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Control theory. --- End effectors. --- Loads (forces) --- Manipulators. --- Mathematical models. --- Robot control.
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Securing complex and networked systems has become increasingly important as these systems play an indispensable role in modern life at the turn of the - formation age. Concurrently, security of ubiquitous communication, data, and computing poses novel research challenges. Security is a multi-faceted problem due to the complexity of underlying hardware, software, and network inter- pendencies as well as human and social factors. It involves decision making on multiple levels and multiple time scales, given the limited resources available to both malicious attackers and administrators defending networked systems. - cision and game theory provides a rich set of analyticalmethods and approaches to address various resource allocation and decision-making problems arising in security. This edited volume contains the contributions presented at the inaugural Conference on Decision and Game Theory for Security - GameSec 2010. These 18 articles (12 full and 6 short papers) are thematically categorized into the following six sections: – “Security investments and planning” contains two articles, which present optimization methods for (security) investments when facing adversaries. – “Privacy and anonymity” has three articles discussing location privacy, - line anonymity, and economic aspects of privacy. – “Adversarial and robust control” contains three articles, which investigate security and robustness aspects of control in networks. – “Networksecurityandbotnets”hasfourarticlesfocusingondefensivestra- giesagainstbotnetsaswellasdetectionofmaliciousadversariesinnetworks. – “Authorizationandauthentication”hasanarticleonpasswordpracticesand another one presenting a game-theoretic authorization model. – “Theory and algorithms for security” contains four articles on various th- retic and algorithmic aspects of security.
Complex analysis --- Operational research. Game theory --- Computer science --- Programming --- Computer architecture. Operating systems --- Computer. Automation --- Recreation. Games. Sports. Corp. expression --- MIS (management informatie systeem) --- cryptografie --- complexe analyse (wiskunde) --- computers --- informatica --- spellen --- speltheorie --- algoritmen --- computerbeveiliging --- informatica management --- computernetwerken --- computerkunde
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This book constitutes the refereed proceedings of the 11th International Conference on Decision and Game Theory for Security, GameSec 2020,held in College Park, MD, USA, in October 2020. Due to COVID-19 pandemic the conference was held virtually The 21 full papers presented together with 2 short papers were carefully reviewed and selected from 29 submissions. The papers focus on machine learning and security; cyber deception; cyber-physical systems security; security of network systems; theoretic foundations of security games; emerging topics.
Electronics --- Telecommunication technology --- Computer architecture. Operating systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- optische communicatie --- optische elektronica --- computers --- informatica --- datacommunicatie --- computerbeveiliging --- KI (kunstmatige intelligentie) --- netwerk management
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Electronics --- Telecommunication technology --- Computer architecture. Operating systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- optische communicatie --- optische elektronica --- computers --- informatica --- datacommunicatie --- computerbeveiliging --- KI (kunstmatige intelligentie) --- netwerk management
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Random number generators --- Computer security --- Computers --- Markov processes. --- Safety measures --- Research --- Access control --- Safety measures.
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Random number generators --- Computer security --- Computers --- Markov processes. --- Safety measures --- Research --- Access control --- Safety measures.