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This unique guide to interactive system design reflects the experience and vision of Jef Raskin, the creator of the Apple Macintosh. Other books may show how to use today's widgets and interface ideas effectively. Raskin, however, demonstrates that many current interface paradigms are dead ends, and that to make computers significantly easier to use requires new approaches. He explains how to effect desperately needed changes, offering a wealth of innovative and specific interface ideas for software designers, developers, and product managers.
Computer architecture. Operating systems --- Human-computer interaction --- User interfaces (Computer systems) --- Interaction homme-machine (Informatique) --- Interfaces (Informatique) --- Computer interfaces --- Software Design --- Attitude to Computers --- User-Computer Interface --- #SBIB:309H1720 --- Attitude to Computer --- Computer, Attitude to --- Computers, Attitude to --- to Computer, Attitude --- to Computers, Attitude --- Computers --- Flow Charts (Computer) --- Flowcharts --- Flowcharts (Computer) --- Chart, Flow (Computer) --- Charts, Flow (Computer) --- Design, Software --- Designs, Software --- Flow Chart (Computer) --- Flowchart --- Flowchart (Computer) --- Software Designs --- Interfaces, Computer --- Computer input-output equipment --- Interface circuits --- Interfaces, User (Computer systems) --- Human-machine systems --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User Computer Interface --- Interface, User Computer --- Virtual Systems --- Interface, User-Computer --- Interfaces, User Computer --- Interfaces, User-Computer --- System, Virtual --- Systems, Virtual --- User Computer Interfaces --- User-Computer Interfaces --- Virtual System --- Speech Recognition Software --- Brain-Computer Interfaces --- Informatiekunde, informatie management
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