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Dissertation
Flex and animation. The possibilities and limitations of animation in Flex
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Year: 2009 Publisher: Mariakerke Arteveldehogeschool - bacheloropleiding grafische en digitale media

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Dissertation
Event handling in Flex. Of hoe gaat Flex om met interactiviteit?
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Year: 2009 Publisher: Mariakerke Arteveldehogeschool - bacheloropleiding grafische en digitale media

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Dissertation
Backoffice in Flex: content en user mogelijkheden
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Year: 2009 Publisher: Mariakerke Arteveldehogeschool - bacheloropleiding grafische en digitale media

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Book
Creating visual experiences with Flex 3.0
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ISBN: 0321545370 9780321545374 Year: 2009 Publisher: Upper Saddle River Addison-Wesley

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Book
Flex 3 with Java : develop rich internet applications using Adobe Flex 3 and ActionScript 3.0, and integrate them with a Java backend using BlazeDS 3.2
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ISBN: 1282172336 1847195350 9786612172335 9781847195357 9781847195340 1847195342 Year: 2009 Publisher: Birmingham, U.K. : Packt Publishing Ltd.,

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Develop rich internet applications quickly and easily using Adobe Flex 3, ActionScript 3.0 and integrate with a Java backend using BlazeDS 3.2


Book
Pro Flex on Spring
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ISBN: 1430218355 9786612236211 1282236210 1430218363 Year: 2009 Publisher: Berkeley, CA : Apress,

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This book is well suited for those with some experience with Flex and Spring who are looking for development design patterns and practical RIA architecture integration techniques. What you ll learn * Explore best practices on architecting enterprise Rich Internet Applications with Flex and Spring. * Discover how Flex applications interface with Spring services. * Understand how to persist data, end to end, using Flex data communication protocols with Spring and its interactions with iBATIS, Hibernate, and JDBC. * Work with solid frameworks, Cairngorm and Pure MVC, to build Flex applications. *


Book
Beginning Java and Flex : migrating Java, Spring, Hibernate, and Maven developers to Adobe Flex
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ISBN: 1430223855 9786612825262 1282825267 1430223863 9781282825260 9781430223863 Year: 2009 Publisher: New York : Apress : Distributed by Springer-Verlag New York,

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Over the past few years, the now-open source Adobe Flex framework has been adopted by the Java community as the preferred framework for Java rich Internet applications (RIAs) using Flash for the presentation layer. Flex helps Java developers to build and maintain expressive web/desktop applications that deploy consistently on all major browsers, desktops, and operating systems. Beginning Java and Flex describes new, simpler, and faster ways to develop enterprise RIAs. This book is not only for Java or Flex developers, but also for all web developers who want to increase their productivity and the quality of their development. The aim of the book is to teach the new frontier of web development using open source, agile, lightweight Java frameworks with Flex. Java lightweight framework programming helps Flex developers create dynamic-looking enterprise applications. Flex and Java are becoming very popular for both business and interactive applications.


Book
Foundation XML and E4X for Flash and Flex
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ISBN: 1430216344 9786612019548 1282019546 1430216352 9781430216346 9781430216353 9781282019546 Year: 2009 Publisher: Berkeley, CA : Friends of Ed,

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XML is the lingua franca of the Web. All designers and developers working in a web environment need a sound understanding of XML and its role in application development. Many software packages and organizations allow for the exchange of data using an XML format. Web services and RSS feeds are now commonplace. For those working with Flash and Flex, a thorough understanding of XML is particularly important. XML documents are one option for the data provided to SWF applications. Flash and Flex can load, display, and modify XML content. These applications can also send XML content to other applications for updating or for use in different situations. ActionScript 3.0 introduced some fundamental changes to the way in which Flash and Flex applications work with XML. One significant change is that XML is now a native data type. ActionScript 3.0 also introduced new classes and a different framework for working with external documents. These changes are based on the E4X ECMAScript standard, and they streamline and simplify the process for working with XML in Flash and Flex. In Foundation XML and E4X for Flash and Flex, Sas Jacobs gives you an introduction to XML and E4X. She explores the XML and XMLList classes and explains E4X expressions, providing examples for both Flash and Flex. In addition to explaining how to incorporate XML documents in Shockwave Flash applications, Sas shows you approaches specific to Flash and Flex and explores real-world usage. The book finishes with two case studies. In the first, you will learn how to consume and display information and images from Flickr using Flash. In the second, you will work with Adobe Kuler in Flex. Whether you are a designer or developer, this book will help you work with XML and make the transition from ActionScript 2.0 to ActionScript 3.0. It will also provide you with an excellent grounding if you are new to Flash and Flex.


Book
Foundation ActionScript 3.0 for Flash and Flex
Authors: --- --- --- ---
ISBN: 1430219181 9786612510588 1282510584 143021919X 9781282510586 9781430219194 Year: 2009 Publisher: Berkeley, CA : New York, NY : Friends of Ed ; Distributed to the book trade worldwide by Springer-Verlag,

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ActionScript 3.0, the latest version of the Flash Platform's scripting language, offers many new and powerful features. ActionScript is now a full-fledged programming language, with complete object-oriented capabilities, improved event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are a Flash designer wishing to add to your skill set or an experienced ActionScript developer who wants to get up to speed with the latest version, you'll find all you need to know in Foundation ActionScript 3.0 for Flash and Flex. Starting with the fundamentals, you'll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you've learned and introduce some additional advanced techniques. You'll gain a solid understanding of the new and exciting world of ActionScript 3.0 and see how everything fits together to form complete applications, so you'll be able to build your own professional sites. The sensible layout of the book makes it easy to find information about specific techniques. It focuses on the essential skills that will enable you to get up and running quick. With this book as your guide, you'll be creating killer Flash applications before you know it.

Keywords

ActionScript (Computer program language). --- Computer animation. --- Flash (Computer file). --- Flex (Computer file). --- Interactive multimedia. --- Web sites --Design. --- Computer animation --- ActionScript (Computer program language) --- Interactive multimedia --- Web sites --- Computer Science --- Photography --- Visual Arts --- Engineering & Applied Sciences --- Art, Architecture & Applied Arts --- Design --- Information Technology --- Computer Science (Hardware & Networks) --- General and Others --- Design. --- Flash (Computer file) --- Flex (Computer file) --- Hypermedia systems --- Interactive media --- Animation, Computer --- Computer-assisted filmmaking --- Computer-generated animation --- Authorship --- Adobe Flex --- Macromedia Flex --- Macromedia Flash --- Computer science. --- Computer Science. --- Computer Science, general. --- Informatics --- Science --- Web site development --- Microformats --- Computer software --- Animation (Cinematography) --- Computer graphics --- Domain-specific programming languages --- Object-oriented programming languages --- Scripting languages (Computer science) --- Computer programming. --- Software engineering. --- Web Development. --- Software Engineering/Programming and Operating Systems. --- Computer software engineering --- Engineering --- Computers --- Electronic computer programming --- Electronic data processing --- Electronic digital computers --- Programming (Electronic computers) --- Coding theory --- Programming

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