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In the history of education, the question of how computers were introduced into European classrooms has so far been largely neglected. This edited volume strives to address this gap. The contributions shed light on the computerization of education from a historical perspective, by attending closely to the different actors involved - such as politicians, computer manufacturers, teachers, and students -, political rationales and ideologies, as well as financial, political, or organizational structures and relations. The case studies highlight differences in political and economic power, as well as in ideological reasoning and the priorities set by different stakeholders in the process of introducing computers into education. However, the contributions also demonstrate that simple cold war narratives fail to capture the complex dynamics and entanglements in the history of computers as an educational technology and a subject taught in schools. The edited volume thus provides a comprehensive historical understanding of the role of education in an emerging digital society.
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Defined in this standard are a data model for describing, referencing, and sharing competency definitions, and frameworks of competency definitions and rubrics in the context of online and distributed learning and in employment and work. This standard provides a way to formally represent the key characteristics of a competency definition, independently of its use in any particular context. It enables interoperability among learning systems that deal with competency information by providing a means for them to refer to common definitions with common meanings.
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Welcome to the 28th annual conference on Innovation and Technology in Computer Science Education (ITiCSE 2023) at the University of Turku in Finland! ITiCSE 2023 will take place from Friday July 7 to Wednesday July 12. The conference program includes keynote lectures, paper sessions, panels, tips, techniques, and courseware demonstrations, posters, a doctoral consortium, and working group presentations. Working groups meet July 7-9 and will submit draft reports before the conference begins on July 10. The ITiCSE 2023 program committee consists of 284 researchers and practitioners from computing education and related fields, including 37 associate program chairs. Thanks to their outstanding commitment, every submission received three or four reviews and a metareview, providing authors with constructive feedback regardless of whether the submission was accepted. Although no review process is flawless, we are confident that this effort led to a vibrant conference program, capturing multiple voices and perspectives in the field.
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This IEEE conference provides academic, government, and industry professionals the opportunity to discuss research related to MOOCs as well as the practical aspects of creating and offering MOOCs to diverse worldwide audiences Now in its ninth edition, LWMOOCs is a respected international forum to collaborate, network, learn, and share the latest advances in MOOCs This edition will return to MIT campus, the home of the first LWMOOCs event in 2014 The aim is to reinvigorate and expand the topics discussed at the conference to include blended learning and other open online courses.
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"Ksia?z?ka ta pelni role? podre?cznego leksykonu najwaz?niejszych poje?c´ zwia?zanych z nauczaniem je?zyko´w wspomaganym komputerowo (CALL). Jest ona skierowana przede wszystkim do oso´b nauczaja?cych je?zyko´w obcych, ale wiele opisanych w niej rozwia?zan´ moz?na z powodzeniem zastosowac´ w nauczaniu je?zyka rodzimego. Kaz?de z uporza?dkowanych alfabetycznie hasel zawiera kro´tkie wyjas´nienie wybranego poje?cia oraz - tam, gdzie bylo to moz?liwe - informacje o wynikach badan´ z zakresu skutecznos´ci zastosowania danego rozwia?zania do nauczania je?zyka. Wiele hasel zawiera propozycje darmowych narze?dzi oraz pomysly na c´wiczenia do wdroz?enia w klasie lub w samodzielnym nauczaniu opisane w sekcji "Jak zacza?c´?"."-- Provided by publisher.
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Shares insights from within four major themes: Best practices of teaching and learning digitally, digital learning platforms, virtual visualisation and laboratory to promote learning in science, digital assessment, and building communities of learners and educators.
Chemistry --- Computer-assisted instruction. --- Study and teaching.
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