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Slime mould Physarum polycephalum is a monstrous single cell well known for its task-solving abilities - solves computational geometry and logical problems, navigates robots and generates music.The slime mould could also build motorways, highways and expressways. It is used to analyse transport networks of Africa, Australia, Belgium, Brazil, Canada, China, Germany, Iberia, Italy, Malaysia, Mexico, The Netherlands, UK and USA. The largest cities are represented by oat flakes and the slime mould is inoculated in a capital. When all oat flakes are covered by the slime mould, the structure of the
Transportation --- Roads --- Plasmodium. --- Computer simulation. --- Mathematical models. --- History. --- Malaria parasites --- Public transportation --- Transport --- Transportation, Primitive --- Transportation companies --- Transportation industry --- Economic aspects --- Plasmodiidae --- Locomotion --- Commerce --- Communication and traffic --- Storage and moving trade --- Plasmodium --- Computer simulation --- Mathematical models --- History --- E-books
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This invaluable book is a unique collection of tributes to outstanding discoveries pioneered by Leon Chua in nonlinear circuits, cellular neural networks, and chaos. It is comprised of three parts. The first - cellular nonlinear networks, nonlinear circuits and cellular automata - deals with Chua's Lagrangian circuits, cellular wave computers, bio-inspired robotics and neuro-morphic architectures, toroidal chaos, synaptic cellular automata, history of Chua's circuits, cardiac arrhythmias, local activity principle, symmetry breaking and complexity, bifurcation trees, and Chua's views on nonline
Neural networks (Computer science) --- Memristors. --- Chaotic behavior in systems. --- Chaos in systems --- Chaos theory --- Chaotic motion in systems --- Differentiable dynamical systems --- Dynamics --- Nonlinear theories --- System theory --- Artificial neural networks --- Nets, Neural (Computer science) --- Networks, Neural (Computer science) --- Neural nets (Computer science) --- Artificial intelligence --- Natural computation --- Soft computing --- Chua, Leon O.,
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In the late 1960s British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. Each cell takes two states, live and dead. The cells' states are updated simultaneously and in discrete time. A dead cell comes to life if it has exactly three live neighbours. A live cell remains alive if two or three of its neighbours are alive, otherwise the cell dies. The Conway's Game of Life became the most programmed solitary game and the most known cellular automaton. The book brings together results of forty years of study into computational, mathematical, physical and engineering aspects of the Game of Life cellular automata. Selected topics include phenomenology and statistical behaviour; space-time dynamics on Penrose tilling and hyperbolic spaces; generation of music; algebraic properties; modelling of financial markets; semi-quantum extensions; predicting emergence; dual-graph based analysis; fuzzy, limit behaviour and threshold scaling; evolving cell-state transition rules; localization dynamics in quasi-chemical analogues of GoL; self-organisation towards criticality; asynochrous implementations. The volume is unique because it gives a comprehensive presentation of the theoretical and experimental foundations, cutting-edge computation techniques and mathematical analysis of the fabulously complex, self-organized and emergent phenomena defined by incredibly simple rules.
Logic --- Complex analysis --- Discrete mathematics --- Mathematics --- Computer science --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- toegepaste informatica --- discrete wiskunde --- complexe analyse (wiskunde) --- computers --- informatica --- externe fixatie (geneeskunde --- programmeren (informatica) --- algoritmen --- KI (kunstmatige intelligentie)
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This book commemorates Eric Goles’s achievements in science and engineering. Eric Goles is one of the world leaders in the field of automata and complexity. His groundbreaking discoveries are in the theory and analysis of complex systems, particularly in the field of discrete systems dynamics such as neural networks, automata networks, majority networks, bootstrap percolation models, cellular automata, computational complexity theory, discrete mathematics, and theoretical computer science. Topics include cellular automata, complex networks, models of computation, expansive systems, sandpile automata, Penrose tilings, Boolean automata, models of infection, Fibonacci trees, dominos, reversible automata, and fungal automata. The chapters are authored by world leaders in computer science, physics, mathematics, and engineering. The book will be a pleasure to explore for readers from all walks of life, from undergraduate students to university professors, from mathematicians, computer scientists, and engineers to chemists and biologists.
Robots. --- Robots --- Social aspects. --- Automata --- Automatons --- Robotics --- Manipulators (Mechanism) --- Mecha (Vehicles) --- Engineering mathematics. --- Engineering --- Dynamics. --- Nonlinear theories. --- Mathematical and Computational Engineering Applications. --- Applied Dynamical Systems. --- Data processing. --- Nonlinear problems --- Nonlinearity (Mathematics) --- Calculus --- Mathematical analysis --- Mathematical physics --- Dynamical systems --- Kinetics --- Mathematics --- Mechanics, Analytic --- Force and energy --- Mechanics --- Physics --- Statics --- Engineering analysis
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This book commemorates Eric Goles’s achievements in science and engineering. Eric Goles is one of the world leaders in the field of automata and complexity. His groundbreaking discoveries are in the theory and analysis of complex systems, particularly in the field of discrete systems dynamics such as neural networks, automata networks, majority networks, bootstrap percolation models, cellular automata, computational complexity theory, discrete mathematics, and theoretical computer science. Topics include cellular automata, complex networks, models of computation, expansive systems, sandpile automata, Penrose tilings, Boolean automata, models of infection, Fibonacci trees, dominos, reversible automata, and fungal automata. The chapters are authored by world leaders in computer science, physics, mathematics, and engineering. The book will be a pleasure to explore for readers from all walks of life, from undergraduate students to university professors, from mathematicians, computer scientists, and engineers to chemists and biologists.
Mathematics --- Classical mechanics. Field theory --- Applied physical engineering --- Engineering sciences. Technology --- Computer. Automation --- ICT (informatie- en communicatietechnieken) --- economie --- wiskunde --- ingenieurswetenschappen --- dynamica --- Engineering mathematics. --- Engineering --- Dynamics. --- Nonlinear theories. --- Mathematical and Computational Engineering Applications. --- Applied Dynamical Systems. --- Data processing.
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Artificial Life Models in Software provides an introduction and guide to modern software tools for modeling and simulating life-like phenomena, written by those who personally design and develop software, hardware, and art installations in artificial life, simulated complex systems and virtual worlds. This timely volume offers a nearly exhaustive overview and original analysis of major non-profit software packages that are actively developed and supported by experts in artificial life and software design. The carefully selected topics include: ¢ simulation and evolution of real and artificial life forms, ¢ natural and artificial morphogenesis, ¢ self-organization, ¢ models of communication and social behaviors, ¢ emergent collective behaviors and swarm intelligence, ¢ agent-based simulations, ¢ autonomous and evolutionary robotics, ¢ adaptive, complex and biologically inspired ecosystems, ¢ artificial chemistries, ¢ creative computer art. The models of life presented here are essential components in undergraduate and post-graduate courses in complex adaptive systems, multi-agent systems, collective robotics and nature-inspired computing. Readers interested in artificial life, evolutionary biology, simulation, cybernetics, computer graphics and animation, neuroscience, cognitive science, and philosophy will find this monograph a valuable guide and an excellent resource for supplementary reading.
Human sciences (algemeen) --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- vormgeving --- grafische vormgeving --- informatica --- sociale wetenschappen --- simulaties --- software engineering --- KI (kunstmatige intelligentie) --- robots
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Neoplasms. --- Patient-Specific Modeling. --- Precision Medicine. --- Tumor Microenvironment. --- Theranostic Nanomedicine. --- Drug Resistance, Neoplasm. --- Antineoplastic Agent Resistance --- Neoplasm Drug Resistance --- Resistance, Antineoplastic Agent --- Resistance, Antineoplastic Drug --- Antibiotic Resistance, Neoplasm --- Antineoplastic Drug Resistance --- Drug Resistance, Antineoplastic --- Photothermal Theranostics --- Nanomedicine, Theranostic --- Nanomedicines, Theranostic --- Photothermal Theranostic --- Theranostic Nanomedicines --- Cancer Microenvironment --- Cancer Microenvironments --- Microenvironment, Cancer --- Microenvironment, Tumor --- Microenvironments, Cancer --- Microenvironments, Tumor --- Tumor Microenvironments --- P Health --- P-Health --- Personalized Medicine --- Theranostics --- Individualized Medicine --- Predictive Medicine --- Medicine, Individualized --- Medicine, Personalized --- Medicine, Precision --- Medicine, Predictive --- Theranostic --- Pharmacogenomic Variants --- Pharmacogenetics --- Patient-Specific Modeling --- Patient-Specific Computational Modeling --- Physiome --- Computational Modeling, Patient-Specific --- Modeling, Patient-Specific --- Patient Specific Computational Modeling --- Patient Specific Modeling --- Physiomes --- Models, Biological --- Precision Medicine --- Benign Neoplasms --- Malignancy --- Malignant Neoplasms --- Neoplasia --- Neoplasm --- Neoplasms, Benign --- Cancer --- Tumors --- Benign Neoplasm --- Cancers --- Malignancies --- Malignant Neoplasm --- Neoplasias --- Neoplasm, Benign --- Neoplasm, Malignant --- Neoplasms, Malignant --- Tumor --- Medical Oncology --- Enginyeria biomèdica --- Resistència als medicaments --- Farmacoresistència --- Farmacologia --- Resistència a la insulina --- Efecte dels medicaments sobre els microorganismes --- Carcinomes --- Malalties neoplàstiques --- Neoplàsies --- Neoplasmes --- Patologia --- Càncer --- Feocromocitoma --- Fibromes --- Marcadors tumorals --- Mesotelioma --- Miomes --- Pòlips (Patologia) --- Sarcoïdosi --- Sarcoma --- Teratoma --- Tumors de parts toves --- Tumors en els animals --- Classificació de tumors --- Oncologia --- Quistos --- Enginyeria clínica --- Enginyeria mèdica --- Bioenginyeria --- Biofísica --- Enginyeria --- Medicina --- Electrònica mèdica --- Enginyeria de teixits --- Materials biomèdics --- Aparells i instruments mèdics --- Biomedical engineering. --- Research. --- Treatment. --- Clinical engineering --- Medical engineering --- Bioengineering --- Biophysics --- Engineering --- Medicine --- Cancer therapy --- Cancer treatment --- Cancer research --- Therapy
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Artificial Life Models in Software presents software tools, environments and realities dealing with creation, imitation and analysis of artefactual, virtual and living forms, written by those who personally design and produce software, hardware and art installations in artificial life, simulated complex systems and virtual worlds. This timely volume offers a nearly exhaustive overview and original analysis of major non-profit artificial life software packages. The carefully selected topics include: · simulation of real and imaginary life forms and their evolution · self-organization · emergent behaviours · swarm intelligence · evolutionary robotics · agent-based simulations · adaptive, complex and biologically inspired ecosystems · creative computer art There has long been a need within the academic and research community for an informal introduction and guidance to modern software tools for modelling and simulation of life-like phenomena - Artificial Life Models in Software fills this gap and provides invaluable information to both professional and amateur readers, offering detailed reviews of contemporary software for artificial life.
Human sciences (algemeen) --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- vormgeving --- grafische vormgeving --- informatica --- sociale wetenschappen --- simulaties --- software engineering --- KI (kunstmatige intelligentie) --- robots
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Hopping, climbing and swimming robots, nano-size neural networks, motorless walkers, slime mould and chemical brains --- this book offers unique designs and prototypes of life-like creatures in conventional hardware and hybrid bio-silicon systems. Ideas and implementations of living phenomena in non-living substrates cast a colourful picture of state-of-the-art advances in hardware models of artificial life. Focusing on topics and areas based on non-traditional thinking, and new and emerging paradigms in bio-inspired robotics, this book has a unifying theme: the design and real-world implementation of artificial life robotic devices. Students and researchers will find this coverage of topics such as robotic energy autonomy, multi-locomotion of robots, biologically inspired autonomous robots, evolution in colonies of robotic insects, neuromorphic analog devices, self-configurable robots, and chemical and biological controllers for robots, will considerably enhance their understanding of the issues involved in the development of not-traditional hardware systems at the cusp of artificial life and robotics.
Human sciences (algemeen) --- Social sciences (general) --- Computer architecture. Operating systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- vormgeving --- informatica --- sociale wetenschappen --- simulaties --- hardware --- KI (kunstmatige intelligentie) --- robots
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