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Mathematics --- Electronics --- Telecommunication technology --- Programming --- Computer architecture. Operating systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- optische communicatie --- optische elektronica --- applicatiebeheer --- apps --- computers --- informatica --- datacommunicatie --- externe fixatie (geneeskunde --- software engineering --- KI (kunstmatige intelligentie) --- architectuur (informatica)
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This book constitutes the refereed post-conference proceedings of the 16th International Conference on Advances in Computer Games, ACG 2019, held in Macao, China, in August 2019. The 12 full papers presented together with 2 invited papers were carefully reviewed and selected from 19 submissions. The selected papers are devoted to topics such as cooperation; single player games; mathematical approaches; nonogram: general and specific approaches; and deep learning.
Mathematics --- Electronics --- Telecommunication technology --- Programming --- Computer architecture. Operating systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- optische communicatie --- optische elektronica --- applicatiebeheer --- apps --- computers --- informatica --- datacommunicatie --- externe fixatie (geneeskunde --- software engineering --- KI (kunstmatige intelligentie) --- architectuur (informatica) --- AI (artificiële intelligentie)
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