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This book constitutes the refereed proceedings of the 34th International Workshop on Combinatorial Algorithms, IWOCA 2023, held in Tainan, Taiwan, during June 7–10, 2023. The 33 full papers included in this book were carefully reviewed and selected from 86 submissions. They were organized in topical sections as follows: algorithms and data structures; algorithmic and combinatorical aspects of cryptography and information security; algorithmic game theory and complexity of games; approximation algorithms; complexity theory; combinatorics and graph theory; combinatorial generation, enumeration and counting; combinatorial optimization; combinatorics of words; computational biology; computational geometry; decompositions and combinatorial designs; distributed and network algorithms; experimental combinatorics; fine-grained complexity; graph algorithms and modelling with graphs; graph drawing and graph labelling; network theory and temporal graphs; quantum computing and algorithms for quantum computers; online algorithms; parameterized and exact algorithms; probabilistic and randomized algorithms; and streaming algorithms.
Computer science—Mathematics. --- Discrete mathematics. --- Computer engineering. --- Computer networks. --- Algorithms. --- Data structures (Computer science). --- Information theory. --- Computer graphics. --- Numerical analysis. --- Discrete Mathematics in Computer Science. --- Computer Engineering and Networks. --- Design and Analysis of Algorithms. --- Data Structures and Information Theory. --- Computer Graphics. --- Numerical Analysis. --- Mathematical analysis --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Communication theory --- Communication --- Cybernetics --- Information structures (Computer science) --- Structures, Data (Computer science) --- Structures, Information (Computer science) --- File organization (Computer science) --- Abstract data types (Computer science) --- Algorism --- Algebra --- Arithmetic --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Network computers --- Computers --- Discrete mathematical structures --- Mathematical structures, Discrete --- Structures, Discrete mathematical --- Numerical analysis --- Digital techniques --- Foundations --- Distributed processing --- Design and construction --- Mathematics --- Algorithms --- Combinatorial analysis
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This two-volume set LNCS 14017 - 14018 constitutes the thoroughly refereed proceedings of the 20th International Conference on Engineering Psychology and Cognitive Ergonomics, EPCE 2023, held as part of HCI International 2023 which took place in Copenhagen, Denmark, during July 23-28, 2023. A total of 1578 papers and 396 posters have been accepted for publication in the HCII 2023 proceedings from a total of 7472 submissions. The papers included in the HCII-EPCE volume set were organized in topical sections as follows: Part I: Stress, fatigue, and mental workload; human performance and error management; resilience and performance in demanding contexts. Part II: Human factors in aviation; human factors in operations management; human-centered design of autonomous systems. .
Artificial intelligence. --- Coding theory. --- Information theory. --- Computer networks. --- Computer systems. --- User interfaces (Computer systems). --- Human-computer interaction. --- Artificial Intelligence. --- Coding and Information Theory. --- Computer Communication Networks. --- Computer System Implementation. --- User Interfaces and Human Computer Interaction. --- ADP systems (Computer systems) --- Computing systems --- Systems, Computer --- Electronic systems --- Cyberinfrastructure --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Information networks --- Telecommunication --- Electronic data processing --- Network computers --- Communication theory --- Communication --- Cybernetics --- Data compression (Telecommunication) --- Digital electronics --- Information theory --- Machine theory --- Signal theory (Telecommunication) --- Computer programming --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Logic machines --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Distributed processing
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This book constitutes the refereed proceedings of the 15th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2023, held as part of the 25th International Conference, HCI International 2023, in Copenhagen, Denmark, in July 2023. The total of 1578 papers and 396 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 7472 submissions. The VAMR 2023 proceedings were organized in the following topical sections: Designing VAMR Applications and Environments; Visualization, Image Rendering and 3D in VAMR; Multimodal Interaction in VAMR; Robots and Avatars in Virtual and Augmented Reality; VAMR in Medicine and Health; VAMR in Aviation; and User Experience in VAMR.
User interfaces (Computer systems). --- Human-computer interaction. --- Computer engineering. --- Computer networks. --- Application software. --- Artificial intelligence. --- Computer vision. --- User Interfaces and Human Computer Interaction. --- Computer Engineering and Networks. --- Computer and Information Systems Applications. --- Artificial Intelligence. --- Computer Vision. --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Machine vision --- Vision, Computer --- Artificial intelligence --- Image processing --- Pattern recognition systems --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Network computers --- Computers --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Distributed processing --- Design and construction --- Virtual reality
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