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Code as creative medium : a handbook for computational art and design
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ISBN: 9780262542043 0262542048 Year: 2021 Publisher: Cambridge, Mass. The MIT Press

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This book is an essential resource for arts educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both historic and contemporary projects. These are enriched by more than 170 illustrations of creative work and a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.


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Creative Agency
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ISBN: 3030774341 3030774333 Year: 2021 Publisher: Cham : Springer International Publishing : Imprint: Palgrave Macmillan,

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This book offers a socio-cultural examination of contemporary creativity studies. Drawing heavily on posthumanist, new materialist and affective theoretics, the author argues in favour of an expansive and sustainable approach to creativity which contributes to an emergent ‘creativity studies’ inter-discipline. It seeks to establish a broader consideration of creativity in socio-culture, that extends beyond, or indeed refutes, the narrowing aperture of entrepreneurship and innovation as synonyms for creativity in economic, cultural and educational contexts and discourses. Drawing on multiple case studies of creative relational and creative ecological empirical research, this book integrates a concern for personal, planetary and geo-political collaboration, as an antidote for ‘innovation for innovation’s sake’. Dan Harris (formerly published as Anne Harris) is Professor, Associate Dean, and Australian Research Council Future Fellow at RMIT University in Melbourne, Australia. They are an international expert in creativity education and creative methodologies through a combination of creative arts practice and creativity scholarship. Dan’s texts Creativity and Education (2016) and The Creative Turn (2014) are widely-cited texts in the study of the commodification of creativity, its conflation with innovation and creative industries, and in lifespan creative education as a core component of a creative ecologies model.


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Post-Digital, Post-Internet Art and Education : The Future is All-Over
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ISBN: 3030737705 3030737691 Year: 2021 Publisher: Cham : Springer International Publishing : Imprint: Palgrave Macmillan,

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This open access edited volume provides theoretical, practical, and historical perspectives on art and education in a post-digital, post-internet era. Recently, these terms have been attached to artworks, artists, exhibitions, and educational practices that deal with the relationships between online and offline, digital and physical, and material and immaterial. By taking the current socio-technological conditions of the post-digital and the post-internet seriously, contributors challenge fixed narratives and field-specific ownership of these terms, as well as explore their potential and possible shortcomings when discussing art and education. Chapters also recognize historical forebears of digital art and education while critically assessing art, media, and other realms of engagement. This book encourages readers to explore what kind of educational futures might a post-digital, post-internet era engender.

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