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Are you a fan of wrestling? Do you think you know everything about wrestlers such as Stone Cold Steve Austin, The Undertaker, The Rock and Val Venis? If so, then this is the perfect book for you. This volume contains two hundred questions (and answers) covering Shawn Michaels, The Undertaker, Steve Austin, The Rock, Triple H, Buff Bagwell, Diamond Dallas Page, Ken Shamrock, Val Venis, Wrestlemania, The Royal Rumble, The Hall of Fame and more.This is the first book from the World Wrestling Quiz series. Test your friends and family with these fun questions!
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Computerspiele sind ein wichtiger Bestandteil der digitalisierten Medienkultur der Gegenwart. Seit der Jahrtausendwende ist auch das wissenschaftliche Interesse an digitalen Spielen und ihrer lebensweltlichen Bedeutung gestiegen. Die Digital Game Studies sind interdisziplinär angelegt, und der vorliegende Sammelband vermittelt einen breiten Einblick in aktuelle Ansätze, Modelle, Methoden und Ergebnisse verschiedener beteiligter Fachdisziplinen.
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This book starts with an understanding of penetration testing and red teaming methodologies and teaches Python 3.x from scratch for those who are not familiar with programming. The book gives the skills of how to create scripts for cracking, and brute force attacks. -- Edited summary from book.
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What Do You Do With This Book? is a charming and witty children's book that is meant to be read by parents to their young children, to stimulate the child's interest in books and reading. Through this story, children are encouraged to learn new words by relating common household items to one another. The beautiful illustrations will help to captivate the children's interest and further develop their inherent interest in rhyming.
Rhyming games --- Games
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From the best-selling author of Would You Rather? Made You Think! Edition, a laugh-out-loud game of challenging "Would You Rather?" questions for teens.Help your teen take a break from social media, school, and everyday teen stress with this super fun game of 160+ hilarious "Would You Rather?" questions designed specifically for them. Covering topics teens care about and contemplate--from technology to entertainment to adventure--this age-appropriate book gives teens space to laugh, think, and hang out as they try to win the Would You Rather? trophy.Would You Rather? Teen Challenge Edition features:Creative challenges through either/or scenarios that make teens think outside the box, use their imagination, and pull together facts quickly.Screen-free time with entertaining and thought-provoking questions that give everybody a break from technology.A competitive game for teens who want to outsmart friends and family with the funniest or most creative answer.A safe social activity, perfect for hanging out together after school, at parties, at summer camp, at sleepovers, or on vacation.A perfect teen gift for birthdays, holidays, or just for fun!Whether your teen is the class clown, the creative genius, or simply looking for great entertainment, Would You Rather? Teen Challenge Edition will give them hours of fun.
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Games --- Marketing.
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"Poker champion turned business consultant Annie Duke teaches you how to get comfortable with uncertainty and make better decisions as a result. In Super Bowl XLIX, Seahawks coach Pete Carroll made one of the most controversial calls in football history: With 26 seconds remaining, and trailing by four at the Patriots' one-yard line, he called for a pass instead of a hand off to his star running back. The pass was intercepted and the Seahawks lost. Critics called it the dumbest play in history. But was the call really that bad? Or did Carroll actually make a great move that was ruined by bad luck? Even the best decision doesn't yield the best outcome every time. There's always an element of luck that you can't control, and there is always information that is hidden from view. So the key to long-term success (and avoiding worrying yourself to death) is to think in bets: How sure am I? What are the possible ways things could turn out? What decision has the highest odds of success? Did I land in the unlucky 10% on the strategy that works 90% of the time? Or is my success attributable to dumb luck rather than great decision making? Annie Duke, a former World Series of Poker champion turned business consultant, draws on examples from business, sports, politics, and (of course) poker to share tools anyone can use to embrace uncertainty and make better decisions. For most people, it's difficult to say "I'm not sure" in a world that values and, even, rewards the appearance of certainty. But professional poker players are comfortable with the fact that great decisions don't always lead to great outcomes and bad decisions don't always lead to bad outcomes. By shifting your thinking from a need for certainty to a goal of accurately assessing what you know and what you don't, you'll be less vulnerable to reactive emotions, knee-jerk biases, and destructive habits in your decision making. You'll become more confident, calm, compassionate and successful in the long run"--
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You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.
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