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Rule 1 of magic is: "The framework for any communication is determined by the expectations and associations you trigger". Rule 4 is: "The brain filters out most of the information it receives". The greatest magicians in the world and their acts stick religiously to 20 rules which have nothing to do with how magic works, but instead why it works.
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From risqué cabaret performances to engrossing after-hours shop talk, Trade of the Tricks offers an unprecedented look inside the secretive subculture of modern magicians. Entering the flourishing Paris magic scene as an apprentice, Graham M. Jones gives a firsthand account of how magicians learn to perform their astonishing deceptions. He follows the day-to-day lives of some of France's most renowned performers, revealing not only how secrets are created and shared, but also how they are stolen and destroyed. In a book brimming with humor and surprise, Jones shows how today's magicians marshal creativity and passion in striving to elevate their amazing skill into high art. The book's lively cast of characters includes female and queer performers whose work is changing the face of a historically masculine genre.
Magic tricks. --- Magic. --- Magician. --- Magic tricks --- anthropology of magic. --- art of magic. --- aspiring magicians. --- books for magicians. --- cabaret performances. --- card tricks. --- close up magic. --- cultural anthropology. --- culture of magic. --- david blaine. --- david copperfield. --- famous magicians. --- french anthropology. --- french magic. --- french magicians. --- harry houdini. --- history of magic. --- magic and allusion. --- magic and illusion. --- magic entertainment. --- magic performance. --- magic shows. --- magic tricks. --- magic. --- magician tricks. --- modern magicians. --- paris magic scene. --- paris magicians. --- performers. --- sociology of magic.
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"Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies - exhaustive search, backtracking, divide-and-conquer and a few others - are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving.Th e second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews." [Publisher]
Mathematical recreations. --- Algorithms. --- Algorism --- Algebra --- Arithmetic --- Mathematical puzzles --- Number games --- Recreational mathematics --- Recreations, Mathematical --- Puzzles --- Scientific recreations --- Games in mathematics education --- Magic squares --- Magic tricks in mathematics education --- Foundations --- Combinatory logic. --- Jeux mathématiques --- Algorithmes. --- Logique combinatoire --- Jeux mathématiques. --- Jeux mathématiques.
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