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681.3*D15 --- Object-oriented programming (Computer science) --- Computer programming --- Object-oriented methods (Computer science) --- Document Object Model (Web site development technology) --- Software: object-oriented programming --- 681.3*D15 Software: object-oriented programming --- Congresses
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The LNCS Journal Transactions on Aspect-Oriented Software Development is devoted to all facets of aspect-oriented software development (AOSD) techniques in the context of all phases of the software life cycle, from requirements and design to implementation, maintenance and evolution. The focus of the journal is on approaches for systematic identification, modularization, representation and composition of crosscutting concerns, i.e., the aspects, evaluation of such approaches and their impact on improving quality attributes of software systems. This book, the first volume in the Transactions on Aspect-Oriented Software Development series, presents nine revised papers that have been through a careful peer reviewing process by the journal's Editorial Board. The papers cover a wide range of topics from software design to implementation of aspect-oriented languages. The first four articles address various issues of aspect-oriented modeling at the design level; the following four articles discuss various programming language issues. The final article in this volume describes a workbench for implementing aspect-oriented languages, so that easy experimentation with new language features and implementation techniques are possible.
Information Technology --- Software Engineering --- Computer software --- Aspect-oriented programming --- Computer Science --- Engineering & Applied Sciences --- Development --- Object-oriented programming (Computer science) --- Development. --- Development of computer software --- Software development --- Aspect-oriented programming. --- AOP (Aspect-oriented programming) --- AOSD (Aspect-oriented software development) --- Aspect-oriented software development --- Computer science. --- Software engineering. --- Programming languages (Electronic computers). --- Computer simulation. --- Management information systems. --- Computer Science. --- Software Engineering/Programming and Operating Systems. --- Software Engineering. --- Programming Languages, Compilers, Interpreters. --- Simulation and Modeling. --- Management of Computing and Information Systems. --- Computer programming. --- Programming Techniques. --- Computer-based information systems --- EIS (Information systems) --- Executive information systems --- MIS (Information systems) --- Sociotechnical systems --- Information resources management --- Management --- Computer modeling --- Computer models --- Modeling, Computer --- Models, Computer --- Simulation, Computer --- Electromechanical analogies --- Mathematical models --- Simulation methods --- Model-integrated computing --- Computer languages --- Computer program languages --- Computer programming languages --- Machine language --- Electronic data processing --- Languages, Artificial --- Computer software engineering --- Engineering --- Informatics --- Science --- Communication systems --- Computers --- Electronic computer programming --- Electronic digital computers --- Programming (Electronic computers) --- Coding theory --- Programming --- Computer programming --- Object-oriented methods (Computer science) --- Document Object Model (Web site development technology) --- Information Systems. --- Computer software - Development. --- Computer software - Development
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Programming --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- vormgeving --- simulaties --- programmeertalen --- software engineering --- informatica management
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Programming --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- vormgeving --- computerbesturingssystemen --- simulaties --- programmeren (informatica) --- programmeertalen --- software engineering --- informatica management
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Programming --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- vormgeving --- computerbesturingssystemen --- simulaties --- programmeren (informatica) --- programmeertalen --- software engineering --- informatica management
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Programming --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- vormgeving --- computerbesturingssystemen --- simulaties --- programmeren (informatica) --- programmeertalen --- software engineering --- informatica management
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The LNCS Jounal on Transactions on Aspect-Oriented Software Development is devoted to all facets of aspect-oriented software development (AOSD) techniques in the context of all phases of the software life cycle, from requirements and design to implementation, maintenance and evolution. The focus of the journal is on approaches for systematic identification, modularization, representation and composition of crosscutting concerns, i.e., the aspects and evaluation of such approaches and their impact on improving quality attributes of software systems. This volume, the second in the Transactions on Aspect-Oriented Software Development series, presents 2 regular revised papers, a guest editors' introduction, and 6 papers in a special section that have been through a careful peer reviewing process by the journal's Editorial Board. Besides a wide range of topics from software design to implementation of aspect-oriented languages, the 6 papers of the special section concentrate on AOP systems, software and middleware.
Programming --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- vormgeving --- computerbesturingssystemen --- simulaties --- programmeren (informatica) --- programmeertalen --- software engineering --- informatica management
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The LNCS Journal "Transactions on Aspect-Oriented Software Developmen"t is devoted to all facets of aspect-oriented software development (AOSD) techniques in the context of all phases of the software life cycle, from requirements and design to implementation, maintenance and evolution. The focus of the journal is on approaches for systematic identification, modularization, representation and composition of crosscutting concerns, i.e., the aspects and evaluation of such approaches and their impact on improving quality attributes of software systems. This volume, the third in the Transactions on Aspect-Oriented Software Development series, presents 6 revised papers together with a guest editors' introduction. The papers, which focus on analysis, visualization, conflict identification and composition of early aspects, have passed through a careful peer reviewing process, carried out by the journal's Editorial Board and expert referees.
Programming --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- vormgeving --- computerbesturingssystemen --- simulaties --- programmeren (informatica) --- programmeertalen --- software engineering --- informatica management
Choose an application
The LNCS Journal Transactions on Aspect-Oriented Software Development is devoted to all facets of aspect-oriented software development (AOSD) techniques in the context of all phases of the software life cycle, from requirements and design to implementation, maintenance and evolution. The focus of the journal is on approaches for systematic identification, modularization, representation and composition of crosscutting concerns, i.e., the aspects, evaluation of such approaches and their impact on improving quality attributes of software systems. This book, the first volume in the Transactions on Aspect-Oriented Software Development series, presents nine revised papers that have been through a careful peer reviewing process by the journal's Editorial Board. The papers cover a wide range of topics from software design to implementation of aspect-oriented languages. The first four articles address various issues of aspect-oriented modeling at the design level; the following four articles discuss various programming language issues. The final article in this volume describes a workbench for implementing aspect-oriented languages, so that easy experimentation with new language features and implementation techniques are possible.
Programming --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- vormgeving --- simulaties --- programmeertalen --- software engineering --- informatica management
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