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The fate of local places increasingly rests on their capability to capitalize on their highly specific local cultural resources. Cultural Commodities in Japanese Rural Revitalization: Tsugaru Nuri Lacquerware and Tsugaru Shamisen examines the dynamics of this reality for the Tsugaru District of the Aomori Prefecture, Japan, and its two dominant cultural commodities, a lacquerware and a musical performance. Organized on the basis of policy, production and consumption, the research points to historical trajectory and a combinative conceptual-operational space as the means of identifying cultural and economic potential for a cultural commodity. This analytical approach provides both for assessing the local consciousness and identifying informed policy and industry management for the commodity, making it possible to realize its potential in local revitaliszation.
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The concept of sustainable development refers to four distinct areas-human, social, economic, and environmental-known as the four pillars of sustainability. Cultural industries are a challenge for the future of culture. This field includes four main topics, namely features, domination, individualization, and the characterization of the culture industry itself. The purpose of cultural industries is important for ensuring the continued development of society and is at the heart of a creative economy for generating considerable economic wealth. Design and cultural creativity will eventually be implemented into specific designs. The complexity of the design itself requires careful consideration in all aspects and especially in the field of engineering. How can we make designs more in line with human nature? How can we implement the spirit and concept of sustainable development in the cultural industry? This all requires mutual cooperation between designers, engineers, and companies. Meanwhile, how to make consumers realize the necessity and urgency of sustainable development through cultural industries also needs to be considered. The articles in this Special Issue can be divided into four categories: - Study of Tourism in Relation to Sustainability. - Study of Cross-Culture Design in Relation to Sustainability. - Study of Heritage in Relation to Sustainability. - Study of Local Culture in Relation to Sustainability.
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"How do creative workers work? This book brings together insights from a range of relevant disciplines to help answer this significant research question. Featuring case studies from the European context, contributors tap into the experiences and practices from creative workers, demonstrating their attempts to navigate a changing environment which affects spaces, identities, and professional roles. A cross-disciplinary re-thinking of work, labour processes and management practices in the creative and cultural industries, the book offers perspectives on the importance of highlighting creative work as a phenomenon and practice beyond a particular industry, market, or public sector. Providing an opportunity to expand our conception of what creative work is, the book draws on evidence from a range of examples including the seaweed industry, children's writing, and rented spaces that operate like creative hubs. The result is a volume that will interest advanced students and scholars with an interest in the creative industries"--
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Cultural industries. --- Creative industries --- Culture industries --- Industries
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Music trade --- Music business --- Music industry --- Cultural industries
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Music trade. --- Music business --- Music industry --- Cultural industries
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"In popular culture, management in the media industry is frequently understood as the work of network executives, studio developers, and market researchers --"the suits"--Who oppose the more productive forces of creative talent and subject that labor to the inefficiencies and risk aversion of bureaucratic hierarchies. However, such portrayals belie the reality of how media management operates as a culture of shifting discourses, dispositions, and tactics that create meaning, generate value, and shape media work throughout each moment of production and consumption. Making Media Work aims to provide a deeper and more nuanced understanding of management within the entertainment industries. Drawing from work in critical sociology and cultural studies, the collection theorizes management as a pervasive, yet flexible set of principles drawn upon by a wide range of practitioners--artists, talent scouts, performers, directors, show runners, and more--in their ongoing efforts to articulate relationships and bridge potentially discordant forces within the media industries. The contributors interrogate managerial labor and identity, shine a light on how management understands its roles within cultural and creative contexts, and reconfigure the complex relationship between labor and managerial authority as productive rather than solely prohibitive. Engaging with primary evidence gathered through interviews, archives, and trade materials, the essays offer tremendous insight into how management is understood and performed within media industry contexts. The volume as a whole traces the changing roles of management both historically and in the contemporary moment within US and international contexts, and across a range of media forms, from film and television to video games and social media"
Management --- Mass media --- Cultural industries. --- Creative industries --- Culture industries --- Industries --- Management. --- Cultural industries --- E-books --- Administration --- Industrial relations --- Organization --- Gestion --- Médias --- Industries culturelles --- Etudes transculturelles
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Creative industries are a growing and globally important area for both economic vitality and cultural expression of industrialized nations. The growth and dynamism of creative industries depends on continuous innovation that must manage inherent tensions such as novelty to attract consumers and sustain artistic expression and familiarity to aid comprehension and stabilize demand for cultural products. In this volume, the macro-structural conditions that shape creative industries - their institutional, categorical and structural dynamics - are examined to provide an overview of new trends and emerging issues in scholarship on this topic. Creative industries offer products and services that range from the prosaic to the sublime and provide meaning to our lives, and this volume features a wide range of examples, from advertising, to architecture, art markets, Champagne wine, fashion and music. Contributors examine topics such as the micro-interactions of brokerage relations; how actors transform a brokerage role from control to co-production to enact creative leadership; how investors provide legitimacy to the new categories such as abstract art; how technological disintermediation creates alternative category processes such as authenticity; how social relations shape social evaluation; how prototypical producers can trespass categories and avert negative evaluation; how personal styles enable social evaluation; and how the ambiguity of a category, such as Swing music, facilitated its adaptability and longevity. The volume concludes with an Afterword examining research on creative industries as a form of cultural product and a category in itself.
Sociology of organization --- Sociology of cultural policy --- Cultural industries --- E-books --- Creative industries --- Culture industries --- Industries --- Cultural industries. --- Business & Economics --- Industry & industrial studies. --- Sociological aspects. --- Economic aspects. --- General.
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Inside Broadcasting provides a comprehensive introduction to a highly rewarding yet competitive industry. It analyses the day-to-day running of both television and radio organisations and examines the jobs involved and how to get them. Inside Broadcasting begins with an informative history of broadcasting in the United Kingdom. It traces the invention of radio and television, from the founding of the BBC and ITV networks through to the end of the terrestrial monopoly and the advent of satellite and pay-per-view television. Julian Newby explains what skills, experience and professional qualifications are required for entry into this profession. He provides detailed job descriptions and explains how each job fits into the industry as a whole. Practical careers advice together with a comprehensive list of training and educational bodies, companies and professional publications ensure Inside Broadcasting is an essential introduction to a career in radio and television.
Broadcasting --- Vocational guidance --- Mass communications --- Great Britain --- Broadcasting industry --- Communication and traffic --- Cultural industries --- Telecommunication
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This volume features new work on cinema in early twentieth-century Hong Kong, Taiwan, and Republican China. Looking beyond relatively well-studied cities like Shanghai, these essays foreground cinema's relationship with imperialism and colonialism and emphasize the rapid development of cinema as a sociocultural institution. These essays examine where films were screened; how cinema-going as a social activity adapted from and integrated with existing social norms and practices; the extent to which Cantonese opera and other regional performance traditions were models for the development of cinematic conventions; the role foreign films played in the development of cinema as an industry in the Republican era; and much more.
Motion picture industry --- Motion pictures --- Film industry (Motion pictures) --- Moving-picture industry --- Cultural industries --- History.
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