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A computational approach to digital Chinese painting and calligraphy
Authors: --- ---
ISBN: 3540881476 9786612363757 1282363751 3540881484 Year: 2009 Publisher: Hangzhou : Berlin ; New York : Zhejiang University Press ; Springer,

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Abstract

"A Computational Approach to Digital Chinese Painting and Calligraphy" is a technical book on computer science and its applications in the arts. It focuses on Oriental digital arts, in particular Chinese arts and painting, offering a multi-disciplinary treatment from the angles of computer graphics, interactive techniques, human-computer interaction, and artificial intelligence. The book also discusses the unique difficulties and challenges of using the computer to produce Oriental arts, including research results by the authors and their lessons and engineering experiences behind these efforts. Songhua Xu is a computer scientist of Zhejiang University and Yale University, as well as an honorary researcher of the University of Hong Kong. Francis C.M. Lau is Professor at the University of Hong Kong where he leads the Systems Research Group in the Department of Computer Science. Yunhe Pan is Professor of Computer Science at Zhejiang University as well as Deputy President of Chinese Academy of Engineering.

Keywords

Art and computers --China. --- Computer art --China. --- Computer art --- Art and computers --- Visual Arts - General --- Visual Arts --- Art, Architecture & Applied Arts --- Digital art --- Computers and art --- Art, Computer --- Computer craft --- Computer science. --- Arts. --- User interfaces (Computer systems). --- Artificial intelligence. --- Computer graphics. --- Application software. --- Computer Science. --- Computer Appl. in Arts and Humanities. --- Computer Graphics. --- User Interfaces and Human Computer Interaction. --- Artificial Intelligence (incl. Robotics). --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Arts, Fine --- Arts, Occidental --- Arts, Western --- Fine arts --- Humanities --- Informatics --- Science --- Digital techniques --- Computers --- New media art --- Information systems. --- Artificial Intelligence. --- Arts, Primitive --- China --- Computerkunst. --- Künstliche Intelligenz --- Computergraphik --- Kalligraphie.

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