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Computer software --- Command and control systems. --- Wireless communication systems. --- Development.
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Since its inception, just after the Second World War, Human Factors research has paid special attention to the issues surrounding human control of systems. Command and control environments continue to represent a challenging domain for human factors research. Modelling Command and Control takes a broad view of command and control research, to include C2 (command and control), C3 (command, control and communication), and C4 (command, control, communication and computers) as well as human supervisory control paradigms. The book presents case studies in diverse military applications (for example, land, sea and air) of command and control. The book explores the differences and similarities in the land, sea and air domains; the theoretical and methodological developments, approaches to system and interface design, and the workload and situation awareness issues involved. It places the role of humans as central and distinct from other aspects of the system. Using extensive case study material, Modelling Command and Control demonstrates how the social and technical domains interact, and why each require equal treatment and importance in the future.
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The Future Combat System (FCS) program -- which comprises 14 integrated weapon systems and an advanced information network -- is the centerpiece of the Army's effort to transition to a lighter, more agile, and more capable combat force. The substantial technical challenges, the Army's acquisition strategy, and the cost of the program are among the reasons why the program is recognized as needing special oversight and review. This testimony is based on GAO's two March 2008 reports on FCS and addresses (1) how the definition, development, and demonstration of FCS capabilities are proceeding, particularly in light of the go/no-go decision scheduled for 2009; (2) the Army's plans for making production commitments for FCS and any risks related to the completion of development; and (3) the estimated costs for developing and producing FCS.
Command and control systems --- United States. --- Procurement. --- Appropriations and expenditures. --- Information technology.
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Fire departments --- Fire extinction --- Command and control at fires --- Management --- Evaluation. --- Quality control. --- Evaluation.
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Sea control. --- Sea-power --- Command and control systems. --- Unified operations (Military science)
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Information warfare --- Command and control systems --- Military telecommunication --- Military & Naval Science --- Law, Politics & Government --- Military Science - General --- Military telecommunication. --- Control and command systems --- Systems, Command and control --- Communications, Military --- Telecommunication --- Sociotechnical systems --- Precision guided munitions --- Military art and science
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"Decisionmaking within the Future Battle Command structure will demand an increasing ability to comprehend and structure information on the battlefield. As the military evolves into a networked force, headquarters and others must collect and utilize information from across the battlefield in a timely and efficient manner. Decision aids and solution methodologies in constructive simulations must be modified to better show how this information affects decisions. Using information about friendly and enemy forces and the terrain, a RAND-developed model that incorporates a genetic algorithm (1) determines preferred Blue routes around Red forces and (2) allocates forces to these routes. This model is unique in its incorporation of many higher-level intelligence products -- including intelligence about Red's location, activity, intent, military capability, intelligence capability, and adaptability -- into the planning algorithm. The integration of these products allows the model to produce sophisticated look-ahead representations of enemy forces that are superior to the static representations typically used in planning sessions. The model also features terrain representations that measure impassibility, inhospitableness, and shadowing, allowing planners to transcend scenarios that assume a lack of interesting terrain."--Publisher's website
Command and control systems --- Military art and science --- Genetic algorithms. --- Decision making --- Data processing. --- United States. --- Maneuvers. --- United States --- Military planning.
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