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Artificial intelligence. Robotics. Simulation. Graphics --- Building design --- Architecture --- Technical drawing --- architectural drawings [visual works] --- architecture [discipline] --- computer-aided design [process] --- digitale ontwerptechnieken --- 3D computertoepassingen --- architectuurtekeningen --- architectuur --- CAD (computer aided design)
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Computer-aided design (CAD) and rapid prototyping (RP) are now a fundamental part of the professional practice of product design and are therefore essential skills for product design undergraduate students. This book provides students with all the tools needed to get to grips with the range of both CAD software and RP processes used in the industry. Presented in a visually engaging format, this book is packed with case study examples from contemporary product designers, as well as screen shots, CAD models, and images of rapid prototypes highlighting the design process. This book shows how CAD
Computer-aided design. --- Industrial design -- Computer-aided design -- Case studies. --- Industrial design -- Data processing. --- Product design -- Computer-aided design -- Case studies. --- Mechanical Engineering --- Engineering & Applied Sciences --- Industrial & Management Engineering --- Industrial design --- Data processing --- Design, Industrial --- Mechanical drawing --- New products --- Design --- Production management --- Artificial intelligence. Robotics. Simulation. Graphics --- computer-aided design --- industrial design --- rapid prototyping --- computer-aided design [process]
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Although batch processing has existed for a long time, designing these processes and unit operations has been considered an onerous task that required computational efforts. Design of these processes is made more complex because of the time dependent nature of the process and the allowable flexibility. More often than not, every unit encounters optimal control problems. Therefore, traditional design books have not covered batch processing in detail. Filling this void, "Batch Processing : Modeling and Design" describes various unit operations in batch and bio-processing as well as design methods. Batch processes are widely used in pharmaceutical, food, and specialty chemicals where high value, low volume products are manufactured. Recent developments in bio-based manufacturing also favor batch processes because feed variations can be easily handled in batch processes. Further, the emerging area of nanomaterials manufacturing currently uses batch processes as they are low volume, high energy intensive processes. With examples, case studies, and more than 100 homework problems, this book describes the unit operations in batch and bioprocessing and gives students a thorough grounding in the numerical methods necessary to solve these design problems.
computer-aided design --- Artificial intelligence. Robotics. Simulation. Graphics --- chemical analysis --- bioengineering --- Biotechnology --- Commande de processus chimiques --- Commande de processus biotechnologiques --- Chemical process control --- Biotechnological process control --- Computer simulation --- Computer-aided design --- Simulation par ordinateur --- Conception assistée par ordinateur --- Simulation par ordinateur. --- Conception assistée par ordinateur. --- Computer simulation. --- Computer-aided design. --- computer-aided design [process] --- Conception assistée par ordinateur.
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Electronic games. --- Shared virtual environments --- Virtual reality --- Computer-aided design. --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality --- Immersive virtual environments --- IVEs (Immersive virtual environments) --- Multi-user distributed virtual environments --- Multi-user virtual environments --- MUVEs (Multi-user virtual environments) --- Shared VEs (Shared virtual environments) --- SVEs (Shared virtual environments) --- Electronic toys --- Games --- CAD (Computer-aided design) --- Computer-assisted design --- Computer-aided engineering --- Design --- Economic aspects. --- Electronic games --- Computer-aided design --- Economic aspects --- E-books --- Macroeconomics --- Economic relations. Trade --- Artificial intelligence. Robotics. Simulation. Graphics --- computer-aided design --- capital [economic concept] --- virtual reality --- Computer games --- Internet games --- Television games --- Videogames --- Video games. --- computer-aided design [process]
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