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This book covers state of the art techniques for health personnel training using natural interfaces, immersive systems and serious games paradigms. Opening with a comprehensive introduction to the state of immersive visualisation techniques of interaction and simulation used in the industry and training research, the authors then focus on computer vision techniques used to develop realtime training systems effectively, providing recognition of actions and re-identification of persons. Principles of serious gaming applied to immersive natural interfaces are also addressed. The book culminates with the presentation of two prototypes of immersive systems for natural interaction, that the authors have developed and tested for the training of medical personnel. These prototypes use the principles and the technologies described in the first part of the book. Natural Interaction in Medical Training offers a unique point of view from medical professionals and computer engineers. .
Computer science. --- User interfaces (Computer systems). --- Image processing. --- Medical education. --- Computer Science. --- User Interfaces and Human Computer Interaction. --- Information Systems Applications (incl. Internet). --- Image Processing and Computer Vision. --- Medical Education. --- User interfaces (Computer systems) --- Medical care --- Computer network resources. --- Pictorial data processing --- Picture processing --- Processing, Image --- Imaging systems --- Optical data processing --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Computer vision. --- Medical personnel --- Professional education --- Machine vision --- Vision, Computer --- Artificial intelligence --- Image processing --- Pattern recognition systems --- Informatics --- Science --- Education --- Application software. --- Optical data processing. --- Optical computing --- Visual data processing --- Bionics --- Electronic data processing --- Integrated optics --- Photonics --- Computers --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Optical equipment
Choose an application
This book covers state of the art techniques for health personnel training using natural interfaces, immersive systems and serious games paradigms. Opening with a comprehensive introduction to the state of immersive visualisation techniques of interaction and simulation used in the industry and training research, the authors then focus on computer vision techniques used to develop realtime training systems effectively, providing recognition of actions and re-identification of persons. Principles of serious gaming applied to immersive natural interfaces are also addressed. The book culminates with the presentation of two prototypes of immersive systems for natural interaction, that the authors have developed and tested for the training of medical personnel. These prototypes use the principles and the technologies described in the first part of the book. Natural Interaction in Medical Training offers a unique point of view from medical professionals and computer engineers. .
Didactics of medicine --- Computer science --- Information systems --- Computer. Automation --- HO (hoger onderwijs) --- computervisie --- beeldverwerking --- computers --- geneeskunde --- informatica --- informatiesystemen --- computerkunde
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