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This book synthesizes the key concepts of immunosuppression and immunomodulation. A comprehensive understanding of these processes is necessary to develop vaccines and therapeutic interventions for diseases. This book examines the role of information molecules such as cytokines and chemokines and other proteins secreted by the host upon interacting with the pathogen(s) that modulate and suppress the immune system and assist the pathogen(s) in causing disease. Chapters discuss the modulation of inflammation, signaling pathways, the interaction of immune cells, and resulting immunity as well as its suppression.
Immunology. --- Immune response --- Regulation.
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The immune system maintains homeostasis within human organisms and protects them from pathogenic threats. But sometimes it cannot provide this protection on its own, and vaccines may be necessary to ensure our health and survival. Immune functions can become dysregulated and result in autoimmune disease or multi-system damage. Pharmacological and genomic interventions may activate or modulate immune functions to prevent these outcomes. This volume is an analysis and discussion of some of the ethical implications of these interventions.
Immune response --- Biological response modifiers --- Regulation --- Moral and ethical aspects.
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This work focuses on molecular biology techniques for the study of cytokines, cytokine receptors, and cytokine driven processes.
Cytokines. --- Cellular immunity --- Immune response --- Regulation
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"Thoroughly updated and revised, this new edition is more sophisticated, current, and complete than ever, while still retaining the book's signature emphasis on the "essentials" of conditioning and learning. Through four previous editions, students and researchers have relied on this book's clear, concise, and highly accessible overview of the processes and mechanisms responsible for conditioning and learning. Domjan and Delamater summarize major theories of how humans and nonhuman animals learn, along with the classic experiments that support these theories and how they have been applied to address real-world problems.New in the fifth edition: A streamlined presentation, clarified explanations, and copious new research Greater emphasis on how concepts relate to common human experiences-for example, learning to discriminate between phone apps or wine tasting Increased discussion of clinical and translational relevance of research with laboratory animals Additional coverage of current associative, ethological, behavioral, and information processing approaches to the study of learning and behavior New neuroscience findings to clarify behavioral mechanisms A list of YouTube mini-lecture videos designed to accompany and augment the text For instructors: a companion website is available containing PowerPoint slides, multiple-choice questions, reflection questions, key terms and definitions, links to supplemental videos, and a transition guide to the new edition. "--
Conditioned response --- Reinforcement (Psychology) --- Learning, Psychology of
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This reprint focuses on electroencephalography (EEG) signal processing in biomedical engineering applications. EEG signals are used widely in clinical and research settings to provide cognitive and emotional state information. In addition to capturing complex neural patterns at high speeds, EEG signals are a reliable and non-invasive way of measuring the electrical activity in the brain. By examining various novel analysis and signal processing methods, this collection of papers provides a better understanding of cognitive states and brain activity.
Electroencephalography. --- Brain --- Diseases --- Diagnosis. --- EEG --- Encephalography --- Electrodiagnosis --- Electrophysiology --- Visual evoked response --- Diagnosis
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Electroencephalography. --- EEG --- Encephalography --- Brain --- Electrodiagnosis --- Electrophysiology --- Visual evoked response --- Diseases --- Diagnosis
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For courses on the psychology of learning, a comprehensive look at the theories of conditioning and learning.
Conditioned response. --- Reinforcement (Psychology) --- Learning, Psychology of. --- PSYCHOLOGY / Cognitive Psychology & Cognition --- PSYCHOLOGY / Neuropsychology --- Learning --- Psychology of learning --- Educational psychology --- Comprehension --- Learning ability --- Conditioned response --- Incentive (Psychology) --- Conditional reflexes --- Conditional response --- Conditioned reflexes --- Response, Conditioned --- Association of ideas --- Behaviorism (Psychology) --- Learning, Psychology of --- Reflexes --- Habituation (Neuropsychology) --- Psychological aspects
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Characters are a vital aspect of today's transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book introduces the dynamic game character, a type of game character with a development structure that consists of multiple outcomes in a game. Through their actions and choices, players can influence these game characters' identities and affect their possible destinies. Games subvert the idea that fictional persons must maintain a coherent identity. This book shows that dynamic game characters challenge strategies of top-down control through close readings of the Mass Effect series, Persona 5, Hades, Animal Crossing: New Horizons and more. It is directed to all scholars interested in the topics of transmedia storytelling, video games, characters, and Japanese narratology.
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Should emotions play a role in our decisions, even if they are "just feelings" and not necessarily "imbued with reason" or cognitively penetrated? The author shows that such basic feelings as aversion and attraction can be important normative guides by disrupting engrained habits and beliefs, enabling us to reconsider our ways, which is important due to the ever-changing nature of ethical demands on us. Therefore, these feelings should guide our decisions, even if they are not cognitive. This book fi lls a gap in the philosophy of emotions, ethics, and virtue epistemology.
Emotions (Philosophy) --- emotional response. --- ethical decisions. --- feeling states. --- virtues of thinking and believing.
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Simons uses the startle reflex as a revealing model for covering how evolved neurophysiology shapes personal experience, patterns of recurrence in actions, and the systems of meaning people collectively create and transmit. Using diverse sources, Simons observes how biology is expressed in culture.
Startle reaction --- Latah (Disease) --- Lata (Disease) --- Lattah (Disease) --- Startle-matching taxon --- Psychology, Pathological --- Escape pattern (Physiology) --- Escape reaction --- Escape response --- Startle pattern --- Startle response --- Reflexes --- Social aspects. --- Cross-cultural studies.
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