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Game engine architecture
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ISBN: 9781466560017 Year: 2014 Publisher: Boca Raton CRC Press

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Learning Web App development. Build quickly with proven Javasript techniques
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ISBN: 9781449370190 Year: 2014 Publisher: Sebastopol : O'Reilly,

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PXL-IT 2015 --- Apps --- programmeren


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Real world OCaml
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ISBN: 9781449323912 144932391X Year: 2014 Publisher: Beijing O'Reilly Media

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Programming Windows Store Apps with C#. Master WINRT, XAML, and C# to create innovative Windows Store applications
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ISBN: 9781449320850 Year: 2014 Publisher: Sebastopol : O'Reilly,

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PXL-IT 2015 --- Apps --- Windows --- programmeren


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Irresistible Apps. Motivational design patterns for apps, games and web-based communities
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ISBN: 9781430264217 Year: 2014 Publisher: Apress,

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PXL-IT 2015 --- programmeren --- Apps --- games --- websites


Digital
Visual Studio Condensed
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ISBN: 9781430268239 Year: 2014 Publisher: Berkeley, CA Apress

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Visual Studio 2013 is one of the most sophisticated integrated development environments in the world today. With hundreds of features and several different editions available, it can be hard to learn your way around, and hard to know whether you're using it to its full potential. Visual Studio Condensed gives you a quick and systematic guide to the features that matter most, tagged clearly according to their availability. The book starts by familiarizing you with the main features of Visual Studio and how to configure the user interface depending on your needs. You'll then dive into each key developer tool in turn, starting with the editor window and going through the navigation pane, documentation, and the NuGet package manager. Debugging is a difficult skill to master with a range of approaches and tools at your disposal, so you'll see how to make best use of breakpoints, the debugging windows, tracing and managed memory analysis, as well as tips and tricks on advanced debugging techniques that can make a real difference to your productivity. Visual Studio 2013 comes with sophisticated code improvement tools. You can visualize relationships in your code with the Code Map feature, find duplicated code to maximize your code reuse, and use Visual Studio's inbuilt list of metrics to figure out just how healthy your code is and how difficult or easy it will be to maintain. Testing is also made easy with unit testing and web performance tests as well as a Test Manager to organize your tests into test plans and suites. The final chapters of the book cover team work with Team Foundation Server, framework-specific features, and how to build your own Visual Studio extensions. Visual Studio Condensed is the ideal manual for busy developers who just want to get on with what matters: writing code. Whether you're new to Visual Studio or brushing up on the latest features, this book will get you up to speed in no time.


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Arduino Projecten voor gevorderden
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ISBN: 9789053811115 Year: 2014 Publisher: Susteren Elektor

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Beginselen van het programmeren &#13;Eenvoudige projecten voor beginners &#13;Interface- en hardware-uitbreidingen &#13;Complexe projecten voor gevorderden &#13;&#13;Twee zaken hebben in belangrijke mate bijgedragen aan het grote succes van het Arduinoplatform. De eerste is de complete, gebruiksklare processorprint die de kennismaking met dehardware aanzienlijk vergemakkelijkt. En de tweede is de gratis verkrijgbare programmeerinterface, die zonder ingewikkelde installatieprocedures meteen gebruikt kan worden. &#13;&#13;Eenvoudige projecten voor beginners garanderen snelle resultaten. Het is niet nodig eerst ingewikkelde parameters (processortype of interface-instellingen) te selecteren -- de eerste voorbeeldprogramma's kunnen al na enkele minuten in de Arduino worden geladen en uitgeprobeerd. &#13;&#13;De Arduino-gebruiker wordt geholpen door een groot aantal software-bibliotheken -- maar deze nog dagelijks groeiende schat aan libraries vormt juist voor de beginner een luxe-probleem: na de eerste eenvoudige voorbeelden is het niet altijd even duidelijk hoe het nu verder moet. Bij de in het internet circulerende projecten ontbreekt het in veel gevallen aan gedetailleerd commentaar en uitleg. Er is geen duidelijk herkenbare leidraad, en eigenlijk is dat ook niet zo vreemd omdat de toepassingen door verschillende mensen voor verschillende doeleinden zijn ontwikkeld. &#13;&#13;Dat is waar dit boek te hulp komt. Projecten worden op een systematische manier gepresenteerd, waarbij elk project een ander onderwerp belicht. De aanpak is praktijkgericht, maar de noodzakelijke theoretische achtergrond wordt daarbij niet uit het oog verloren. Belangrijke onderwerpen zoals A/D-omzetting, timers en interrupts worden steeds in praktische projecten 'ingebed'. In het boek komen zaken als looplicht-effecten, praktisch bruikbare voltmeters, nauwkeurige digitale thermometers, allerlei soorten klokken, reactietesters en zelfs een muisgestuurde robotkraan aan de orde. En al lezende en doende krijgt de lezer een gedegen inzicht in de achterliggende controllertechnieken.&#13;&#13;


Book
Game programming : Algorithms and techniques
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ISBN: 0321940156 9780321940155 Year: 2014 Publisher: Verenigde Staten Verenigde Staten Addison Wesley Pearson Education

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Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry.


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Sams teach yourself : Python programming for Raspberry Pi in 24 hours
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ISBN: 9780789752055 0789752050 Year: 2014 Publisher: Indianapolis, Ind. Sams

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Beginning Haskell : A Project-Based Approach
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ISBN: 9781430262510 Year: 2014 Publisher: Berkeley, CA Apress

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Beginning Haskell provides a broad-based introduction to the Haskell language, its libraries and environment, and to the functional programming paradigm that is fast growing in importance in the software industry. The book takes a project-based approach to learning the language that is unified around the building of a web-based storefront. Excellent coverage is given to the Haskell ecosystem and supporting tools. These include the Cabal build tool for managing projects and modules, the HUnit and QuickCheck tools for software testing, the Scotty framework for developing web applications, Persistent and Esqueleto for database access, and also parallel and distributed programming libraries. Functional programming is gathering momentum, allowing programmers to express themselves in a more concise way, reducing boilerplate and increasing the safety of code. Indeed, mainstream languages such as C# and Java are adopting features from functional programming, and from languages implementing that paradigm. Haskell is an elegant and noise-free pure functional language with a long history, having a huge number of library contributors and an active community. This makes Haskell the best tool for both learning and applying functional programming, and Beginning Haskell the perfect book to show off the language and what it can do. Takes you through a series of projects showing the different parts of the language. Provides an overview of the most important libraries and tools in the Haskell ecosystem. Teaches you how to apply functional patterns in real-world scenarios.

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