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The remarkable accomplishments of the IT industry and the Internet are trickling steadily into healthcare. This series provides more effective healthcare at a lower overall cost, driven by cheaper and better computers.
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Human-computer interaction --- Virtual reality --- Computer graphics
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A virtual evolution in IT shops large and small has begun. Microsoft's Virtal Server is the enterprise tool to free an infrastructure from its physical limitations providing the transformation into a virtual environment--this book shows you how.This book will detail the default and custom installation of Microsoft's Virtual Server 2005, as well as basic and advanced virtual machine configurations. It will also discuss the requirements for a server virtualization and consolidation project and the cost savings surrounding such an effort. Furthermore, the book will provide a thorough unde
Virtual computer systems. --- Client/server computing. --- Computing, Client/server --- Machine systems, Virtual --- Virtual machine systems --- Electronic data processing --- Computer systems --- Digital computer simulation --- Distributed processing --- Microsoft Virtual server. --- Virtual server --- Information Technology --- General and Others
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Research in Interactive Design presents an in-depth study of new product design methods. Interactive design is an original structured design approach that has recently emerged from transversal research. On the research side, the topic of interactive design is the fruitful result of sophisticated joint studies combining specific numerical engineering theories, original development in design science and industrial engineering, new discoveries in mechatronics and advanced mechanical engineering methods. Additionally, industry benefits from interactive design instruments. Interactive design is a constructive approach that tends to ensure innovation by improving user-integration in the design process, fostering the development of virtual prototypes and providing new powerful ways for collaborative design activities. Interactive design instruments are seen as the extension of traditional CAD tools. This book provides an accurate overview of the recent research or industrial application in interactive design. The different arguments, taken from the international conference Virtual Concept 2005, will provide the reader with some advanced solutions concerning new methods and tools by discussing: - modelling techniques: new techniques ensuring the development of high qualified, updated and reduced models being able to represent the behaviour of a process or a product in its environment; - design solution space exploration: specific instruments dedicated to the identification of suitable design solutions and their virtual representation allowing engineers to have interaction with the virtual worlds; - interactive process organization: studies highlighting the basic evolutions of a process integrating new instruments of interactive design. Each subsequent part of the book addresses both advanced techniques and industrial applications of the latest successful research in interactive design. The solutions presented are enhanced by demonstrations of real industrial problem-solving. The different chapters strongly highlight novel solutions for supporting decision-making in a huge field of engineering: product design, manufacturing and assembly, training and risk prevention, Robotics, design for customers, mechanical engineering, etc. In this book, whether a researcher or an industrialist, the reader will find the most recent interactive design techniques and is sure to extract some significant concepts.
Virtual reality --- Industrial designers --- Industrial applications --- Effect of technological innovations on --- Designers --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality --- Engineering. --- Job Careers in Science and Engineering. --- Construction --- Industrial arts --- Technology --- Engineering—Vocational guidance.
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Science fiction, American --- Postmodernism --- Cyberpunk culture --- Virtual reality
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Die Technik der Erweiterten Realität (ER) kann dazu eingesetzt werden, künstliche und natürliche Sinneseindrücke zu einer konsistenten Gesamtwahrnehmung zu verschmelzen. Dabei soll der Nutzer den Eindruck haben, dass die physikalische Welt mit virtuellen Objekten zu einer erweiterten Welt ergänzt wurde. In dieser erweiterten Welt kann der Nutzer sinnvoll mit den wahrgenommenen Objekten interagieren.In dieser Arbeit wird eine Methode vorgeschlagen, mit der durch den Einsatz der ERTechnik virtuelle Skizzen direkt in die physikalische Welt gezeichnet werden können.
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