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This book provides theoretical answers, applied methodological models, and didactic experiences that seek to reflect and analyze the potentialities and challenges of the active learning concept in STEAM disciplines and social sciences education. It also contributes to the understanding, intervention, and resolution of contemporary social problems and to the United Nations Sustainable Development Goals through the design, implementation, and evaluation of educational programs that incorporate integrated active learning as one of its explanatory axes.
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In the context of globalization changes in educational systems, it is important to modify approaches to the educational process and introduce learning technologies that allow for maximum involvement in learning. One such technology is the technology of active learning, which engages learners through participation in the cognitive process and certain tasks as well as through the collective activities of the subjects of the educational process. This book discusses the theoretical analysis of active learning and contains practical recommendations for its implementation.
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The exercises in this text are designed to give students the chance to explore in-depth some of the most important ideas in the dicipline, by providing hands-on experience investigating empirical and theoretical questions.
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Learn how to teach content and process at the same time, assess 21st-century skills, and engage students in higher-order thinking--all central aims of the Common Core.
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Reg Revans based his theories of Action Learning on 30 years of work and observation.This revised and updated reissue of the definitive text, ABC of Action Learning, is a clear, easily-read primer for anyone wishing to learn about and apply his methods. It offers a succinct, practical guide to integrating action learning into every-day situations, and enhancing the practical and managerial skills of the workforce.
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Wie gibt man vielen Studierenden die Möglichkeit, sich online in Forschungsprojekte zu Nachhaltigkeitsfragen einzubringen? Mit dieser Frage hat sich das Design-Based Research-Projekt Videobasiertes Lernen durch Forschung zur Nachhaltigkeit: Student Crowd Research (SCoRe) beschäftigt. Im Ergebnis hat der interdisziplinäre Verbund hinter SCoRe eine Online-Plattform entwickelt und bildungswissenschaftliche Erkenntnisse zur Förderung forschenden Lernens unter besonderen Bedingungen gewonnen: online, für eine größere Zahl von Studierenden, mit Video als Forschungswerkzeug und Nachhaltigkeit als Thema. Das Projekt zeigt, wie man Studierende darin unterstützen kann, kollaborativ in größeren Gruppen videobasiert zu forschen. Untersucht wurde, wie Peer-Learning und kollaborative Zusammenarbeit im asynchronen digitalen Raum funktioniert und welche didaktischen und technischen Bedingungen dafür notwendig sind. Die Beiträge im vorliegenden Band stellen ausgewählte technische und didaktische Design-Artefakte, empirische Befunde und theoretische Erkenntnisse aus den beteiligten Teilprojekten vor.
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Active learning is now a form of learning that accompanies the knowledge evolution that challenges the learner to promote it, but also encourages him to investigate and become emotionally involved in the task. The great key to obtaining this behavior successfully depends, therefore, on the subject's involvement and ability to undertake, so that active learning becomes emotional entrepreneurial learning that generates new ideas and new forms of knowledge. From memorization, we move on to inquiry, from questioning to constructive participation, from hypostasis to problem-solving, from generalization to critical thinking. When we look at this book, we see real examples, concrete, and senses, from the most important act of human nature: learning!.
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The definitive guide to the gradual release of responsibility--an instructional framework any teacher can use to promote successful learning and develop self-directed learners.
Active learning. --- Teaching. --- Constructivism (Education)
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Pattern Making, Pattern Breaking describes an inter-active, learner-centred process that values existing experience (old patterns) whilst creating real and demonstrable behavioural change (new patterns). The author draws on a wide range of well-established methodologies, practical examples, activities and suggestions. The result is a back that gives anyone involved in training, educating or developing adults the confidence and the knowledge to use engaging, challenging and interactive techniques to create powerful, memorable and transferable learning experiences.
Employees --- Adult learning. --- Active learning. --- Training of.
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