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Securing complex and networked systems has become increasingly important as these systems play an indispensable role in modern life at the turn of the - formation age. Concurrently, security of ubiquitous communication, data, and computing poses novel research challenges. Security is a multi-faceted problem due to the complexity of underlying hardware, software, and network inter- pendencies as well as human and social factors. It involves decision making on multiple levels and multiple time scales, given the limited resources available to both malicious attackers and administrators defending networked systems. - cision and game theory provides a rich set of analyticalmethods and approaches to address various resource allocation and decision-making problems arising in security. This edited volume contains the contributions presented at the inaugural Conference on Decision and Game Theory for Security - GameSec 2010. These 18 articles (12 full and 6 short papers) are thematically categorized into the following six sections: – “Security investments and planning” contains two articles, which present optimization methods for (security) investments when facing adversaries. – “Privacy and anonymity” has three articles discussing location privacy, - line anonymity, and economic aspects of privacy. – “Adversarial and robust control” contains three articles, which investigate security and robustness aspects of control in networks. – “Networksecurityandbotnets”hasfourarticlesfocusingondefensivestra- giesagainstbotnetsaswellasdetectionofmaliciousadversariesinnetworks. – “Authorizationandauthentication”hasanarticleonpasswordpracticesand another one presenting a game-theoretic authorization model. – “Theory and algorithms for security” contains four articles on various th- retic and algorithmic aspects of security.
Engineering & Applied Sciences --- Computer Science --- Computer security. --- Game theory. --- Games, Theory of --- Theory of games --- Computer privacy --- Computer system security --- Computer systems --- Computers --- Cyber security --- Cybersecurity --- Electronic digital computers --- Security of computer systems --- Security measures --- Protection of computer systems --- Protection --- Computer science. --- Computer communication systems. --- Data encryption (Computer science). --- Algorithms. --- Management information systems. --- Computer Science. --- Data Encryption. --- Game Theory, Economics, Social and Behav. Sciences. --- Computer Communication Networks. --- Systems and Data Security. --- Algorithm Analysis and Problem Complexity. --- Management of Computing and Information Systems. --- Mathematical models --- Mathematics --- Data protection --- Security systems --- Hacking --- Computer-based information systems --- EIS (Information systems) --- Executive information systems --- MIS (Information systems) --- Sociotechnical systems --- Information resources management --- Management --- Algorism --- Algebra --- Arithmetic --- Data encoding (Computer science) --- Encryption of data (Computer science) --- Computer security --- Cryptography --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Electronic data processing --- Network computers --- Informatics --- Science --- Communication systems --- Foundations --- Distributed processing --- Mathematics. --- Computer software. --- Information Systems. --- Cryptology. --- Software, Computer --- Math
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This book constitutes the refereed proceedings of the Second International Conference on Decision and Game Theory for Security, GameSec 2011, held in College Park, Maryland, USA, in November 2011. The 16 revised full papers and 2 plenary keynotes presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on attacks, adversaries, and game theory, wireless adhoc and sensor networks, network games, security insurance, security and trust in social networks and security investments.
Engineering & Applied Sciences --- Computer Science --- Computer science. --- Computer communication systems. --- Computer security. --- Algorithms. --- Management information systems. --- Game theory. --- Computer Science. --- Information Systems Applications (incl. Internet). --- Computer Communication Networks. --- Systems and Data Security. --- Algorithm Analysis and Problem Complexity. --- Management of Computing and Information Systems. --- Game Theory, Economics, Social and Behav. Sciences. --- Games, Theory of --- Theory of games --- Mathematical models --- Mathematics --- Computer-based information systems --- EIS (Information systems) --- Executive information systems --- MIS (Information systems) --- Sociotechnical systems --- Information resources management --- Management --- Algorism --- Algebra --- Arithmetic --- Computer privacy --- Computer system security --- Computer systems --- Computers --- Cyber security --- Cybersecurity --- Electronic digital computers --- Protection of computer systems --- Security of computer systems --- Data protection --- Security systems --- Hacking --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Electronic data processing --- Network computers --- Informatics --- Science --- Communication systems --- Foundations --- Protection --- Security measures --- Distributed processing --- Computer software. --- Information Systems. --- Mathematics. --- Math --- Software, Computer --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software
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This book constitutes the refereed proceedings of the 10th International Conference on Decision and Game Theory for Security, GameSec 2019,held in Stockholm, Sweden, in October 2019. The 21 full papers presented together with 11 short papers were carefully reviewed and selected from 47 submissions.The papers focus on protection of heterogeneous, large-scale and dynamic cyber-physical systems as well as managing security risks faced by critical infrastructures through rigorous and practically-relevant analytical methods.
Computer security --- Game theory --- Computer security. --- Artificial intelligence. --- Computer communication systems. --- Computers. --- Law and legislation. --- Application software. --- Systems and Data Security. --- Artificial Intelligence. --- Computer Communication Networks. --- Legal Aspects of Computing. --- Information Systems Applications (incl. Internet). --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic brains --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Computer systems --- Cybernetics --- Machine theory --- Calculators --- Cyberspace --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Electronic data processing --- Network computers --- AI (Artificial intelligence) --- Artificial thinking --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Logic machines --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Computer privacy --- Computer system security --- Computers --- Cyber security --- Cybersecurity --- Electronic digital computers --- Protection of computer systems --- Security of computer systems --- Data protection --- Security systems --- Hacking --- Distributed processing --- Protection --- Security measures
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This book constitutes the refereed proceedings of the Second International Conference on Decision and Game Theory for Security, GameSec 2011, held in College Park, Maryland, USA, in November 2011. The 16 revised full papers and 2 plenary keynotes presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on attacks, adversaries, and game theory, wireless adhoc and sensor networks, network games, security insurance, security and trust in social networks and security investments.
Choose an application
Securing complex and networked systems has become increasingly important as these systems play an indispensable role in modern life at the turn of the - formation age. Concurrently, security of ubiquitous communication, data, and computing poses novel research challenges. Security is a multi-faceted problem due to the complexity of underlying hardware, software, and network inter- pendencies as well as human and social factors. It involves decision making on multiple levels and multiple time scales, given the limited resources available to both malicious attackers and administrators defending networked systems. - cision and game theory provides a rich set of analyticalmethods and approaches to address various resource allocation and decision-making problems arising in security. This edited volume contains the contributions presented at the inaugural Conference on Decision and Game Theory for Security - GameSec 2010. These 18 articles (12 full and 6 short papers) are thematically categorized into the following six sections: - Security investments and planning contains two articles, which present optimization methods for (security) investments when facing adversaries. - Privacy and anonymity has three articles discussing location privacy, - line anonymity, and economic aspects of privacy. - Adversarial and robust control contains three articles, which investigate security and robustness aspects of control in networks. - Networksecurityandbotnets hasfourarticlesfocusingondefensivestra- giesagainstbotnetsaswellasdetectionofmaliciousadversariesinnetworks. - Authorizationandauthentication hasanarticleonpasswordpracticesand another one presenting a game-theoretic authorization model. - Theory and algorithms for security contains four articles on various th- retic and algorithmic aspects of security.
Complex analysis --- Operational research. Game theory --- Computer science --- Programming --- Computer architecture. Operating systems --- Computer. Automation --- Recreation. Games. Sports. Corp. expression --- MIS (management informatie systeem) --- cryptografie --- complexe analyse (wiskunde) --- computers --- informatica --- spellen --- speltheorie --- algoritmen --- computerbeveiliging --- informatica management --- computernetwerken --- computerkunde
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