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This user’s reference is a companion to the separate book also titled “Guide to Modeling and Simulation of Systems of Systems.” The principal book explicates integrated development environments to support virtual building and testing of systems of systems, covering in some depth the MS4 Modeling Environment™. This user’s reference provides a quick reference and exposition of the various concepts and functional features covered in that book. The topics in the user’s reference are grouped in alignment with the workflow displayed on the MS4 Modeling Environment™ launch page, under the headings Atomic Models, System Entity Structure, Pruning SES, and Miscellaneous. For each feature, the reference discusses why we use it, when we should use it, and how to use it. Further comments and links to related features are also included.
Technology. --- Systems engineering --- Mechanical Engineering --- Engineering & Applied Sciences --- Industrial & Management Engineering --- Computer Science --- Computer simulation --- Computer simulation. --- Data processing. --- Computer modeling --- Computer models --- Modeling, Computer --- Models, Computer --- Simulation, Computer --- Engineering systems --- System engineering --- Design and construction --- Computer science. --- Computer Science. --- Simulation and Modeling. --- Electromechanical analogies --- Mathematical models --- Simulation methods --- Model-integrated computing --- Engineering --- Industrial engineering --- System analysis
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This user’s reference is a companion to the separate book also titled “Guide to Modeling and Simulation of Systems of Systems.” The principal book explicates integrated development environments to support virtual building and testing of systems of systems, covering in some depth the MS4 Modeling Environment™. This user’s reference provides a quick reference and exposition of the various concepts and functional features covered in that book. The topics in the user’s reference are grouped in alignment with the workflow displayed on the MS4 Modeling Environment™ launch page, under the headings Atomic Models, System Entity Structure, Pruning SES, and Miscellaneous. For each feature, the reference discusses why we use it, when we should use it, and how to use it. Further comments and links to related features are also included.
Computer science --- Artificial intelligence. Robotics. Simulation. Graphics --- vormgeving --- computers --- mineralen (chemie) --- simulaties --- mijnbouw --- KI (kunstmatige intelligentie) --- computerkunde --- AI (artificiële intelligentie)
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The phenomenon of “Chinatown” has been of great interest to the general public as well as scholars. Movies and story books have made Chinatown to be exotic, mysterious, gangster filled, and sometimes, a gilded ghetto, an ethnopolis, a cultural diaspora as well as a model community. The authors of Chinatowns around the World seek to expose the social reality of Chinatowns with empirical data. The authors also examine the changing nature and functions of Chinatowns around the world while scrutinizing how factors emanating from larger societies and other external factors have shaped Chinatown development and transformation. The activities of the recent Chinese transnational migrants are also critically appraised.
Chinatowns. --- Chinese --- Immigrants --- Community life --- Ethnology --- Chinese diaspora --- Ethnic neighborhoods --- Emigrants --- Foreign-born population --- Foreign population --- Foreigners --- Migrants --- Persons --- Aliens --- Social life and customs. --- Social conditions. --- Migrations. --- Chinatowns --- S11/1100 --- Migrations --- Social conditions --- Social life and customs --- China: Social sciences--Immigration and emigration, Overseas Chinese (huaqiao)
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Systems of systems are at the root of this century’s global challenges of economy, climate, and energy. Building and testing such systems within a virtual reality is the only workable alternative when direct real-world experimentation is potentially dangerous, costly or unethical. This Guide to Modeling and Simulation of Systems of Systems demonstrates how virtual build and test can be supported by the Discrete Event Systems Specification (DEVS) simulation modeling formalism, and the System Entity Structure (SES) simulation model ontology. The book examines a wide variety of Systems of Systems (SoS) problems, ranging from cloud computing systems to biological systems in agricultural food crops. Topics and features: Includes numerous exercises, examples and case studies throughout the text, together with introductory and summary sections Discusses how the SoS concept and supporting virtual build and test environments can overcome the limitations of current approaches Presents a step-by-step introduction to DEVS concepts, encouraging hands-on practice to building sophisticated SoS models Illustrates virtual build and test for a variety of SoS applications using DEVS simulation environments: MS4 Me™, CoSMoS/DEVS-Suite and Virtual Laboratory Environment Examines a range of diverse applications, from the development of new satellite design and launch technologies, to surveillance and control in animal epidemiology Introduces an approach based on activity concepts intrinsic to DEVS-based system design, that integrates both energy and information processing requirements Describes co-design modeling concepts and methods to capture separate and integrated software and hardware systems This exercise-driven and easy-to-follow guide/reference is an essential practical resource for graduate students and instructors. .
Computer science --- Computer architecture. Operating systems --- Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- cloud computing --- vormgeving --- computers --- informatica --- computerbesturingssystemen --- mineralen (chemie) --- simulaties --- informatiesystemen --- mijnbouw --- KI (kunstmatige intelligentie) --- informatica management --- computerkunde --- AI (artificiële intelligentie)
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