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With the millions of apps in the crowded Apple iTunes App Store, it can be difficult to get your apps noticed. How can you make your app stand out from the crowd and get it the reviews it deserves? iOS Wow Factor shows you how to get noticed! It explains how to go beyond the basics and where to "break the rules" to give your users a "wow" experience! You'll learn to use standard controls, as well as to create non-standard controls and high-impact custom interactions to realize truly compelling app designs. Get grounded in Apple's Human Interface Guidelines (HIG) so that you can appreciate all its wisdom. From that excellent foundation, move beyond the HIG and learn how to ensure that all your apps have that "wow" factor. Learn all about user experience (UX) design techniques, with and beyond Apple's HIG, and how to move your apps out of mundane design and into innovative user experiences. Examine the characteristics and constraints of the iOS platform and how to leverage its strengths to maximum effect in your apps. iOS Wow Factor explains what makes a successful mobile app design, and how to apply those principles of success to your own apps. Once you get the iOS Wow Factor into your apps, you can watch your app adoption rate increase and gain the traction it needs to succeed and earn a profit in the Apple iTunes App Store. Find out everything you'll need to "wow" your future customers!
Application software. --- IOS (Electronic resource). --- iPad (Computer) -- Programming. --- iPhone (Smartphone) -- Programming. --- Mobile computing. --- Operating systems (Computers). --- Application software --- iPhone (Smartphone) --- iPad (Computer) --- Operating systems (Computers) --- Mobile computing --- Engineering & Applied Sciences --- Computer Science --- Programming --- Information Technology --- General and Others --- Programming. --- Development. --- iOS (Electronic resource) --- Development of application software --- Apple iPad (Computer) --- Apple iPhone (Smartphone) --- i Operating system --- iOS 4.0 --- iOs 5 --- iOS operating system --- Computer science. --- User interfaces (Computer systems). --- Computer Science. --- User Interfaces and Human Computer Interaction. --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Informatics --- Science --- iPhone OS --- Apple computer --- Tablet computers --- Smartphones --- Apple computer. --- Apple and iOS. --- Microcomputers --- IOS (Electronic resource)
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6-842-5
History --- secundair onderwijs 1ste graad --- woonplaats --- Private houses --- woningen --- geschiedenis --- lager onderwijs 3de graad (doelgroep) --- Wonen ; geschiedenis --- Woningbouw --- 906.2 --- 711 --- Biosfeer --- Catal Huyuk --- Chambord --- Egypte --- Germanen --- Geschiedenis --- Groot-Brittannië --- Grotwoningen --- Huis --- Japan --- Joert --- Karavanserai --- Maori's --- Maya's --- Mongolië --- Paleizen --- Port Sunlight --- Rome --- Saksen --- Tent --- Vakwerkhuizen --- Wevershuizen --- Zoeloes --- 728 )* WOONHUIZEN --- huizen --- woonplaatsen --- Wonen --- 476.13 --- huiselijk en maatschappelijk leven - huis en huisraad --- Didactics of social education --- informatieve jeugdliteratuur --- WO (wereldoriëntatie) --- Woningen --- Woning --- Geneeskunde --- Techniek (wetenschap) --- Atlas --- Museum
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Primary education --- nieuwe tijd --- geschiedenis --- Renaissance --- History of civilization --- anno 1400-1499 --- anno 1500-1599 --- 960 ) Renaissance --- renaissance --- 476.13 --- Didactics of social education --- WO (wereldoriëntatie) --- jeugdbibliotheken --- Geschiedenis --- Geneeskunde --- Techniek (wetenschap) --- Atlas --- Museum --- Muziek --- Schilderkunst --- Tekenkunst
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Am 944.2 --- Ambacht --- Cuzco --- Geschiedenis --- Godsdienst --- Handel --- Huizen --- Inka's --- Kleding --- Kunst --- Landbouw --- Leger --- Priesters --- Vervoer --- Voedsel --- Vrouwen --- 931 ) * Oude geschiedenis in het algemeen --- inka's --- Inca's --- (zie ook: sportkleding) --- Didactics of social education --- Primary education --- History of civilization --- History of Latin America --- informatieve jeugdliteratuur --- WO (wereldoriëntatie)
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Am-v.s. 944.5 --- Cowboys --- Geschiedenis --- Goud --- Goudkoorts --- Indianen --- Industriële revolutie --- Postkoetsen --- Ranch --- Wilde westen --- Didactics of social education --- Primary education --- Ethnology. Cultural anthropology --- History of civilization --- History of North America --- informatieve jeugdliteratuur --- WO (wereldoriëntatie) --- USA: West
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Didactics of social education --- Primary education --- Architecture --- History of civilization --- informatieve jeugdliteratuur --- geschiedenis --- Inca's
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Transparencies --- Greece
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