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book (13)


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2011 (13)

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Book
The handbook of touch : neuroscience, behavioral, and health perspectives
Authors: ---
ISBN: 1283280981 9786613280985 0826121926 9780826121929 9780826121912 0826121918 Year: 2011 Publisher: New York : Springer Pub. Co.,

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Abstract

Touch has received increased attention over the last few decades, with growing recognition of its profound import to all facets of life. The Handbook of Touch is the first authoritative, state-of-the-art resource for scientists, scholars, and


Book
Intentionnalités tactiles en architecture
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ISBN: 9782353211517 2353211518 Year: 2011 Publisher: Jouaville : Scripta,

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L'objet de cet ouvrage est de montrer que ce sens, a été plus d'une fois pris en compte par quelques créateurs/architectes, pour produire des réalisations architecturales parfois très remarquables. Le texte fait référence à de nombreuses citations d'auteurs pour montrer précisément les intentions tactiles.


Book
Erotic attunement : parenthood and the ethics of sensuality between unequals
Authors: ---
ISBN: 9780226811383 0226811387 Year: 2011 Publisher: Chicago ; London University of Chicago Press


Book
Erotic Attunement : Parenthood and the Ethics of Sensuality between Unequals
Author:
ISBN: 1283362899 9786613362896 0226811379 9780226811376 9780226811383 0226811387 9781283362894 Year: 2011 Publisher: Chicago : University of Chicago Press,

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Heightened awareness of the problem of sexual abuse has led to deep anxiety over adults touching children-in nearly any context. Though our society has moved toward increasingly strict enforcement of this taboo, studies have shown that young children need regular human contact, and the benefits of breastfeeding have been widely extolled. Exploring the complicated history of love, desire, gender, sexuality, parenthood, and inequality, Erotic Attunement probes the disquieting issue of how we can draw a clear line between natural affection toward children and perverse exploitation of them. Cristina L. H. Traina demonstrates that we cannot determine what is wrong about sexual abuse without first understanding what is good about appropriate sensual affection. Pondering topics such as the importance of touch in nurturing children, the psychology of abuse and victimhood, and recent ideologies of motherhood, she argues that we must expand our philosophical and theological language of physical love and make a distinction between sexual love and erotic love. Taking on theological and ethical arguments over the question of sexuality between unequals, she arrives at the provocative conclusion that it can be destructive to completely bar eroticism from these relationships.


Book
Haptics Technologies : Bringing Touch to Multimedia
Authors: --- --- ---
ISBN: 3642226574 9786613477675 128347767X 3642226582 Year: 2011 Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer,

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The term “haptics” refers to the science of sensing and manipulation through touch. Multiple disciplines such as biomechanics, psychophysics, robotics, neuroscience, and software engineering converge to support haptics, and generally, haptic research is done by three communities: the robotics community, the human computer interface community, and the virtual reality community. This book is different from any other book that has looked at haptics. The authors treat haptics as a new medium rather than just a domain within one of the above areas. They describe human haptic perception and interfaces and present fundamentals in haptic rendering and modeling in virtual environments. Diverse software architectures for standalone and networked haptic systems are explained, and the authors demonstrate the vast application spectrum of this emerging technology along with its accompanying trends. The primary objective is to provide a comprehensive overview and a practical understanding of haptic technologies. An appreciation of the close relationship between the wide range of disciplines that constitute a haptic system is a key principle towards being able to build successful collaborative haptic environments. Structured as a reference to allow for fast accommodation of the issues concerned, this book is intended for researchers interested in studying touch and force feedback for use in technological multimedia systems in computer science, electrical engineering, or other related disciplines. With its novel approach, it paves the way for exploring research trends and challenges in such fields as interpersonal communication, games, or military applications.


Book
Pro Core Data for iOS, Second Edition
Authors: ---
ISBN: 1430236566 1430236574 9786613570147 9781430235673 1280392223 Year: 2011 Publisher: Berkeley, CA : Apress : Imprint: Apress,

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Fully updated for Xcode 4.2, Pro Core Data for iOS explains how to use the Core Data framework for iOS SDK 5 using Xcode 4.2. The book explains both how and why to use Core Data, from simple to advanced techniques. Covering common and advanced persistence patterns, this book prepares any iOS developer to store and retrieve data accurately and efficiently. This book starts by giving you a solid grounding in Core Data, providing a foundation for the rest of the book. With this knowledge, you'll have all you need to master Core Data and power your data-driven applications. You'll see how to work with SQLite and how to create an efficient data model to represent your data. Once you've established your data model, you'll learn how to work with data objects and refine result sets to get the most out of the stored data. The advanced portions of the book begin by showing you how to tune your apps' performance and memory usage, to give you a truly professional edge. You'll see how to version and migrate your data as well, to ensure your data stays organized and efficient. Finally, the book covers managing table views with NSFetchedResultsController.


Book
The Synthesis of Three Dimensional Haptic Textures: Geometry, Control, and Psychophysics
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ISBN: 0857295756 0857295764 Year: 2011 Publisher: London : Springer London : Imprint: Springer,

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The sense of touch is fundamental during the interaction between humans and their environment; in virtual reality, objects are created by computer simulations and they can be experienced through haptic devices. In this context haptic textures are fundamental for a realistic haptic perception of virtual objects. The Synthesis of Three Dimensional Haptic Textures, Geometry, Control, and Psychophysics examines the problem of rendering virtual haptic textures with force feedback devices. The author provides an introduction to the topic of haptic textures that covers the basics of the physiology of the skin, the psychophysics of roughness perception, and the engineering challenges behind haptic textures rendering. The book continues with the presentation of a novel mathematical framework that characterizes haptic devices, texturing algorithms and their ability to generate realistic haptic textures. Finally, two psychophysical experiments link the perception of roughness with the parameters of the haptic rendering algorithms. This book formalizes the specific artefacts corrupting the rendering of virtual haptic textures and offers a set of simple conditions to guide haptic researchers towards artefact-free textures. The conditions identified are also extremely valuable when designing psychophysical experiments and when analyzing the significance of the data collected.    .


Book
Beginning iOS 5 Development : Exploring the iOS SDK
Authors: --- ---
ISBN: 1430236051 143023606X 9786613570109 1280392185 Year: 2011 Publisher: Berkeley, CA : Apress : Imprint: Apress,

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The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode.  There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 5 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style.


Book
Beginning iOS Apps with Facebook and Twitter APIs : for iPhone, iPad, and iPod touch
Authors: ---
ISBN: 143023542X 1430235438 Year: 2011 Publisher: Berkeley, CA : Apress : Imprint: Apress,

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Beginning iOS Apps with Facebook and Twitter APIs shows you how to add the power of social networking to your mobile apps on iPhone, iPad, and iPod touch. With this book as your guide, you can write apps that connect to Facebook and Twitter quickly, securely, and discreetly. Instead of starting from scratch, you will build on the vast resources, data storage capacity, and familiar features of these platforms which have become part of everyday life for hundreds of millions of users worldwide. Beginning iOS Apps with Facebook and Twitter APIs introduces you to the development tools, techniques, and design practices you will need to work with the APIs. It helps you decide whether to use Facebook, Twitter, or both, and explains the important issues of design, branding, and permissible use guidelines. You will learn how to guarantee privacy and use OAuth for authentication and single sign-on. Create news apps, shopping apps, contact apps, GPS apps, guides, and more, that let users transparently: Sign on once, then freely work with and manage their Facebook and Twitter accounts Publish game high scores, post likes, links, and status updates Send messages, share pictures, and forward Tweets Tweet a link to an event, show themselves as attending, and see who else is there Show Tweets that are relevant to a topic within a news app Show Tweets about a restaurant Organize a group or community From time to time, new forms of communication come along that make it easier for people to communicate and manage their social lives. Like phone calls and SMS before them, Facebook and Twitter have, in a short time, become essential parts of the social fabric of life for an ever-growing number of people throughout the world. The knowledge you'll gain from Beginning iOS Apps with Facebook and Twitter APIs will help you create exciting and popular iOS apps that your users will rely on every day to help make their lives more meaningful and connected.

Keywords

Application software -- Development. --- iOS (Electronic resource). --- iPad (Computer) -- Programming. --- iPhone (Smartphone) -- Programming. --- iPod touch (Digital music player) -- Programming. --- Mobile computing. --- Social networks --Computer programs. --- iPhone (Smartphone) --- iPad (Computer) --- iPod touch (Digital music player) --- Application software --- Mobile computing --- Social networks --- Engineering & Applied Sciences --- Computer Science --- Programming --- Development --- Computer programs --- Information Technology --- Computer Science (Hardware & Networks) --- General and Others --- Programming. --- Development. --- Computer programs. --- iOS (Electronic resource) --- Networking, Social --- Networks, Social --- Social networking --- Social support systems --- Support systems, Social --- Development of application software --- Apple iPad (Computer) --- Apple iPhone (Smartphone) --- i Operating system --- iOS 4.0 --- iOs 5 --- iOS operating system --- Computer science. --- Multimedia information systems. --- Computer Science. --- Computer Science, general. --- Multimedia Information Systems. --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Informatics --- Science --- iPhone OS --- Digital music players --- Portable media players --- Apple computer --- Tablet computers --- Smartphones --- Interpersonal relations --- Cliques (Sociology) --- Microblogs --- Electronic data processing --- Context-aware computing --- Portable computers --- Apple computer. --- Multimedia systems. --- Apple and iOS. --- Computer Applications. --- Facebook (Electronic resource) --- Twitter. --- Microcomputers --- Facebook (Online social network) --- فيس بوك (Electronic resource) --- Fīs būk (Electronic resource) --- Фейсбук (Electronic resource) --- Feĭsbuk (Electronic resource) --- Naaltsoos biniiʼ (Electronic resource) --- 페이스북 (Electronic resource) --- P'eisŭbuk (Electronic resource) --- פייסבוק (Electronic resource) --- フェイスブック (Electronic resource) --- Feisubukku (Electronic resource) --- Feisu bukku (Electronic resource) --- Фэйсбук (Electronic resource) --- Фејсбук (Electronic resource) --- Fejsbuk (Electronic resource) --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Computer and Information Systems Applications.


Book
Pro Core Data for iOS : Data Access and Persistence Engine for iPhone, iPad, and iPod touch
Authors: ---
ISBN: 1430233559 1430233567 Year: 2011 Publisher: Berkeley, CA : Apress : Imprint: Apress,

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The power of Core Data allows iOS developers to efficiently store and retrieve application data using familiar object-oriented paradigms. Pro Core Data for iOS explains both how and why to use Core Data for data storage, from simple to advanced techniques. Covering common and advanced persistence patterns, this book prepares any iOS developer to store and retrieve data accurately and proficiently. Lots of iOS development books touch on Core Data, taking you through a few mainstream use cases for storing and retrieving data in your iOS applications. In Pro Core Data for iOS, however, we take you further into Core Data and show you how to leverage the power of this data framework. After reading this book, you’ll be able to answer all of these questions: What are all the parts of Core Data, and how do they interact? How do I create my own custom store? Should I use plain NSManagedObject instances or custom classes? How do I undo and redo Core Data actions? How do I filter, sort, and aggregate data? What is “faulting,” and why should I care? Suppose I want to change my data model; how do I migrate my users’ data? Pro Core Data for iOS delves into these and other Core Data questions. With explanations, diagrams, code samples, and working explanations, this book will make you a Core Data pro!

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