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This open access book demonstrates the application of simulation modelling and network analysis techniques in the field of Roman studies. It summarizes and discusses the results of a 5-year research project carried out by the editors that aimed to apply spatial dynamical modelling to reconstruct and understand the socio-economic development of the Dutch part of the Roman frontier (limes) zone, in particular the agrarian economy and the related development of settlement patterns and transport networks in the area. The project papers are accompanied by invited chapters presenting case studies and reflections from other parts of the Roman Empire focusing on the themes of subsistence economy, demography, transport and mobility, and socio-economic networks in the Roman period. The book shows the added value of state-of-the-art computer modelling techniques and bridges computational and conventional approaches. Topics that will be of particular interest to archaeologists are the question of (forced) surplus production, the demographic and economic effects of the Roman occupation on the local population, and the structuring of transport networks and settlement patterns. For modellers, issues of sensitivity analysis and validation of modelling results are specifically addressed. This book will appeal to students and researchers working in the computational humanities and social sciences, in particular, archaeology and ancient history.
Social sciences—Data processing. --- Social sciences—Computer programs. --- Archaeology. --- Computer simulation. --- Europe-History-To 476. --- Social sciences --- Computational Social Sciences. --- Simulation and Modeling. --- History of Ancient Europe. --- Computer Appl. in Social and Behavioral Sciences. --- Computer modeling --- Computer models --- Modeling, Computer --- Models, Computer --- Simulation, Computer --- Electromechanical analogies --- Mathematical models --- Simulation methods --- Model-integrated computing --- Archeology --- Anthropology --- Auxiliary sciences of history --- History --- Antiquities --- Data processing. --- Computer programs. --- Europe --- Europe—History—To 476. --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Social sciences—Data processing --- Social sciences—Computer programs --- Archaeology --- Computer simulation --- Europe—History—To 476 --- Application software
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Die Geschichte der römischen Republik war eine militärische Erfolgsgeschichte. Texte, Monumente und Rituale erinnerten an die Siege Roms, und diese Betonung der eigenen Triumphe bildete eine Grundlage des Führungsanspruchs der römischen Nobilität. Allerdings erlitten die Römer in der Zeit der Republik auch zahlreiche schwere Niederlagen. Die Studie untersucht erstmals umfassend, wie Roms Niederlagen gegen Kelten, Samniten und Karthager in der Geschichtskultur der Republik und frühen Kaiserzeit erklärt und gedeutet wurden. Zum Vorschein kommt so eine spezifisch römische Kultur des Umgangs mit Niederlagen, die den Römern half, Sinn in den Geschichten ihrer Misserfolge zu finden und ihnen einen Platz in der eigenen Vergangenheit zuzuweisen.
Defeat (Psychology). --- War and civilization --- War and civilization. --- 265-30 B.C. --- Rome (Empire). --- Rome --- History --- History, Ancient --- Europe-History-To 476 --- Ancient history --- Ancient world history --- World history
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