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Art and technology --- Virtual reality --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality --- Technology and art --- Technology --- Art and technology. --- Virtual reality.
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Entertaining, concise, and relentlessly probing, City of Bits is a comprehensive introduction to a new type of city, an increasingly important system of virtual spaces interconnected by the information superhighway. William Mitchell makes extensive use of practical examples and illustrations in a technically well-grounded yet accessible examination of architecture and urbanism in the context of the digital telecommunications revolution, the ongoing miniaturization of electronics, the commodification of bits, and the growing domination of software over materialized form.
Computer networks --- Information technology --- Virtual reality --- Réseaux d'ordinateurs --- Technologie de l'information --- Réalité virtuelle --- Virtual reality. --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality
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Digital computer simulation --- Virtual reality --- Human-computer interaction --- Simulation par ordinateur --- Réalité virtuelle --- Interaction homme-machine (Informatique) --- Digital computer simulation. --- Virtual reality. --- technologie --- nieuwe media --- computers --- antropologie --- psychologie --- design --- computerdesign --- kunst --- kunsttheorie --- architectuur --- multimedia --- grafisch ontwerp --- grafische vormgeving --- 791.5 --- Réalité virtuelle --- Digital simulation --- Computer simulation --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Reality --- Réalité virtuelle. --- Simulation par ordinateur.
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Computers and civilization --- Telecommunication --- Virtual reality --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality --- Electric communication --- Mass communication --- Telecom --- Telecommunication industry --- Telecommunications --- Communication --- Information theory --- Telecommuting --- Civilization and computers --- Civilization --- Computers and civilization. --- Telecommunication. --- Virtual reality. --- telecommunicatie --- maatschappij --- automatisering --- telecommunications --- cybercultuur --- computerization --- VR (virtual reality)
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Computer graphics --- Computergrafiek --- Homme et ordinateur [Interaction entre ] --- Human-computer interaction --- Infographie --- Interactie tussen mens en computer --- Interaction entre l'homme et l'ordinateur --- Mens-computer interactie --- Réalité virtuelle --- Virtual reality --- Virtuele realiteit --- Virtuele werkelijkheid --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Digital techniques
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Mass communications --- Communication --- Communication and technology --- Computer networks --- Cybernetics --- Social interaction --- Virtual reality --- Communication et technologie --- Réseaux d'ordinateurs --- Cybernétique --- Interaction sociale --- Réalité virtuelle --- Data processing --- Informatique --- #SBIB:309H1720 --- #SBIB:309H021 --- Informatiekunde, informatie management --- Intra- en interpersonele communicatie --- Réseaux d'ordinateurs --- Cybernétique --- Réalité virtuelle --- Cyberspace --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality --- Human interaction --- Interaction, Social --- Symbolic interaction --- Exchange theory (Sociology) --- Psychology --- Social psychology --- Space and time --- Computers --- Telematics --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Electronic data processing --- Network computers --- Technology and communication --- Technology --- Distributed processing --- Virtual reality.
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316.323.9 --- Computers and civilization --- Freedom of information --- Information society --- Interactive multimedia --- -Internet --- Virtual reality --- #SBIB:309H1711 --- #SBIB:309H1016 --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality --- Hypermedia systems --- Interactive media --- Computer software --- Sociology --- Information superhighway --- Information, Freedom of --- Liberty of information --- Right to know --- Civil rights --- Freedom of speech --- Intellectual freedom --- Telecommunication --- Civilization and computers --- Civilization --- Postmoderne maatschappij. Sociologie van het postmodernisme --- Social aspects --- Social aspects. --- Nieuwe media, informatietechnologie (videotex, beeldplaat, interactieve televisie, vergadertelevisie,...) --- Media: socio-culturele aspecten (massamedia en maatschappij, met inbegrip van cultuurhistorische werken en werken over de maatschappelijke en politieke effecten van de (diverse) media) --- Law and legislation --- 316.323.9 Postmoderne maatschappij. Sociologie van het postmodernisme --- Internet
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This volume contains a thoroughly refereed collection of revised full papers selected from the presentations at the First East-West International Conference on Multimedia, Hypermedia, and Virtual Reality, MHVR'94, held in Moscow, Russia, in September 1994. The 22 full papers presented in the book were selected from a total of 76 initial submissions and have been carefully updated for publication. Also included are two invited papers and summaries by the session chairpersons. The volume is organized in chapters on hypermedia models and architectures, enhancing multimedia support, new technologies for virtual reality, hypermedia and multimedia for group collaboration, hypermedia and multimedia for learning, and personalized hypermedia.
Multimedia systems. --- Interactive multimedia. --- Virtual reality. --- 681.3*H51 --- 681.3*I72 --- Multimedia information systems: audio input/output, video, hypertext navigation --- Document preparation: format and notation; languages; photocomposition (Text processing) --- 681.3*I72 Document preparation: format and notation; languages; photocomposition (Text processing) --- 681.3*H51 Multimedia information systems: audio input/output, video, hypertext navigation --- Interactive multimedia --- Multimedia systems --- Virtual reality --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Hypermedia systems --- Interactive media --- Computer software --- Congresses --- Computer science. --- Natural language processing (Computer science). --- Information storage and retrieval systems. --- Computer Applications. --- User Interfaces and Human Computer Interaction. --- Multimedia Information Systems. --- Information Systems Applications (incl. Internet). --- Natural Language Processing (NLP). --- Information Storage and Retrieval. --- Automatic data storage --- Automatic information retrieval --- Automation in documentation --- Computer-based information systems --- Data processing systems --- Data storage and retrieval systems --- Discovery systems, Information --- Information discovery systems --- Information processing systems --- Information retrieval systems --- Machine data storage and retrieval --- Mechanized information storage and retrieval systems --- Computer systems --- Electronic information resources --- Data libraries --- Digital libraries --- Information organization --- Information retrieval --- NLP (Computer science) --- Artificial intelligence --- Electronic data processing --- Human-computer interaction --- Semantic computing --- Informatics --- Science
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