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Information technology --- Androids --- Humanoid robots --- Humanoids (Androids) --- Robots --- Virtual humans (Artificial intelligence)
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Du gothique au fantastique le plus postmoderne, de la fiction spéculative aux dystopies, l'imaginaire des futurs possibles de l'humanité permet d'explorer les frontières de l'humain. Depuis Foucault et son visage de sable, de nombreux philosophes et sociologues ont constaté une fragilisation de l'humain et son possible effacement dans un monde où la nature même du réel est remise en question. Au cours des dernières décennies, de nombreux textes sont venus complexifier la réflexion en la mettant en regard d'une posthumanité. Cet ouvrage explore les modes de représentation de l'humain à l'aube du posthumain.
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This book is for both robot builders and scientists who study human behaviour and human societies. Scientists do not only collect empirical data but they also formulate theories to explain the data. Theories of human behaviour and human societies are traditionally expressed in words but, today, with the advent of the computer they can also be expressed by constructing computer-based artefacts. If the artefacts do what human beings do, the theory/blueprint that has been used to construct the artefacts explains human behaviour and human societies. Since human beings are primarily bodies, the art
Robotics --- Androids. --- Artificial intelligence. --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Humanoid robots --- Humanoids (Androids) --- Robots --- Virtual humans (Artificial intelligence) --- Human factors in robotics --- Human engineering --- Human factors.
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Warum werden lebende Organismen, insbesondere der Mensch, als lebendige Maschinen verstanden? Warum hat der Mensch das Bedürfnis, sich selbst als Maschine nachzubauen? Das 18. Jahrhundert stand u.a. mit La Mettries Werk L’homme machine (1747) und den »lebendigen« Automaten eines Vaucansons im Zeichen verschiedener »Maschinentheorien des Lebendigen«. Um bis in die Gegenwart anhaltende Tradierungen und Wandlungen des damals fundierten Mensch-Maschinen-Konstrukts erfahrbar zu machen, rückt der Mensch als Forschungsobjekt der KI und der Robotik ins Blickfeld. Es steht zu beantworten, inwieweit die Rede vom Maschinenmenschen und der Bau künstlicher Maschinen dazu verhelfen, Wissen über den Menschen zu erlangen.
Robots. --- Androids. --- Artificial intelligence. --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Humanoid robots --- Humanoids (Androids) --- Robots --- Virtual humans (Artificial intelligence) --- Automata --- Automatons --- Robotics --- Manipulators (Mechanism) --- Mecha (Vehicles)
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We are increasingly seeing computer systems which are expected to function without operator intervention. This is perhaps acceptable for running computer networks or traffic lights; however, we are now seeing computer systems deployed to qualitatively influence human judgments such as rulings on legal disputes or fitness for work to evaluate disability benefits. In keeping with the precautionary principle, it is important that those who are developing this capability - technologists and scientists - think through its potential implications. The aim of this book is to explore the technological
Computer science --- Androids. --- Intelligent agents (Computer software) --- Emotions and cognition. --- Human-computer interaction. --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Cognition and emotions --- Cognition --- Agents, Autonomous (Computer software) --- Agents, Cognitive (Computer software) --- Agents, Intelligent (Computer software) --- Assistants, Cognitive (Computer software) --- Assistants, Intelligent software --- Autonomous agents (Computer software) --- Cognitive agents (Computer software) --- Cognitive assistants (Computer software) --- IAs (Computer software) --- Intelligent agent software --- Intelligent software agents --- Intelligent software assistants --- Software agents (Computer software) --- Special agents (Computer software) --- Artificial intelligence --- Humanoid robots --- Humanoids (Androids) --- Robots --- Virtual humans (Artificial intelligence) --- Informatics --- Science --- Philosophy. --- Computer programs --- Androids --- Emotions and cognition --- Human-computer interaction --- 681.3*I2 --- 681.3*I2 Artificial intelligence. AI --- Artificial intelligence. AI --- Philosophy
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This book is for researchers, engineers, and students who are willing to understand how humanoid robots move and be controlled. The book starts with an overview of the humanoid robotics research history and state of the art. Then it explains the required mathematics and physics such as kinematics of multi-body system, Zero-Moment Point (ZMP) and its relationship with body motion. Biped walking control is discussed in depth, since it is one of the main interests of humanoid robotics. Various topics of the whole body motion generation are also discussed. Finally multi-body dynamics is presented to simulate the complete dynamic behavior of a humanoid robot. Throughout the book, Matlab codes are shown to test the algorithms and to help the reader´s understanding.
Engineering. --- Artificial intelligence. --- System theory. --- Machinery. --- Control engineering. --- Robotics. --- Mechatronics. --- Control, Robotics, Mechatronics. --- Artificial Intelligence (incl. Robotics). --- Machinery and Machine Elements. --- Systems Theory, Control. --- Systems theory. --- Artificial Intelligence. --- Construction --- Industrial arts --- Technology --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Androids. --- Humanoid robots --- Humanoids (Androids) --- Robots --- Virtual humans (Artificial intelligence) --- Systems, Theory of --- Systems science --- Science --- Machinery --- Machines --- Manufactures --- Power (Mechanics) --- Mechanical engineering --- Motors --- Power transmission --- Microelectronics --- Microelectromechanical systems --- Automation --- Control engineering --- Control equipment --- Control theory --- Engineering instruments --- Programmable controllers --- Philosophy --- Curious devices --- Automatic control.
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