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Occupant-Centric Simulation-Aided Building Design promotes occupants as a focal point for the design process. This resource for established and emerging building designers and researchers provides theoretical and practical means to restore occupants and their needs to the heart of the design process. Helmed by leaders of the International Energy Agency Annex 79, this edited volume features contributions from a multi-disciplinary, globally recognized team of scholars and practitioners. Chapters on the indoor environment and human factors introduce the principles of occupant-centric design while chapters on selecting and applying models provide a thorough grounding in simulation-aided building design practice. A final chapter assembling detailed case studies puts the lessons of the preceding chapters into real world context. In fulfilment of the International Energy Agency's mission of disseminating research on secure and sustainable energy to all, Occupant-Centric Simulation-Aided Building Design is available as an Open Access Gold title. With a balance of fundamentals and design process guidelines, Occupant-Centric Simulation-Aided Building Design reorients the building design community towards buildings that recognize and serve diverse occupant needs, while aiming for superior environmental performance, based on the latest science and methods.
Design --- Architecture --- Architectural design. --- Technique. --- Human factors.
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Advances in reactor designs, materials and human-machine interfaces guarantee safety and reliability of emerging reactor technologies, eliminating possibilities for high-consequence human errors as those which have occurred in the past. New instrumentation and control technologies based in digital systems, novel sensors and measurement approaches facilitate safety, reliability and economic competitiveness of nuclear power options. Autonomous operation scenarios are becoming increasingly popular to consider for small modular systems. This book belongs to a series of books on nuclear power published by InTech. It consists of four major sections and contains twenty-one chapters on topics from key subject areas pertinent to instrumentation and control, operation reliability, system aging and human-machine interfaces. The book targets a broad potential readership group - students, researchers and specialists in the field - who are interested in learning about nuclear power.
Nuclear power plants --- Human factors. --- Human engineering --- Electrical engineering
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"Occupant-Centric Simulation-Aided Building Design promotes occupants as a focal point for the design process. This resource for established and emerging building designers and researchers provides theoretical and practical means to restore occupants and their needs to the heart of the design process. Helmed by leaders of the International Energy Agency Annex 79, this edited volume features contributions from a multi-disciplinary, globally recognized team of scholars and practitioners. Chapters on the indoor environment and human factors introduce the principles of occupant-centric design while chapters on selecting and applying models provide a thorough grounding in simulation-aided building design practice. A final chapter assembling detailed case studies puts the lessons of the preceding chapters into real world context. In fulfilment of the International Energy Agency's mission of disseminating research on secure and sustainable energy to all, Occupant-Centric Simulation-Aided Building Design is available as an Open Access Gold title. With a balance of fundamentals and design process guidelines, Occupant-Centric Simulation-Aided Building Design reorients the building design community towards buildings that recognize and serve diverse occupant needs, while aiming for superior environmental performance, based on the latest science and methods"-- Provided by publisher.
Architectural design. --- Architecture --- Buildings --- Human factors. --- Performance --- Computer simulation.
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Production ergonomics - the science and practice of designing industrial workplaces to optimize human well-being and system performance - is a complex challenge for a designer. Humans are a valuable and flexible resource in any system of creation, and as long as they stay healthy, alert and motivated, they perform well and also become more competent over time, which increases their value as a resource. However, if a system designer is not mindful or aware of the many threats to health and system performance that may emerge, the end result may include inefficiency, productivity losses, low working morale, injuries and sick-leave. To help budding system designers and production engineers tackle these design challenges holistically, this book offers a multi-faceted orientation in the prerequisites for healthy and effective human work. We will cover physical, cognitive and organizational aspects of ergonomics, and provide both the individual human perspective and that of groups and populations, ending up with a look at global challenges that require workplaces to become more socially and economically sustainable. This book is written to give you a warm welcome to the subject, and to provide a solid foundation for improving industrial workplaces to attract and retain healthy and productive staff in the long run.
Human engineering. --- Manufacturing processes --- Human mechanics. --- Human factors.
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This eBook is a collection of articles from a Frontiers Research Topic. Frontiers Research Topics are very popular trademarks of the Frontiers Journals Series: they are collections of at least ten articles, all centered on a particular subject. With their unique mix of varied contributions from Original Research to Review Articles, Frontiers Research Topics unify the most influential researchers, the latest key findings and historical advances in a hot research area! Find out more on how to host your own Frontiers Research Topic or contribute to one as an author by contacting the Frontiers Editorial Office: frontiersin.org/about/contact
attention --- traffic performance --- human factors --- automation --- psychophysiology --- fatigue --- workload
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Experiments with Body Agent Architecture puts forward the notion of body agents: non-ideal, animate and highly specific figures integrated with design to enact particular notions of embodied subjectivity in architecture. Body agents present opportunities for architects to increase imaginative and empathic qualities in their designs, particularly amidst a posthuman condition. Beginning with narrative writing from the viewpoint of a body agent, an estranged ‘quattrocento spiritello’ who finds himself uncomfortably inhabiting a digital milieu (or, as the spiritello calls it, ‘Il Regno Digitale’), the book combines speculative historical fiction and original design experiments. It focuses on the process of creating the multi-media design experiments, moving from the design of the body itself as an original prosthetic to architectural proposals emanating from the body. A fragmented history of the figure in architecture is charted and woven into the designs, with chapters examining Michelangelo’s enigmatic figures in his drawings for the New Sacristy in the early sixteenth century, Gian Lorenzo Bernini’s physically ephemeral ‘putti’ adorning chapels and churches in the seventeenth century, and Austrian artist-architect Walter Pichler’s personal and prescient figures of the twentieth century.
Architecture Human factors. --- Architecture --- Human factors. --- Human factors in architecture --- Human engineering --- Architecture and society --- Buildings --- Environmental engineering --- architecture --- figurines --- design --- Renaissance --- Baroque --- Modernism --- architectural theory --- built environment --- architect
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"This book re-focuses media design for material as well as human needs. It provides examples, critical discussions, and defining criteria for media that do not serve humans alone anymore"--
Design --- Human factors. --- Human factors in design --- Human engineering --- Sustainable design. --- SOCIAL SCIENCE / Media Studies --- DESIGN / History & Criticism --- TECHNOLOGY & ENGINEERING / Social Aspects --- Green design
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This eBook is a collection of articles from a Frontiers Research Topic. Frontiers Research Topics are very popular trademarks of the Frontiers Journals Series: they are collections of at least ten articles, all centered on a particular subject. With their unique mix of varied contributions from Original Research to Review Articles, Frontiers Research Topics unify the most influential researchers, the latest key findings and historical advances in a hot research area! Find out more on how to host your own Frontiers Research Topic or contribute to one as an author by contacting the Frontiers Editorial Office: frontiersin.org/about/contact
smart environment --- human factors --- optimal experience --- pleasurable interaction --- human-computer interaction
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Human-computer interaction --- Human-robot interaction --- Military robots --- Robotics --- Human factors --- Social aspects --- Psychological aspects
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Wendy Hui Kyong Chun argues that cycles of obsolescence & renewal result in part from the ways in which new media encapsulates a logic of programmability. In seeking to embody a future based on past data, new media becomes a metaphor for metaphor itself.
Computer software -- Development -- Social aspects. --- Computer software -- Human factors. --- Software architecture -- Social aspects. --- Computer software --- Software architecture --- Engineering & Applied Sciences --- Computer Science --- Social aspects --- Development --- Human factors --- Social aspects. --- Human factors. --- Computer software ergonomics --- Human factors in computer software --- Human factors in software --- Software ergonomics --- Architecture, Software --- Computer software architecture --- Software, Computer --- Architecture --- Design --- Human engineering --- Computer systems --- DIGITAL HUMANITIES & NEW MEDIA/Software Studies --- SOCIAL SCIENCES/Media Studies --- SCIENCE, TECHNOLOGY & SOCIETY/General --- Logiciels --- Architecture logicielle --- Développement --- Aspect social --- Facteurs humains
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