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Throughout Disney's phenomenally successful run in the entertainment industry, the company has negotiated the use of cutting-edge film and media technologies that, J. P. Telotte argues, have proven fundamental to the company's identity. Disney's technological developments include the use of stereophonic surround sound for Fantasia, experimentation with wide-screen technology, inaugural adoption of three-strip Technicolor film, and early efforts at fostering depth in the animated image.Telotte also chronicles Disney's partnership with television, development of the theme park, and depiction of technology in science fiction narratives. An in-depth discussion of Disney's shift into digital filmmaking with its Pixar partnership and an emphasis on digital special effects in live-action films, such as the "Pirates of the Caribbean" series, also highlight the studio's historical investment in technology. By exploring the technological context for Disney creations throughout its history, "The Mouse Machine" illuminates Disney's extraordinary growth into one of the largest and most influential media and entertainment companies in the world.
Amusement parks --- Motion picture industry --- Television --- Technological innovations. --- Walt Disney Company. --- Funparks --- Theme parks --- Film industry (Motion pictures) --- Moving-picture industry --- Disney Studio --- 迪斯尼公司 --- Mei guo di shi ni gong si --- 美國迪士尼公司 --- Amusements --- Parks --- Amusement rides --- Cultural industries --- Walt Disney Productions --- Technological innovations --- E-books --- 21st Century Fox (Firm) --- Industrie du cinéma --- Télévision --- Parcs d'attractions --- Innovation.
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Is travel inherently beneficial to human character? Does it automatically educate and enlighten while also promoting tolerance, peace, and understanding? In this challenging book, Dean MacCannell identifies and overcomes common obstacles to ethical sightseeing. Through his unique combination of personal observation and in-depth scholarship, MacCannell ventures into specific tourist destinations and attractions: "picturesque" rural and natural landscapes, "hip" urban scenes, historic locations of tragic events, Disney theme parks, beaches, and travel poster ideals. He shows how strategies intended to attract tourists carry unintended consequences when they migrate to other domains of life and reappear as "staged authenticity." Demonstrating each act of sightseeing as an ethical test, the book shows how tourists can realize the productive potential of their travel desires, penetrate the collective unconscious, and gain character, insight, and connection to the world.
Tourism --- Sightseeing business --- Moral and ethical aspects. --- Holiday industry --- Operators, Tour (Industry) --- Tour operators (Industry) --- Tourism industry --- Tourism operators (Industry) --- Tourist industry --- Tourist trade --- Tourist traffic --- Travel industry --- Visitor industry --- Economic aspects --- Service industries --- National tourism organizations --- Travel --- Moral and ethical aspects --- E-books --- Tourisme --- Visites touristiques --- Aspect moral --- amusement parks. --- authenticity. --- beaches. --- cultural studies. --- cultural understanding. --- disney. --- ethical sightseeing. --- ethics. --- historic tourism. --- historic tours. --- historic tragedies. --- landscapes. --- moral tourism. --- nonfiction. --- popular culture. --- race. --- rural. --- scenic views. --- sightseeing. --- social theory. --- staged authenticity. --- theme parks. --- tolerance. --- tourism. --- tourist agency. --- tourist attractions. --- tourist destinations. --- tourist imagery. --- tourists. --- travel posters. --- travel. --- urban neighborhoods. --- voyage. --- worldview.
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Arguing that the contemporary world is increasingly converging towards the characteristics of the Disney theme parks, i.e. social environments that are driven by combinations of forms of consumption, this text demonstrates the importance of control and surveillance in consumer culture.
Applied marketing --- economics --- economie --- Sociology of culture --- Walt Disney Company --- Parcs à thème --- Walt Disney World (Fla.) --- Amusement parks. --- Social Theory - Popular Culture (General) - Organization Studies (General). --- Parcs à thème --- Funparks --- Theme parks --- Disney Studio --- 迪斯尼公司 --- Mei guo di shi ni gong si --- 美國迪士尼公司 --- Disney World (Fla.) --- Magic Kingdom (Fla.) --- Disneyland Park (Calif.) --- Disneyland Resort (Calif.) --- Amusement parks --- Consumption (Economics) --- Globalization. --- Global cities --- Globalisation --- Internationalization --- International relations --- Anti-globalization movement --- Consumer demand --- Consumer spending --- Consumerism --- Spending, Consumer --- Demand (Economic theory) --- Amusements --- Parks --- Amusement rides --- Sociological aspects. --- Social aspects --- Walt Disney Productions --- History. --- Disneyland (Calif.) --- EPCOT Center (Fla.) --- Globalization --- Marketing --- Social structure --- #SBIB:043.IOS --- #SBIB:309H040 --- #SBIB:316.7C121 --- #SBIB:316.7C170 --- 316.3:316.7 --- 316.3:316.7 Dialectiek tussen sociale structuur en sociale cultuur --- Dialectiek tussen sociale structuur en sociale cultuur --- Organization, Social --- Social organization --- Anthropology --- Sociology --- Social institutions --- Sociological aspects --- Populaire cultuur algemeen --- Cultuursociologie: gedragspatronen, levensstijl --- Cultuursociologie: culturele groei, vooruitgang, stagnatie, technologische verandering, cultuurbewegingen --- Influence. --- E-books --- History --- Influence --- Social structure. --- Social aspects. --- Consommation (Economie politique) --- Mondialisation --- Aspect sociologique --- Aspect social --- 21st Century Fox (Firm) --- Amusement parks - Sociological aspects --- Consumption (Economics) - Social aspects --- Marketing - Social aspects --- Globalization - Social aspects --- Walt Disney Company - Influence
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