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This book is for teachers and administrators who have experience with Moodle. Basic knowledge of Moodle 2.x will be required, but no prior knowledge of grade functions is needed. This book will help you utilize the full functionality of Version 2.7.
Instructional systems --- Computer-assisted instruction --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Education --- Educational technology --- Programmed instruction --- Telematics --- Instructional design --- Design. --- Computer programs --- Electronic books. --- Data processing --- Moodle.
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In recent years, multimedia learning, or learning from words and images, has developed into a coherent discipline with a significant research base. The Cambridge Handbook of Multimedia Learning is unique in offering a comprehensive, up-to-date analysis of research and theory in the field, with a focus on computer-based learning. Since the first edition appeared in 2005, it has shaped the field and become the primary reference work for multimedia learning. Multimedia environments, including online presentations, e-courses, interactive lessons, simulation games, slideshows, and even textbooks, play a crucial role in education. This revised second edition incorporates the latest developments in multimedia learning and contains new chapters on topics such as drawing, video, feedback, working memory, learner control, and intelligent tutoring systems. It examines research-based principles to determine the most effective methods of multimedia instruction and considers research findings in the context of cognitive theory to explain how these methods work.
Cognitive psychology --- Computer assisted instruction --- Road traffic --- Computer-assisted instruction --- Interactive multimedia --- Computer-assisted instruction. --- Interactive multimedia. --- Interactieve multimedia --- Multimedia --- Hypermedia systems --- Interactive media --- Computer software --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Education --- Educational technology --- Programmed instruction --- Telematics --- Data processing --- Educational psychology
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This practical resource enables teachers to plan and manage effective mobile technology lessons, with step-by-step instructions for digital photography, video, ePublishing and more so that students are transformed into content creators.
Computer-assisted instruction. --- Tablet computers. --- Education --- Computer uses in education --- Computers in education --- Educational computing --- Microcomputer uses in education --- Microcomputers in education --- Pad computers --- Slate computers --- Tablets (Computers) --- Laptop computers --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Educational technology --- Programmed instruction --- Telematics --- Data processing. --- Data processing
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An essential text for researchers and academics seeking the most comprehensive and up-to-date coverage of all aspects of e-learning and ICT in education, this book is a multidisciplinary forum covering technical, pedagogical, organizational, instructional and policy aspects of the topic. Representing the best peer-reviewed papers from the 8th Panhellenic Conference on ICT in Education, special emphasis is given to applied research relevant to educational practice and guided by the educational realities in schools, colleges, universities and informal learning organizations. The volume encompasses the current trends and issues which determine and inform the integration of ICT in educational practice, including educational software, educational games, collaborative learning, virtual learning environments, social networks, learning analytics, digital museums, as well as the evolution of e-learning.
Educational technology. --- Computer-assisted instruction. --- Instructional technology --- Technology in education --- Technology --- Educational innovations --- Instructional systems --- Teaching --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Education --- Educational technology --- Programmed instruction --- Telematics --- Aids and devices --- Data processing --- Education. --- Educational Technology. --- Computers and Education. --- Children --- Education, Primitive --- Education of children --- Human resource development --- Instruction --- Pedagogy --- Schooling --- Students --- Youth --- Civilization --- Learning and scholarship --- Mental discipline --- Schools --- Training --- Education—Data processing.
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The book addresses the main issues concerned with the new development of learning processes, innovative pedagogical changes, the effects of new technologies on education, future learning content, which aims to gather the newest concepts, research and best practices on the frontiers of technology enhanced learning from the aspects of learning, pedagogies, and technologies in learning in order to draw a picture of technology enhanced learning in the near future. Some issues like “e-learning ... m-learning ... u-learning – innovative approaches,” “the Framework and Method for Understanding the New Generation Students,” “Context-aware Mobile Role Playing Game for Learning,” “ Pedagogical issues in content creation and use: IT literacy through Spoken Tutorials,” “Supporting collaborative knowledge construction and discourse in the classroom,” “Digital Systems for Hierarchical Open Access to Education,” “ Using Annotated Patient Records to Teach Clinical Reasoning to Undergraduate Students of Medicine,” “Utilizing Cognitive Skills Ontology for Designing Personalized Learning Environments” and “Using Interactive Mobile Technologies to Develop Operating Room Technologies Competency” are discussed in separate chapters.
Computer-assisted instruction. --- Education --- Effect of technological innovations on. --- Technological innovations --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Educational technology --- Programmed instruction --- Telematics --- Data processing --- Education. --- Educational Technology. --- Children --- Education, Primitive --- Education of children --- Human resource development --- Instruction --- Pedagogy --- Schooling --- Students --- Youth --- Civilization --- Learning and scholarship --- Mental discipline --- Schools --- Training --- Educational technology. --- Instructional technology --- Technology in education --- Technology --- Educational innovations --- Instructional systems --- Aids and devices
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"The proliferation of e-learning in recent years has led it to being the immediate answer to many training and development challenges. But in addition to budget and time constraints, there are a number of other factors that play in determining which method of training is best for the situation at hand, among them tracking and reporting challenges, and regulatory and compliance requirements. April's Infoline, Basics of E-Learning Revisited, provides an overview of the evolution of e-learning as well as practical guidance on how to reach learning solution decisions. In this Infoline, you will learn: common e-learning traps; considerations when designing e-learning modules, specifically when doing so for continuing professional education certification; tips on deciding whether to buy from vendors or develop your own e-learning solution; e-learning competencies." --
Employees --- Computer-assisted instruction --- Internet in education --- Educational evaluation --- Instructional systems --- Training of&delete& --- Computer-assisted instruction&delete& --- Evaluation --- Design --- E-books --- Instructional design --- Educational assessment --- Educational program evaluation --- Evaluation research in education --- Instructional systems analysis --- Program evaluation in education --- Self-evaluation in education --- Internet (Computer network) in education --- Education --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Educational technology --- Programmed instruction --- Telematics --- Laborers --- Personnel --- Workers --- Persons --- Industrial relations --- Personnel management --- Data processing --- Training of
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For more than 30 years, certain governments, individuals and organisations have actively promoted computers as learning technologies. Enormous amounts of money and time have been spent promoting specific kinds of educational computing, and policies by which these might be implemented. The view that computers can enhance student learning has gained broad acceptance. The computers should not automatically be associated with success in schools. The view that all school children will benefit equally from access to computers overlooks inequities associated with differing patterns of use. How the Computer Went to School gives an account of the origins and development of the computer industry in the United States and shows how these influenced educational computing in both the US and Australia. It explores government policy that prioritises the economic benefits of educational computing for the nation and questions the proper role of the computer in education more generally.
Education and state --- Computer literacy --- Computer-assisted instruction --- Computers and literacy --- Government policy --- Digital literacy --- Literacy, Computer --- Literacy and computers --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Data processing --- Technological literacy --- Literacy --- Education --- Educational technology --- Programmed instruction --- Telematics --- Information Science --- Education policy --- information science --- history --- computers in schools --- educational computing --- computers in education
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Educational technology --- Distance education --- Computer-assisted instruction --- Computer network resources --- Distance learning --- Education --- Open learning --- Telecommunication in education --- Instructional technology --- Technology in education --- Technology --- Educational innovations --- Instructional systems --- Teaching --- Internet resources --- Remote access electronic resources --- Remote electronic resources --- Resources, Computer network --- Electronic information resources --- Uniform Resource Identifiers --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Programmed instruction --- Telematics --- Aids and devices --- Data processing
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This straightforward, easy-to-follow guide from experts Schaaf and Mohan helps you leverage technology students love best - digital video games. With step-by-step strategies, you'll easily find, evaluate, and integrate gaming into your existing lesson plans or completely redesign your classroom.
Computer-assisted instruction. --- Video games --- Internet games --- Educational technology. --- Education --- Technological innovations --- Instructional technology --- Technology in education --- Technology --- Educational innovations --- Instructional systems --- Teaching --- Electronic games --- Television games --- Videogames --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Educational technology --- Programmed instruction --- Telematics --- Study and teaching. --- Effect of technological innovations on. --- Aids and devices --- Data processing --- Activity programs in education. --- Video games. --- Internet games. --- Activity schools --- Creative activities and seat work --- Project method in teaching --- Activity programs --- Experimental methods --- Computer games --- Games
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"Following Karl Kapp's earlier book The Gamification of Learning and Instruction, this Fieldbook provides a step-by-step approach to implementing the concepts from the Gamification book with examples, tips, tricks, and worksheets to help a learning professional or faculty member put the ideas into practice. The Online Workbook, designed largely for students using the original book as a textbook, includes quizzes, worksheets and fill-in-the-blank areas that will help a student to better understand the ideas, concepts and elements of incorporating gamification into learning."--Provided by the publisher
Didactic strategies --- audiovisuele opvoeding --- 65.012.4 --- Vaardigheden talenten zelfontwikkeling zelfontplooiing creativiteit --- Management. Directorate. Technique and methods of management --- 65.012.4 Management. Directorate. Technique and methods of management --- Computer-assisted instruction --- Educational games --- Employees --- Simulation games in education --- 527 --- Games --- gamedesign --- onderwijs --- simulaties --- Education --- Educational gaming --- Gaming, Educational --- Employee development --- Employee training --- Employees, Training of --- In-service training --- Inservice training --- On-the-job training --- Training of employees --- Training within industry --- Vestibule schools --- Occupational training --- Employer-supported education --- Instructive games --- Training games --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Educational technology --- Programmed instruction --- Telematics --- Training of --- informatica - specifieke toepassingen --- Simulation games --- Simulation methods --- Data processing
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