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Written by a team of world-renowned artists, researchers and practitioners - all pioneers in using augmented reality based creative works and installations as a new form of art - this is the first book to explore the exciting new field of augmented reality art and its enabling technologies. As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, spatial and cognitive facets of augmented reality art. Intended as a starting point for exploring this new fascinating area of research and creative practice it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.
Augmented reality. --- Computer art --- Computer graphics --- Data processing. --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Art, Computer --- Computer craft --- Digital art --- New media art --- AR (Augmented reality) --- Computer-augmented reality --- Mixed reality --- Digital techniques --- Computer science. --- Arts. --- Information systems. --- Computer graphics. --- User Interfaces and Human Computer Interaction. --- Media Design. --- Computer Appl. in Arts and Humanities. --- Computers and Society. --- Computer Graphics. --- Arts, Fine --- Arts, Occidental --- Arts, Western --- Fine arts --- Humanities --- Informatics --- Science --- User interfaces (Computer systems). --- Multimedia systems . --- Application software. --- Computers and civilization. --- Civilization and computers --- Civilization --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Reality --- Arts, Primitive --- User interfaces (Computer systems) --- Multimedia systems.
Choose an application
Written by a team of world-renowned artists, researchers and practitioners - all pioneers in using augmented reality based creative works and installations as a new form of art - this is the first book to explore the exciting new field of augmented reality art and its enabling technologies. As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, spatial and cognitive facets of augmented reality art. Intended as a starting point for exploring this new fascinating area of research and creative practice it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.
Human sciences (algemeen) --- Journalism --- Computer science --- Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- Art --- computers --- grafische vormgeving --- informatica --- kunst --- maatschappij --- media --- sociale wetenschappen --- informatiesystemen --- KI (kunstmatige intelligentie) --- computerkunde --- AI (artificiële intelligentie)
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