Listing 1 - 10 of 2100 << page
of 210
>>
Sort by

Book
Inleiding informatica
Author:
Year: 2009 Publisher: Amsterdam Pearson Education

Loading...
Export citation

Choose an application

Bookmark

Abstract

Keywords

Informatica


Book
Foundation ActionScript 3.0 for Flash and Flex
Authors: --- --- --- --- --- et al.
ISBN: 9781430219194 Year: 2009 Publisher: Berkeley CA Apress Imprint Apress

Loading...
Export citation

Choose an application

Bookmark

Abstract

ActionScript 3.0, the latest version of the Flash Platform's scripting language, offers many new and powerful features. ActionScript is now a full-fledged programming language, with complete object-oriented capabilities, improved event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are a Flash designer wishing to add to your skill set or an experienced ActionScript developer who wants to get up to speed with the latest version, you'll find all you need to know in Foundation ActionScript 3.0 for Flash and Flex. Starting with the fundamentals, you'll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you've learned and introduce some additional advanced techniques. You'll gain a solid understanding of the new and exciting world of ActionScript 3.0 and see how everything fits together to form complete applications, so you'll be able to build your own professional sites. The sensible layout of the book makes it easy to find information about specific techniques. It focuses on the essential skills that will enable you to get up and running quick. With this book as your guide, you'll be creating killer Flash applications before you know it.


Digital
Foundation ActionScript 3.0 for Flash and Flex
Authors: --- --- --- ---
ISBN: 9781430219194 Year: 2009 Publisher: Berkeley, CA Apress

Loading...
Export citation

Choose an application

Bookmark

Abstract


Book
Bioinformatics in Cancer and Cancer Therapy
Authors: ---
ISBN: 9781597455763 Year: 2009 Publisher: Totowa NJ Humana Press

Loading...
Export citation

Choose an application

Bookmark

Abstract

Bioinformatics can be loosely defined as the collection, classification, storage, and analysis of biochemical and biological information using computers and mathematical algorithms. Bioinformatics represents a marriage of biology, medicine, computer science, physics, and mathematics; fields of study that have historically existed as mutually exclusive disciplines. Edited by Gavin Gordon, Bioinformatics in Cancer and Cancer Therapy, edited by Gavin Gordon, provides an historical and technical perspective on the analytical techniques, methodologies, and platforms used in bioinformatics experiments in order to show how a bioinformatics approach has been used to characterize various cancer-related processes, and to demonstrate how a bioinformatics approach is being used to bridge basic science and the clinical arena to positively impact patient care and management.

Keywords

bio-informatica


Digital
Bioinformatics in Cancer and Cancer Therapy
Author:
ISBN: 9781597455763 Year: 2009 Publisher: Totowa, NJ Humana Press

Loading...
Export citation

Choose an application

Bookmark

Abstract

Keywords

bio-informatica


Book
Foundation Game Design with Flash
Authors: ---
ISBN: 9781430218227 Year: 2009 Publisher: Berkeley CA Apress

Loading...
Export citation

Choose an application

Bookmark

Abstract

So you want to make a video game. Where do you start? What do you need to learn? To whom can you look for help? If you've ever asked any of these questions, you'll know how difficult it is to find the answers. I asked myself these same questions many years ago in a little village outside of Bangalore, India, where I was teaching programming and interactive media at an international school. All my students were playing games and they all wanted to create games, but there were no comp- hensive books or online resources available on how to do this. A little bit of research turned up something surprising: not only did basic game design require relatively little programming knowledge but the same set of techniques could also be used over and over again in different contexts to create completely different kinds of games. It was fun to do, the results were immediate, and it was a great creative outlet. The result of this research was an in-house textbook on game design that formed the basis of three high school-level courses and inspired the writing of this book.


Book
Practical Liferay : Java-based Portal Applications Development
Authors: ---
ISBN: 9781430218487 Year: 2009 Publisher: Berkeley CA Apress

Loading...
Export citation

Choose an application

Bookmark

Abstract

Liferay Portal is the leading open-source enterprise portal framework that uses Java and Web 2.0 technologies. Web portals often function as a point of access to information on the World Wide Web. Web portals, such as Yahoo!, present information from diverse sources in a unified way. Aside from the search engine standard, web portals offer other services such as e-mail, news, stock prices, infotainment, and various other features. Portals provide a means for enterprises to supply a consistent look and feel with access control and procedures for multiple applications that otherwise would have been separate entities altogether. So, how do developers bring existing applications, as well as integrate content management systems and search engines, into a portal? And how do developers get started with the Liferay Portal engine? In Practical Liferay: Java-based Portal Applications Development, Dr. Poornachandra Sarang answers these questions and more. This book is for those who want to learn how to use Liferay to develop vertical or company-specific web portals and beyond. The book will serve as a practical guide to learning Liferay and developing real-world web portals.


Book
Foundation ActionScript 3.0 Image Effects
Authors: ---
ISBN: 9781430218722 Year: 2009 Publisher: Berkeley CA Apress

Loading...
Export citation

Choose an application

Bookmark

Abstract

Foundation ActionScript 3.0 Image Effects discusses the ins and outs of graphical manipulation through code of all the different elements available in a Flash project, from vectors to bitmaps to videos, from animated text effects to dynamic video filters. Flash 8 introduced a vast array of image features, such as blend modes and filters as well as ActionScript's powerful BitmapData object, and this book covers all those effects in their CS4 form, as well as the graphical options that are available, such as the Pixel Bender Toolkit. It also details the many possible effects that can be achieved and the associated practical applications, with a focus on strong object-oriented programming methodologies to make the code more modular and reusable across projects. Gives detailed information on all of the image manipulation abilities of Flash CS4 Covers complex technology, such as the Pixel Bender Toolkit There is no other book like it, covering the same topics in as much depth


Book
Beginning Java ME Platform
Authors: ---
ISBN: 9781430210627 Year: 2009 Publisher: Berkeley CA Apress

Loading...
Export citation

Choose an application

Bookmark

Abstract

Have you thought about building games for your cell phone or other wireless devices? Whether you are a first-time wireless Java developer or an experienced professional, Beginning Java ME Platform brings exciting wireless and mobile Java application development right to your door and device! Beginning Java ME Platform empowers you with the flexibility and power to start building Java applications for your Java-enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more. Furthermore, this book is easy to read and includes many practical, hands-on, and ready-to-use code examples.


Book
Groovy and Grails Recipes
Authors: ---
ISBN: 9781430216018 Year: 2009 Publisher: Berkeley CA Apress

Loading...
Export citation

Choose an application

Bookmark

Abstract

Groovy and Grails Recipes is the busy developer's guide to developing applications in Groovy and Grails. Rather than boring you with theoretical knowledge of yet another language/framework,  this book delves straight into solving real-life problems in Groovy and Grails using easy-to-understand, well-explained code snippets. Through learning by example, you will be able to pick up on Groovy and Grails quickly and use the book as an essential reference when developing applications.

Listing 1 - 10 of 2100 << page
of 210
>>
Sort by