying times. They also transformed us as we consumed them-connecting as well as isolating us in new ways, opening vistas of imagination and pathways to revolution. Through the stories of an indelible group of artists, geniuses, and oddballs, Pure Invention reveals how Japanese ingenuity remade global culture and may have created modern life as we know it. It's Japan's world; we're just gaming, texting, singing, and dreaming in it"-- In the 1970s and '80s, Japan soared on the superior technology of Sony and Toyota while the West struggled to catch up. Then a catastrophic 1990 stock-market crash ushered in the "lost decades" of deep recession and social dysfunction. They should have plunged Japan into irrelevance; instead its cultural clout soared. Hello Kitty, the Nintendo Entertainment System, and entertainment empires like Pokémon and Dragon Ball Z-- artfully packaged, dangerously cute, and dizzyingly fun-- made Japan the forge of the world's fantasies, and gave us new tools for coping with trying times. Alt reveals how Japanese ingenuity remade global culture and may have created modern life as we know it. -- adapted from jacket.
E-books --- Toy industry --- Electronic games industry --- Amusements --- Jouets --- Jeux électroniques --- History. --- Industrie --- Histoire. --- Since 1945 --- Japan --- Japon --- Japan. --- Civilization --- Civilisation
Choose an application
"Since ancient times, the Japanese have lived with superstitions of strange presences and phenomena known as "yōkai," creating a culture by turns infused with unease, fear, and divinity. Tsukimono spirit possessions. Fearsome kappa, oni, and tengu. Yamauba crones. Ghostly yūrei. Otherworldly ijin ... Where did they come from? Why do they remain so popular? Written by Japan's premier scholar of yōkai and strange tales, this book is both an introduction to the rich imagination and spirituality of Japan's yōkai culture and a history of the authors and writings that have shaped yōkai studies as a field"--Back cover.
J1723.80 --- J5620 --- Japan: Religion in general -- demonology --- Japan: Literature -- folk tales, fairy tales, mukashibanashi, ghost stories --- Yōkai (Japanese folklore). --- Animals, Mythical --- Demonology --- Ghosts --- Monsters --- Folklore --- Ungeheuer. --- Dämon. --- Geister. --- Fee. --- Monstres --- Esprits. --- Démonologie. --- Bestiaires (genre littéraire) --- Créatures fabuleuses. --- Mythologie japonaise. --- Fantastique. --- Japan.
Choose an application
Yōkai (Japanese folklore). --- Monsters in art. --- Goblins in art. --- Goblins in art. --- Monsters in art. --- Yōkai (Japanese folklore). --- Toriyama, Sekien, --- Toriyama, Sekien, --- Toriyama, Sekien,
Choose an application
Listing 1 - 4 of 4 |
Sort by
|