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2017 (11)

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Book
Learning C for Arduino
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Year: 2017 Publisher: Birmingham, England ; Mumbai, [India] : Packt Publishing,

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Ultimate guide for programming Arduino with C About This Book Get hands-on experience with the Ardruino board and learn to control it with your programming skills Learn the essential concepts of C such as variables, data structures, functions, loops, and pointers Work with electronic devices such as LEDs, switches, and motors and connect them to Arduino using C Who This Book Is For This book is for hobbyists who have no knowledge about programming and microcontrollers, but are keen to learn C programming using a very affordable hardware device. What You Will Learn Play with mathematical operations using C Use logical operations and loops to play with LEDs and the Arduino board Create custom functions using C and connect an SD card to the Arduino Use Object-oriented Programming to connect a GSM module to the Arduino board Play with an LCD board and Servo using standard Arduino libraries Build projects using Arduino such as a LED cube, a smart weather system, and home security Identify and fix common errors on an Arduino board In Detail This book will start with the fundamentals of C programming and programming topics, such data types, functions, decision making, program loops, pointers, and structures, with the help of an Arduino board. Then you will get acquainted with Arduino interactions with sensors, LEDs, and autonomous systems and setting up the Arduino environment. Moving on you will also learn how to work on the digital and analog I/O, establish serial communications with autonomous systems, and integrate with electronic devices. By the end of the book, you will be able to make basic projects such as LED cube and smart weather system that leverages C. Style and approach This comprehensive step-by-step guide starts with the basic concepts of C for your Arduino board. It will teach you how to leverage C to explore the capabilities of Arduino.


Book
Hacking electronics : learning electronics with Arduino® and Raspberry Pi
Author:
ISBN: 9781260012200 1260012204 9781260012217 1260012212 Year: 2017 Publisher: New York : McGraw-Hill Education,

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Up-to-date hacks that will breathe life into your Arduino and Raspberry Pi creations! This intuitive DIY guide shows how to wire, disassemble, tweak, and re-purpose household devices and integrate them with your Raspberry Pi and Arduino inventions. Packed with full-color illustrations, photos, and diagrams, Hacking Electronics: Learning Electronics with Arduino and Raspberry Pi, Second Edition, features fun, easy-to-follow projects. You'll discover how to build an Internet-controlled hacked electric toy, ultrasonic rangefinder, remote-controlled robotic rover, audio amp, slot car brakes and headlights--even a smart card reader!


Book
Arduino-Projekte : 25 bastelprojekte für maker zum loslegen
Author:
ISBN: 1492020435 3960880898 Year: 2017 Publisher: Heidelberg, [Germany] : dpunkt.verlag,

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»Arduino-Projekte« ist eine Anfänger-freundliche Sammlung von 25 unterhaltsamen und interaktiven Projekten mit dem Arduino-Mikrocontroller. Jedes Projekt enthält präzise Anleitungen mit farbigen Abbildungen, einem einfach zu verstehenden Schaltplan und dem vollständigen Programm-Code.Das Buch ist eine Hands-on-Einführung in Arduino und Elektronik und ebenso eine inspirierende Referenz. Sie erfahren, wie die Arduino-Hardware und -Software einzurichten ist, wie sie mit LEDs, Sensoren, Motoren, LCD-Bildschirmen, Lock-Systemen und Sicherungen umgehen. Und selbst wenn Sie nie mit Elektronik gespielt oder programmiert haben, werden Sie schnell Projekte wie einen Ultraschall-Roboter, eine Wetterstation, einen elektromagnetischen Geisterdetektor, programmierbaren Raketenwerfer, sogar einen mit Joystick gesteuert Laser realisieren.Klare Zeichnungen und einfache Anweisungen im gesamten Buch machen es perfekt für Einsteiger, Bastler, Eltern und Lehrer.


Book
Makey Makey
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ISBN: 1634714229 Year: 2017 Publisher: Ann Arbor, Michigan : Cherry Lake Publishing,

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"Makey Makey is a kit that helps you turn everyday objects into touchpads that control your computer's keyboard. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information."--


Book
Sensoren im einsatz mit Arduino
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ISBN: 3958451527 3958451519 Year: 2017 Publisher: Frechen, [Germany] : mitp,

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Praktische Beschreibung zahlreicher Sensoren: von Temperatur- über Infrarot-, Farb- und Ultraschallsensoren bis hin zum Einsatz von Kompass, GPS-Modul und Kamera Beispielprojekte aus den Bereichen Hausautomation, Mensch und Umwelt: Infrarot-Fernbedienung, Überwachungskamera, Bewegungsalarm, Strommesser uvm. Daten übertragen, in Datenbanken speichern und mit LEDs und LCDs anzeigen Dieses Buch bietet einen praktischen Einstieg in die faszinierende Welt der Sensoren, die zusammen mit dem Arduino eingesetzt werden können. So kann der Arduino auf seine Umgebung reagieren und zahlreiche Werte erfassen, die vom Arduino-Board weiterverarbeitet und dargestellt werden können. Die vielen Beispielprojekte richten sich an Einsteiger, die bereits etwas Erfahrung mit dem Arduino-Board gesammelt haben und nun neue Anwendungen realisieren wollen. Mit den im Handel erhältlichen Sensoren, ein paar Erweiterungsplatinen und etwas Fantasie können Sie sich ein eigenes Netzwerk an Sensoren zur Erfassung Ihrer Umwelt aufbauen. Thomas Brühlmann zeigt Ihnen zahlreiche Sensoren und Beispielanwendungen zum Messen, Erfassen und Verarbeiten von Daten – immer detailliert mit Stückliste, Steckbrettaufbau und Beispielcode – zu den Themen Mensch & Umwelt sowie Haus & Hof, wie z.B.: Temperatur, Licht, Farbe und Bild: Temperatur-, Infrarot-, Farb- und UV-Sensoren, lichtabhängiger Widerstand (LDR) sowie Einsatz einer Kamera Distanz und Bewegung: Ultraschall-, PIR-, Piezo- und Tilt-Sensoren Kräfte messen mit Flex- und druckempfindlichen Force-Sensoren Ort erfassen mit Kompass und GPS-Modul Einsatz von Gas- und Alkohol-Sensoren Elektrische Phänomene wie Strom und elektrische Spannung messen und Einsatz eines Hall-Sensors Haus und Garten: Temperatur und Luftfeuchtigkeit mit Umweltsensoren sowie Bodenfeuchte, Geräusche und Stromverbrauch messen Mensch: Herzschlag und Hautwiderstand messen Datenübertragung: seriell, drahtlos mit RF-Modul und über Bluetooth Daten anzeigen mit LEDs und LCDs Daten speichern: SD-Karte, EEPROM und lokale IoT-Datenbank mit MySQL-Datenbank Einsatz eines Sensor-Shields und Sensor-Boards Mit dem Wissen aus diesem Praxis-Handbuch können Sie Ihre eigenen Ideen kreativ umsetzen. Projekte aus dem Buch: Nachtlampe mit LDR Infrarot-Fernbedienung UV-Index-Monitor Überwachungskamera Abstandsmesser für Garage und Garagentor-Wächter Süßigkeitenschrank-Wächter Touch-Keyboards Digitaler Kompass mit LED-Anzeige Alkohol-Messgerät Überwachungskontakt mit Hall-Sensor Fensterko...


Book
Arduino für kids
Author:
ISBN: 3958455824 9783958455825 Year: 2017 Publisher: Frechen, Germany : Mitp Verlag,

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Sich eine eigene Hardware »basteln« und per Software selbst programmieren, ist heute kinderleicht. Mit dem Arduino Mikrocontroller, der aus Hardware und Software besteht, kann man eigenständige Objekte steuern oder mit Software-Anwendungen auf Computern zusammenarbeiten. Erik Schernich zeigt dir in dieser erweiterten Neuauflage Schritt für Schritt und leicht verständlich, wie man die Hardware für sich arbeiten lässt und mit der integrierten Entwicklungsumgebung spannende kleine Projekte realisiert. Du lernst zum Beispiel, wie du LEDs zum Leuchten bringst und Morsezeichen absetzt. Dann geht es richtig zur Sache: Du kannst mit Sensoren Messwerte erfassen oder durch Motoren Bewegung mit dem Arduino erzeugen. Baue einfach einen kleinen Ventilator und eine Sekundenuhr, die wie ein Timer nach 30 Sekunden ein akustisches Signal aussendet. Viele Tipps zum Lesen von Quellcode anderer Entwickler und zur Fehlersuche geben dir die Sicherheit, eigene Ideen zu verwirklichen. Durch Fragen und Aufgaben am Ende jedes Kapitels erhältst du zusätzlich jede Menge Anregungen. Am Ende des Buches lernst du sogar, wie man selbst eine Tastatur entwickelt und mithilfe des integrierten Speichers eine Blackbox wie bei einem Flugzeug konstruiert. Die Projekte im Buch: • Mehrfarbige LEDs blinken lassen • Morsezeichen abgeben • Spiel Der heiße Draht • Text mit dem Arduino senden • Debuggen mit System • Eine LED-Lichterkette basteln • Einen Handventilator bauen • Einen Servo-Motor nutzen • Eine Sekundenuhr entwickeln • Stromstärke und Stromspannung messen • Einen kleinen Webserver mit dem Arduino entwickeln • Tastaturfunktionen mit dem Arduino Leonardo • Sicherheitstoken für Passwörter • C++ als Herz des Arduino • Eine Blackbox wie in einem Flugzeug konstruieren Schaltpläne in Farbe zum Download unter www.mitp.de/580 Eine Liste der Materialien, die du benötigst, findest du in Anhang C. Systemvoraussetzungen: Windows, Linux und Mac OS X Ab 12 Jahre, aber auch für Erwachsene, die eine wirklich einfache Einführung suchen.


Dissertation
Master thesis : Integration of an Open Source Flight Controller into a Fixed Wing Remotely Piloted Aircraft
Authors: --- --- ---
Year: 2017 Publisher: Liège Université de Liège (ULiège)

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This master thesis is about the integration of the open-source flight controller APM 2.6&#13;in an aircraft. It consists in the understanding of the functioning of the autopilot but also its&#13;installation and configuration.&#13;At the beginning, the main characteristics of the aircraft are analysed. These include a&#13;strong stability enhanced by the position of the wing and the presence of a dihedral, a combustion engine and a landing gear with a tail dragger configuration. Furthermore, the radio Taranis X9E is entirely configured to accomplish the required tasks. It is a fully programmable radio and the main steps of its configuration are explained.&#13;In this report, the installation of the autopilot and the other necessary components are detailed.&#13;Additionally, particular care is considered regarding issues about vibrations because of&#13;the combustion engine. Mission Planner, the software used as a ground control station, is also&#13;commented with different safety features and a presentation of the main flight modes of the&#13;flight controller is done.&#13;The autopilot is based on a series of classical PID controllers. The philosophy of each&#13;controller is explained. The aim of the work is therefore to tune them correctly for the flight. A&#13;fully autonomous mission, including take-off and landing, is analysed to demonstrate that the&#13;system works well.


Book
Arduino for kids : a cool guide to help kids develop robots and electronics
Authors: --- --- --- ---
ISBN: 9781785882227 1785882228 1785884816 9781785884818 Year: 2017 Publisher: Birmingham, England ; Mumbai, [India] : Packt,

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A cool guide to help kids develop robots and electronics About This Book Get clearly-written code with descriptions and comments that explain each code section The book comes with separate code files, one entire program at a time, as well as many diagrams and separate downloadable files that contain colored photos explaining steps in the book Kids can build multiple projects during the course of the book; by the end, they will have working projects of their own Who This Book Is For This book is for children aged 9 and up, and their parents, who may or may not have a technical background. This book is tailored around the central idea of introducing electronics as a fun and a curiosity-inducing exercise. This book can act as a bonding exercise between parent and child over a single weekend. What You Will Learn Write simple programs using variables, functions, loops, arrays, and libraries Set up the Arduino and understand its internal functioning Get to grips with connections in electronics and arrive at ways to connect various components yourself Delve into various sensors and their selection and build your own sensor Unravel the concept of resistors and capacitors along with understanding the physics of electronics Become an inventor through interactive exercises (such as making a friend happy with a proximity sensor, and giving "life" to a plant) In Detail The mission of this book is to integrate technology with the tools that children already use for crafts so that they feel that the technology is an extension of their playtime. We use coding, sensors, and micro-controllers integrated with art and craft supplies, origami, and Playdough. There are 10 fun-filled chapters that talk to children directly, and give clear instructions for non-technical parents too. We use Arduino as the controller of choice due to its easy availability and large community. By the end of the book, children will comfortably be able to set up their Arduino, read and understand code, manipulate code, and ultimately write their own code for projects. They will also be able to use basic sensors and know how components connect to each other. All the learning takes place with lots of colorful pictures and the circuits are neatly presented using wiring. Style and approach This book will show you the glamour of common and easily available sensors, so that kids and parents waste no time searching for parts. We provide simple yet fun projects with step-by-step instructions that...


Dissertation
Locomotion Control System of a Humanoid Robot. A biologically inspired model
Authors: --- --- --- ---
Year: 2017 Publisher: Liège Université de Liège (ULiège)

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The objective of this master thesis is to provide the RoboCup team of the University of Liège with a locomotion system for their humanoid robot. RoboCup is an international competition, the ultimate goal of which is to built robotic soccer players that would be able to beat the human World Cup champion team in 2050. This task is threefold. First, a locomotion control method has to be chosen. Second, the architecture and design of the method, adapted to our robot, have to be detailed. Third, tests have to be conducted in a simulator.&#13;&#13;The approach chosen is biologically inspired and has been created by Tobias Luksch in his PhD thesis “Human-like Control of Dynamically Walking Bipedal Robot”. This method was proposing two locomotion modes: keeping the balance while standing and walking dynamically. In this work, the method is summarized and the adapted architecture is presented. Every elements of the method has been implemented for the first locomotion mode. However, the adaptation for the second locomotion mode does not require a substantial work as the skeleton would be the same as for the first one and a lot of implementation challenges have already been tackled. Then, this stable standing locomotion mode has been implemented in the Blender simulator. The implementation on a simplified model first allows to validate the method. Then, several limitations of the simulator have been encountered for the complete model of the robot. The physics engine does not always behave realistically, and the method would probably give better results in reality, out of the simulation environment.&#13;&#13;To conclude, the implementation of the chosen control method has been completed by giving solutions to technical and design challenges. The approach chosen seems very promising after the tests performed on the simple model. Nevertheless, the choice of another simulator is necessary to complete the tests and the implementation of other locomotion modes.


Book
Arduino Programming with .NET and Sketch
Author:
ISBN: 1484226585 1484226593 Year: 2017 Publisher: Berkeley, CA : Apress : Imprint: Apress,

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Leverage .NET and Sketch in Arduino development implementation and integrate it into your .NET program. There are many Arduino models and compatible shields thn beat ca used in Arduino boards. Integrating between an Arduino platform and .NET technology or Sketch can produce more advantages. Arduino Programming using .NET and Sketch shows readers how to do so with practical Arduino projects, such as preparing a development environment, performing sensing and actuating with external devices, implementing Windows Remote Arduino and building a simple IoT program. Use this quick reference to learn the basics of the Arduino platform and start your Arduino programming in .NET and Sketch today.

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