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The Publication is following the yearly Editions of EVA FLORENCE. The State of Art is presented regarding the Application of Technologies (in particular of digital type) to Cultural Heritage. The more recent results of the Researches in the considered Area are presented. Information Technologies of interest for Culture Heritage are presented: multimedia systems, data-bases, data protection, access to digital content, Virtual Galleries. Particular reference is reserved to digital images (Electronic Imaging & the Visual Arts), regarding Cultural Institutions (Museums, Libraries, Palace - Monuments, Archaeological Sites). The International Conference includes the following Sessions: Strategic Issues; New Sciences and Culture Developments and Applications; New Technical Developments & Applications; Museums - Virtual Galleries and Related Initiatives; Art and Humanities Ecosystem & Applications; Access to the Culture Information. Two Workshops regard: Innovation and Enterprise; the Cloud Systems connected to the Culture (eCulture Cloud) in the Smart Cities context. The more recent results of the Researches at national and international are reported in the Area of Technologies and Culture Heritage, also with experimental demonstrations of developed Activities.
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Postmodernism in the visual arts is not just another 'ism.' It emerged in the 1960s as a transformation of artistic creativity inspired by Duchamp's idea that the artwork does not have to be physically made by its creator. Products of mass culture and technology can be used just as well as traditional media. This idea became influential because of a widespread naturalization of technology - where technology becomes something lived in as well as used. Postmodern art embodies this attitude. To explain why, Paul Crowther investigates topics such as eclecticism, the sublime, deconstruction in art and philosophy, and Paolozzi's Wittgenstein-inspired works
Postmodernism --- Art and technology --- Postmodernism. --- Art and technology.
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The Art of AI in Creative Industries by Ilee DeSoto explores the transformative impact of artificial intelligence on various creative fields, including art, design, writing, web design, film making, and marketing. The book examines how AI serves not as a replacement but as an enhancement to human creativity, offering new tools and techniques that expand creative possibilities. It addresses the integration of AI in creative workflows, the ethical considerations surrounding its use, and the potential for AI to redefine artistic expression. The author aims to inspire both seasoned artists and beginners to embrace AI as a catalyst for innovation and growth in their creative practices. This work is suitable for creatives looking to understand and leverage AI to augment and personalize their art, ultimately participating in a technological revolution that shapes the future of creativity.
Artificial intelligence. --- Art and technology. --- Artificial intelligence --- Art and technology
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This book presents the proceedings of the 12th EAI International Conference on ArtsIT, Interactivity and Game Creation, held in São Paulo, Brazil. The conference focuses on the intersection of art and information technology, showcasing research on how digital media and technology influence art, culture, and society. Key topics include music therapy, network dance technology, computational art, and human-robot interaction. The conference aims to promote scholarly dialogue and innovation in these fields, providing a platform for researchers, artists, and academics to discuss technological progress and its societal impact. The intended audience includes professionals and scholars in the fields of art, technology, and social informatics.
Art and technology. --- Digital media. --- Art and technology --- Digital media
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Media system, signal processing, digital arts and media, communication, digital economy, knowledge management.
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"Media Primitivism is a major work of media theory centering Africa. In order to redefine ideas of the medium and mediation, Delinda Collier deconstructs terms that have been formative in the conceptualization of African art (in particular, the fetish), rethinking them in light of another abstraction that shaped the media, art, and anthropological theory circulated in the twentieth century: Africa itself. Collier responds to the long preoccupation with Africa as the home of art that is "natural," non-technological, non-philosophical, exploring mediated African artworks that do not fit into these narratives. She argues that ideas about "African media" must be understood in relation to other modes of transfer and transmutation that have significant colonial and postcolonial histories, such as extractive mining and electricity. This new history demonstrates how pivotal artworks transcend the distinctions between the "made" and the "natural," thereby expanding ideas about mediation and about what African art can do. Each chapter considers the substances and concepts of a different technology-light, electricity, metals-to connect old and new media. Chapter 1, for example, provides an elemental reading of the canonical film work of Souleymane Cissé, arguing that his classic film Yeelen (1987) centers light and wind themselves as mediums. Chapter 2's discussion of one of the first pieces of electronic music, Halim El-Dabh's "Ta'abir Al-Zaar" (1944), shows how the role of electricity in African art cannot be understood only in relation to other new media forms that utilize electrified media. Punning on the multiple meanings of "medium" (zaar is a type of all-female spirit possession ceremony), El-Dabh's work brings together the technical and the spiritual. Chapter 4 turns to work by white South African artists to consider the relationship between (settler) colonial extraction and abstraction and the impossibility of standing outside of systems of oppression. Ultimately, Collier's book connects longstanding questions of art to the earliest moments of contact and cosmopolitan Africa"--Provided by publisher.
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Fred Forest est le premier artiste à avoir mis en vente, en première mondiale, une oeuvre numérique " Parcelle/ Réseau " sur Internet... Ce livre de réflexion critique sur le devenir de l'art montre que les choses changent. Cet ouvrage livre une réflexion approfondie sur les arts technologiques, les arts en réseaux et la culture en émergence, esquisse les nouvelles perspectives qui s'ouvrent à l'artiste dans le rôle rénové de producteur de sens qui lui est dévolu au seuil du XXIème siècle.
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INTRA! INTRA! calls a variety of thinkers to revisit INTRA SPACE, an artistic research project that experiments with the substances, constructions, and manifestations of our bodies in the unchartered architectural waters of the near future. INTRA SPACE is a spatial, biological, technical, and conceptual infrastructure for shared encounters with Carla, Dame (maybe Vivienne), Bob, Old Man and friends. INTRA SPACE is an experimental zone, set up to explore diaphanous relations between engineered virtual figures, humans, technical equipment, and machines. Lingering between cameras, eyes, screens, mirrors, and images of selves, this book is full of movement and flicker, of decreation, of dwelling at the periphery of someone else's vision, of resolutions beyond the eye/I. Strange encounters act as springboards to unforeseen turns and perspectives. INTRA SPACE is the subject of this book, opening an arena for the companions and guests who walked in and out of this space in conversation with us.