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Android Best Practices by Godfrey Nolan shows you how to make your Android apps stand out from the crowd with great reviews. Why settle for just making any Android app? Build a brilliant Android app instead that lets your users praise it for ease of use, better performance, and more. Using a series of example apps which gradually evolve throughout this book, Android Best Practices brings together current Android best practices from user interface (UI)/user experience (UX) design, test-driven development (TDD), and design patterns (e.g., MVC) to help you take your app to the next level. In this book you’ll learn how to: • Use Android design patterns for consistent UI experience on many devices • Use agile techniques such as test-driven development, behavior-driven development, and continuous integration • Improve the speed and overall performance of your app • Organize an Android app using design patterns such as MVC/MVP • Create and consume REST and SOAP web services Designing and developing an app that runs well on many if not all the leading Android smartphones and tablets today can be one of the most daunting challenges for Android developers. Well, this book takes much of the mystery out of that for you. After reading and using Android Best Practices, you'll become a much better Android app designer and developer, which in turn can make your apps better placed and more successful in the market place.
Computer science --- Computer. Automation --- Android --- Agile --- smartphones --- tablets (informatica) --- computers --- informatica --- webdesign --- software engineering --- computerkunde
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Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten most-used programming languages world wide, and is the basis for applications that can run in any modern browser, on any device from smart phone to tablet to PC. Especial emphasis is given to touch-based interface, but all games also run using a regular mouse and keyboard setup. The four games you’ll develop from reading this book are: Painter Jewel Jam Penguin Pairs Tick Tick These four games are casual, arcade-style games representing the aim-and-shoot, puzzle, maze, and platform styles of game play. The approach in Building JavaScript Games follows the basic structure of a game rather than the syntax of a language. From almost the very first chapter you are building games to run on your phone or other device and show to your friends. Successive projects teach about handling player input, manipulating game objects, designing game worlds, managing levels, and realism through physics. All told, you’ll develop four well-designed games, making Building JavaScript Games one of the most enjoyable ways there is to learn about programming browser-based games. The final chapters in the book contain a very nice bonus of sorts. In them you will find excerpts from interviews with two prominent people from the game industry: Mark Overmars, who is CTO of Tingly Games and creator of GameMaker, and Peter Vesterbacka, the CMO of Rovio Entertainment - the creators of the Angry Birds franchise. Their insight and perspective round off what is already a fun and valuable book.
Computer science --- Computer. Automation --- Javascript (informatica) --- tablets (informatica) --- computers --- informatica --- HTML (hypertext markup language) --- computerkunde
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Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES. Android game app development continues to be one of the hottest areas where indies and existing game app developers seem to be most active. Android is the second best mobile apps eco and arguably even a hotter game apps eco than iOS. 3D makes your games come alive; so in this book you'll find that we go in depth on creating 3D games for the Android platform with OpenGL ES 2.0 using an original case study game called Drone Grid. Moreover, this book offers an extensive case study with code that will be modular and re-useable helping you create your own games using advanced vertex and fragment shaders. Drone Grid is a game app case study that is somewhat similar to the best selling Geometry Wars game series utilizing a gravity grid and colorful abstract graphics and particles. After reading and using this book, you'll be able to build your first 3D Android game app for smartphones and tablets. You may even be able to upload and sell from popular Android app stores like Google Play and Amazon Appstore. .
Computer science --- Computer. Automation --- Android --- smartphones --- iOS --- tablets (informatica) --- computers --- informatica --- Java (informatica) --- computerkunde
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High Impact Data Visualization with Power View, Power Map, and Power BI helps you take business intelligence delivery to a new level that is interactive, engaging, even fun, all while driving commercial success through sound decision-making. Learn to harness the power of Microsoft’s flagship, self-service business intelligence suite to deliver compelling and interactive insight with remarkable ease. Learn the essential techniques needed to enhance the look and feel of reports and dashboards so that you can seize your audience’s attention and provide them with clear and accurate information. Also learn to integrate data from a variety of sources and create coherent data models displaying clear metrics and attributes. Power View is Microsoft's ground-breaking tool for ad-hoc data visualization and analysis. It's designed to produce elegant and visually arresting output. It's also built to enhance user experience through polished interactivity. Power Map is a similarly powerful mechanism for analyzing data across geographic and political units. Power Query lets you load, shape and streamline data from multiple sources. PowerPivot can extend and develop data into a dynamic model. Power BI allows you to share your findings with colleagues, and present your insights to clients. High Impact Data Visualization with Power View, Power Map, and Power BI helps you master this suite of powerful tools from Microsoft. You'll learn to identify data sources, and to save time by preparing your underlying data correctly. You'll also learn to deliver your powerful visualizations and analyses through the cloud to PCs, tablets and smartphones. Simple techniques take raw data and convert it into information. Slicing and dicing metrics delivers interactive insight. Visually arresting output grabs and focuses attention on key indicators.
Computer science --- Information systems --- Computer. Automation --- cloud computing --- smartphones --- tablets (informatica) --- computers --- computerkunde
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The number of Android devices running on Intel processors has increased since Intel and Google announced, in late 2011, that they would be working together to optimize future versions of Android for Intel Atom processors. Today, Intel processors can be found in Android smartphones and tablets made by some of the top manufacturers of Android devices, such as Samsung, Lenovo, and Asus. The increase in Android devices featuring Intel processors has created a demand for Android applications optimized for Intel Architecture: Android Application Development for the Intel® Platform is the perfect introduction for software engineers and mobile app developers. Through well-designed app samples, code samples and case studies, the book teaches Android application development based on the Intel platform—including for smartphones, tablets, and embedded devices—covering performance tuning, debugging and optimization. This book is jointly developed for individual learning by Intel Software College and China Shanghai JiaoTong University.
Computer science --- Programming --- Android --- smartphones --- tablets (informatica) --- computers --- programmeren (informatica) --- computerkunde
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This detailed volume addresses key issues and subtle nuances involved in developing hydrophilic matrix tablets as an approach to oral controlled release. It brings together information from more than five decades of research and development on hydrophilic matrix tablets and provides perspective on contemporary issues. Twelve comprehensive chapters explore a variety of topics including polymers (hypromellose, natural polysaccharides and polyethylene oxide) and their utilization in hydrophilic matrices, critical interactions impacting tablet performance, in vitro physical and imaging techniques, and microenvironmental pH control and mixed polymer approaches, among others. In one collective volume, Hydrophilic Matrix Tablets for Oral Controlled Release provides a single source of current knowledge, including sections of previously unpublished data. It is an important resource for industrial and academic scientists investigating and developing these oral controlled release formulations.
Pharmacology. Therapy --- Pathological biochemistry --- Human medicine --- medische biochemie --- farmacologie --- tablets (informatica) --- biochemie --- biomedische wetenschappen --- polymeren
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This book constitutes the proceedings of the 13th World Conference on Mobile and Contextual Learning, mLearn 2014, held in Istanbul, Turkey, in November 2014. The 20 revised full papers and 17 short papers presented were carefully reviewed and selected from 65 submissions. The papers are organized in topical sections on technologies and interaction; tablets and ebook readers; learning and teaching inside and outside the classroom; learning design and design implications; evaluation and review studies; development and national perspectives; inquiry-based learning and science applications; work-based learning; theory; language learning; learner perspectives.
Teaching --- Computer assisted instruction --- Computer science --- Computer. Automation --- tablets (informatica) --- computers --- informatica --- onderwijs --- computerondersteund onderwijs --- computerkunde
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Platform Embedded Security Technology Revealed is an in-depth introduction to Intel’s platform embedded solution: the security and management engine. The engine is shipped inside most Intel platforms for servers, personal computers, tablets, and smartphones. The engine realizes advanced security and management functionalities and protects applications’ secrets and users’ privacy in a secure, light-weight, and inexpensive way. Besides native built-in features, it allows third-party software vendors to develop applications that take advantage of the security infrastructures offered by the engine. Intel’s security and management engine is technologically unique and significant, but is largely unknown to many members of the tech communities who could potentially benefit from it. Platform Embedded Security Technology Revealed reveals technical details of the engine. The engine provides a new way for the computer security industry to resolve critical problems resulting from booming mobile technologies, such as increasing threats against confidentiality and privacy. This book describes how this advanced level of protection is made possible by the engine, how it can improve users’ security experience, and how third-party vendors can make use of it. It's written for computer security professionals and researchers; embedded system engineers; and software engineers and vendors who are interested in developing new security applications on top of Intel’s security and management engine. It’s also written for advanced users who are interested in understanding how the security features of Intel’s platforms work.
Computer science --- Programming --- Computer. Automation --- DES (data encryption standard) --- smartphones --- tablets (informatica) --- computers --- informatica --- computerbesturingssystemen --- programmeren (informatica) --- software engineering --- computerkunde
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GUI Design for Android Apps is the perfect—and concise—introduction for mobile app developers and designers. Through easy-to-follow tutorials, code samples, and case studies, the book shows the must-know principles for user-interface design for Android apps running on the Intel platform, including smartphones, tablets and embedded devices. This book is jointly developed for individual learning by Intel Software College and China Shanghai JiaoTong University, and is excerpted from Android Application Development for the Intel® Platform.
Computer science --- Programming --- Computer. Automation --- Android --- smartphones --- tablets (informatica) --- computers --- informatica --- computerbesturingssystemen --- programmeren (informatica) --- software engineering --- computerkunde
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