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Seasoned designer Debbie Berne presents an accessible introduction to book design for authors, editors, and other book people. Design is central to the appeal, messaging, and usefulness of books, but to most readers, it’s mysterious or even invisible. Through interiors as well as covers, designers provide structure and information that shape the meaning and experience of books. In The Design of Books, Debbie Berne shines a light on the conventions and processes of her profession, revealing both the aesthetic and market-driven decisions designers consider to make books readable and beautiful. In clear, unstuffy language, Berne reveals how books are put together, with discussions of production considerations, typography and fonts, page layouts, use of images and color, special issues for ebooks, and the very face of each book: the cover. The Design of Books speaks to readers and directly to books’ creators—authors, editors, and other publishing professionals—helping them to become more informed partners in the design of their projects. Berne lays out the practical steps at each stage of the design process, providing insight into who does what when and offering advice for authors on how to be effective advocates for their ideas while also letting go and trusting their manuscripts with teams of professionals. She includes guidance as well for self-publishing authors, including where to find a designer, what to expect from that relationship, and how to art direct your own book. Throughout, Berne teaches how understanding the whats, hows, and whys of book design heightens our appreciation of these cherished objects and helps everyone involved in the process to create more functional, desirable, and wonderful books.
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Computer-aided design (CAD) and rapid prototyping (RP) are now a fundamental part of the professional practice of product design and are therefore essential skills for product design undergraduate students. This book provides students with all the tools needed to get to grips with the range of both CAD software and RP processes used in the industry. Presented in a visually engaging format, this book is packed with case study examples from contemporary product designers, as well as screen shots, CAD models, and images of rapid prototypes highlighting the design process. This book shows how CAD
Computer-aided design. --- Industrial design -- Computer-aided design -- Case studies. --- Industrial design -- Data processing. --- Product design -- Computer-aided design -- Case studies. --- Mechanical Engineering --- Engineering & Applied Sciences --- Industrial & Management Engineering --- Industrial design --- Data processing --- Design, Industrial --- Mechanical drawing --- New products --- Design --- Production management --- Artificial intelligence. Robotics. Simulation. Graphics --- computer-aided design --- industrial design --- rapid prototyping --- computer-aided design [process]
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Electronic games. --- Shared virtual environments --- Virtual reality --- Computer-aided design. --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality --- Immersive virtual environments --- IVEs (Immersive virtual environments) --- Multi-user distributed virtual environments --- Multi-user virtual environments --- MUVEs (Multi-user virtual environments) --- Shared VEs (Shared virtual environments) --- SVEs (Shared virtual environments) --- Electronic toys --- Games --- CAD (Computer-aided design) --- Computer-assisted design --- Computer-aided engineering --- Design --- Economic aspects. --- Electronic games --- Computer-aided design --- Economic aspects --- E-books --- Macroeconomics --- Economic relations. Trade --- Artificial intelligence. Robotics. Simulation. Graphics --- computer-aided design --- capital [economic concept] --- virtual reality --- Computer games --- Internet games --- Television games --- Videogames --- Video games. --- computer-aided design [process]
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CAD/CAM systems --- 681.3*J6 --- 681.3*J6 Computer-aided engineering: computer-aided design CAD computer-aided manufacturing CAM --- Computer-aided engineering: computer-aided design CAD computer-aided manufacturing CAM --- Computer Aided Design/Computer Aided Manufacturing Systems --- Computer Aided Manufacturing Systems --- Computer-aided engineering --- Computer integrated manufacturing systems --- Production engineering --- Production management --- Automation --- Data processing --- computer-aided engineering --- CAD CAM --- CAD (computer aided design) --- cad --- CAD/CAM --- produktieplanning --- computerondersteund ontwerpen --- (zie ook: ontwerpproces) --- CAD/CAM systems. --- Mechanische technologie --- Productiebesturing --- Productieplanning --- CAD/CAM. --- Mechanische technologie. --- Productiebesturing. --- 681.3*J6 Computer-aided engineering: computer-aided design; CAD; computer-aided manufacturing; CAM --- Computer-aided engineering: computer-aided design; CAD; computer-aided manufacturing; CAM --- Computer architecture. Operating systems --- informatica --- grafische toepassingen (informatica) --- computer-aided design --- Productieplanning. --- design --- jit (just-in-time) --- computer-aided design [process]
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