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La Simulación Como Estrategia Educativa : Propuesta Adaptada para el Medio Físico y Virtual
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ISBN: 8413774462 9788413774466 9788413773681 8413773687 Year: 2021 Publisher: Madrid : Dykinson, S.L.,

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Les jeux de simulation à l'école
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ISBN: 2203202122 9782203202122 Year: 1976 Publisher: Tournai Casterman

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Student-designed Games : Strategies for Promoting Creativity, Cooperation, and Skill Development.
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ISBN: 9780736085908 9781718209046 Year: 2010 Publisher: Champaign Human kinetics

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Augmented learning
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ISBN: 1282099558 9786612099557 0262277298 1435643496 9780262277297 0262113155 9780262113151 9781435643499 9781282099555 9780262516525 0262516527 Year: 2008 Publisher: Cambridge, Mass. MIT Press

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New technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with teachers and pupils alike. Klopfer here describes the largely untapped potential of mobile learning games to make a substantial impact on education.


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Nieuwe methoden in de opleiding van onderwijsgevenden
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ISBN: 9001572294 Year: 1979 Publisher: Groningen Wolters-Noordhoff

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Higher education in virtual worlds : teaching and learning in Second Life
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ISBN: 1282457527 9786612457524 1849506108 9781849506106 1849506094 9781849506090 Year: 2009 Publisher: Bingley Emerald

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Targeted at educators and researchers wishing to use virtual environments in their teaching practice, this work provides practical advice specifically for educators in higher education. It focuses on the use of Second Life - a free, readily-accessible virtual world which is increasingly being used for both formal and informal learning.

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