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Businesses and the HCI and Interaction Design communities have embraced design and design research. Design research as a field blends methodologies from several disciplines - sociology, engineering, software, philosophy, industrial design, HCI/interaction design -- so designers can learn from past successes and failure and don't have to reinvent the wheel for each new design (whether it's a digital product, a building, an airplane or furniture). They take into account form, function, and, ultimately, users. Many books exist in the research and academic realm for this field, but none
Product strategy --- design [discipline] --- industriële vormgeving --- ontwerpen --- productontwikkeling --- research --- Industrial design --- 770.7 --- 770.6 --- onderzoeksmethoden --- wetenschappelijk onderzoek --- ontwerpmethodiek --- ontwerpprincipes --- ontwerpproces --- interactief design --- interaction design --- interfaces --- 001.8 --- 001 --- 373.67 --- Design, Industrial --- Mechanical drawing --- New products --- Design --- interaction design, participatory design, social design --- productdesign, filosofie, esthetiek en kritiek --- Onderzoeksmethodologie --- Wetenschappelijk onderzoek --- Onderzoek (design) --- Industrial design.
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Most managers leave intellectual property issues to the legal department, unaware that an organization's intellectual property can help accomplish a range of management goals, from accessing new markets to improving existing products to generating new revenue streams. In this book, intellectual property expert and Harvard Law School professor John Palfrey offers a short briefing on intellectual property strategy for corporate managers and nonprofit administrators. Palfrey argues for strategies that go beyond the traditional highly restrictive "sword and shield" approach, suggesting that flexibility and creativity are essential to a profitable long-term intellectual property strategy--especially in an era of changing attitudes about media. Intellectual property, writes Palfrey, should be considered a key strategic asset class. Almost every organization has an intellectual property portfolio of some value and therefore the need for an intellectual property strategy. A brand, for example, is an important form of intellectual property, as is any information managed and produced by an organization. Palfrey identifies the essential areas of intellectual property--patent, copyright, trademark, and trade secret--and describes strategic approaches to each in a variety of organizational contexts, based on four basic steps. The most innovative organizations employ multiple intellectual property approaches, depending on the situation, asking hard, context-specific questions. By doing so, they achieve both short- and long-term benefits while positioning themselves for success in the global information
Intellectual property --- Management. --- Management --- E-books --- IP (Intellectual property) --- Proprietary rights --- Rights, Proprietary --- Intangible property --- Law and legislation --- INFORMATION SCIENCE/Technology & Policy --- BUSINESS/Management --- 347.770 --- AA / International- internationaal --- Industriële, commerciële en wetenschappelijke eigendom: algemeenheden --- Intellectual property law --- Company, commercial and competition law: general
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1.Preface 2.Introduction 3.Use of this book 4.The way the mind works 5.Difference between lateral and vertical thinking 6.Attitudes towards lateral thinking 7.Basic nature of lateral thinking 8.The use of lateral thinking 9.Techniques 10.The generation of alternatives 11.Challenging assumptions 12.Innovation 13.Suspended judgment 14.Design 15.Dominant ideas and crucial factors 16.Fractionation 17.The reversal method 18.Brainstorming 19.Analogies 20.Choice of entry point and attention area 21.Random stimulation 22.Concepts/divisions/polarization 23. The new word po 24.Blocked by openness 25.Description/problem solving/design 26.Summary
415.4 --- 770.6 --- Da Vinci, Leonardo --- creativiteit --- probleemoplossing --- algemene psychologie, hogere geestelijke functies (oa. leren, kennen, denken, begaafdheid, fantasie, geheugen, leerpsychologie) --- productdesign, filosofie, esthetiek en kritiek --- Creativeness. --- Lateral thinking. --- De Bono, Edward --- Creative thinking. --- Creativiteit. --- Mental Processes. --- Thinking. --- lateraal denken
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How can you establish a customer-centric culture in an organization? This is the first comprehensive book on how to actually do service design to improve the quality and the interaction between service providers and customers. You'll learn specific facilitation guidelines on how to run workshops, perform all of the main service design methods, implement concepts in reality, and embed service design successfully in an organization.Great customer experience needs a common language across disciplines to break down silos within an organization. This book provides a consistent model for accomplishing this and offers hands-on descriptions of every single step, tool, and method used. You'll be able to focus on your customers and iteratively improve their experience.How can you establish a customer-centric culture in an organization? This is the first comprehensive book on how to actually do service design to improve the quality and the interaction between service providers and customers. You'll learn specific facilitation guidelines on how to run workshops, perform all of the main service design methods, implement concepts in reality, and embed service design successfully in an organization.https://www.standaardboekhandel.be/p/this-is-service-design-doing-9781491927182https://www.standaardboekhandel.be/p/this-is-service-design-doing-9781491927182
Verwondering --- Uitsluiting --- Alleen zijn --- Speelplaats --- Jeugdpoëzie --- Typografie --- Management --- Design thinking --- Dienstverlening --- Klantgericht ondernemen --- Lerende organisatie --- beleid management organisatie strategie --- 770.6 --- service design --- marketing --- designtheorie --- design als communicatie --- ontwerpmethodiek --- ontwerpproces --- dienstverlening --- diensten --- Innovatie ; ondernemingen --- Veranderingsmanagement --- 745.4 --- design --- productdesign, filosofie, esthetiek en kritiek --- productontwikkeling, productdesign --- Service industries --- Industrial management --- Management. --- Consumentengedrag. --- Organisatieleer. --- Product strategy --- design [discipline] --- Public economics --- Consumer behavior --- consumentengedrag --- consumenten
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Hardly a day goes by that we don't see an announcement for some new product or technology that is going to make our lives easier, solve some or all of our problems, or simply make the world a better place. However, the reality is that few of these products survive, much less deliver on their promise. But are we learning from these expensive mistakes? Rather than rethink the underlying process that brings these products to market, the more common strategy seems to be the shotgun method, that is, keep blasting away in the hope that one of the pellets will eventually hit the bull's eye. This book's goal is to help with this problem: to inspire and encourage HCI and other design professionals to try new methods, test themselves with the exercises and projects, and see an improvement in innovative interaction design that works. Some of these methods are sketching-based, taking methods that have been traditionally used for design. Others are prototyping methods that have been traditionally used for testing and evaluating design in HCI. The result is a group of methods and process that successfully work in both HCI and design. This helps to give these fields a unity as well as a uniquely innovative way to design user experience. -- Publisher description.
Consumer behavior --- Product strategy --- industrial design --- Industrial design. --- Information Technology --- General and Others --- Product management. --- Industrial design --- 415.3 --- 770.6 --- creativiteit --- ontwerpmethodiek --- ontwerpproces --- Design, Industrial --- Mechanical drawing --- New products --- Design --- algemene psychologie, uitvoerende functies --- productdesign, filosofie, esthetiek en kritiek --- Brand management --- Management, Product --- Marketing --- Management
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Consumers constantly confront intellectual property rights (IPRs) every day, from their morning cup of Starbucks coffee to the Intel chip on their computer at work. Intellectual property rights help protect creative inventions in the form of trademarks, copyrights, and patents. Despite legal protection, many goods--including music and video files--are easily copied or shared, which affects industries, innovators, and customers. In his follow-up to one of the most popular PIIE titles of all time, Keith Maskus looks at the expansion of private legal rights into international trade markets, not only for technological items but also for international public goods like vaccines and prescription drugs. Private Rights and Public Problems assesses IPR issues for users, producers, and innovators and the difficulty of establishing an international policy regime that governs IPRs in all markets. Post-industrial countries have preferential terms for licensing and selling products, in part because they develop more global brands and products. Maskus observes that in these countries the primacy of private property raises contentious international debate between innovation owners in rich countries and followers and users in emerging and poor countries. Maskus explores if increased privacy regulations limit innovation and pose artificial and real barriers, such as decreased information accessibility and increased cost. This book addresses a fundamental issue: should basic scientific and technological knowledge be commoditized? In this guide to the current global impact of IPRs, the author analyzes the economic contribution of IPRs underlying features: innovation and access to international technologies.
Intellectual property --- Copyright --- Economic aspects. --- Literary property --- Property, Literary --- Law and legislation --- Intangible property --- Anti-copyright movement --- Authors and publishers --- Book registration, National --- Patent laws and legislation --- Economic aspects --- E-books --- 338.043 --- 347.770 --- 382.0 --- AA / International- internationaal --- 347.77 --- 347.77 Industrieel eigendomsrecht. Commercieel eigendomsrecht. Geestelijk eigendomsrecht --- Industrieel eigendomsrecht. Commercieel eigendomsrecht. Geestelijk eigendomsrecht --- Technologische vooruitgang. Automatisering. Computers. Werkgelegenheid en informatica --- Industriële, commerciële en wetenschappelijke eigendom: algemeenheden --- Algemeenheden. Techniek en praktijk van de internationale handel. Internationale economische betrekkingen
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Explore the current state of the production, processing, and manufacturing industries and discover what it will take to achieve re-industrialization of the former industrial powerhouses that can counterbalance the benefits of cheap labor providers dominating the industrial sector. This book explores the potential for the Internet of Things (IoT), Big Data, Cyber-Physical Systems (CPS), and Smart Factory technologies to replace the still largely mechanical, people-based systems of offshore locations. Industry 4.0: The Industrial Internet of Things covers Industry 4.0, a term that encapsulates trends and technologies that could rewrite the rules of manufacturing and production. What are the Industrial Internet and Industrial Internet of Things Which technologies must advance to enable Industry 4.0 What is happening today to make that happen What are examples of the implementation of Industry 4.0 How to apply some of these case studies What is the potential to take back the lead in manufacturing, and the potential fallout that could result.
Computer science. --- Computer communication systems. --- Computers and civilization. --- Computer Science. --- Computer Communication Networks. --- Hardware and Maker. --- Computers and Society. --- Manufacturing processes --- Internet of things. --- Automation. --- IoT (Computer networks) --- Things, Internet of --- Civilization and computers --- Informatics --- Civilization --- Science --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Electronic data processing --- Network computers --- Distributed processing --- Computer networks --- Embedded Internet devices --- Machine-to-machine communications --- Computer input-output equipment. --- Computer hardware --- Computer I/O equipment --- Computers --- Electronic analog computers --- Electronic digital computers --- Hardware, Computer --- I/O equipment (Computers) --- Input equipment (Computers) --- Input-output equipment (Computers) --- Output equipment (Computers) --- Computer systems --- Input-output equipment --- Internet of things --- 770.6 --- industrie --- technologie --- technologische evolutie --- productieprocessen --- productie --- productietechnieken --- maakindustrie --- internet --- digitalisering --- informatietechnologie [IT] --- bedrijfsmodellen (businessmodellen) --- innovatie --- product design --- 770.7 --- human-computer interaction --- digitale technologie --- 528.59 --- Automation --- productdesign, filosofie, esthetiek en kritiek --- interaction design, participatory design, social design --- internet - overige ontwerpen --- Indústria 4.0 --- Internet de les coses --- Dades massives
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Since Don?t Make Me Think was first published in 2000, hundreds of thousands of Web designers and developers have relied on usability guru Steve Krug?s guide to help them understand the principles of intuitive navigation and information design. Witty, commonsensical, and eminently practical, it?s one of the best-loved and most recommended books on the subject.Now Steve returns with fresh perspective to reexamine the principles that made Don?t Make Me Think a classic?with updated examples and a new chapter on mobile usability. And it?s still short, profusely illustrated?and best of all?fun to read.If you?ve read it before, you?ll rediscover what made Don?t Make Me Think so essential to Web designers and developers around the world. If you?ve never read it, you?ll see why so many people have said it should be required reading for anyone working on Web sites.?After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book.??Jeffrey Zeldman, author of Designing with Web Standards .https://www.amazon.com/Dont-Make-Think-Revisited-Usability/dp/0321965515/ref=pd_lpo_1?pd_rd_i=0321965515&psc=1
Web sites --- Design. --- Evaluation. --- webdesign --- Computer architecture. Operating systems --- Usability --- Web Design --- Web development --- Mobile web development --- Web site development. --- Sites Web --- Conception --- Développement --- Evaluation --- 681.3 *C2 --- -Web site development --- 766.02 --- 791.5 --- web usability --- intranetdesign --- intranet --- grafisch ontwerp --- grafisch design --- internet --- grafische vormgeving --- websites --- Development of Web sites --- Internet programming --- 681.3 *C2 Computer communication networks: data communications; OSI; security and protection --- Computer communication networks: data communications; OSI; security and protection --- Pages, Web --- Sites, Web --- Web pages --- Websites --- World Wide Web pages --- World Wide Web sites --- WWW pages --- WWW sites --- Computer network resources --- Design --- Development --- 770.7 --- 528.52 --- interfaces --- user interfaces --- human-computer interaction --- computers --- computerprogramma's --- Interactive multimedia --- interaction design --- interactief design --- Hypermedia systems --- Interactive media --- Computer software --- interaction design, participatory design, social design --- internet - ontwerpen, programmeren en beheren van internetsites --- Zoekmachineoptimalisatie --- Gebruiksvriendelijkheid --- SEO --- Programmeren --- Webdesign --- Webdevelopment --- Consumentengedrag --- Consumentenpsychologie --- Gedrag --- Productontwikkeling --- Productinnovatie --- Human-centered design --- Gebruikerservaring --- Informatica --- Gebruikersonderzoek --- Programming
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The rapid pace of technological change brings with it an active debate about appropriate economic policies regarding research, innovation, and the commercialization of new technology. This annual series, sponsored by the National Bureau of Economic Research, provides a forum to bring the work of leading academic researchers to an audience of policymakers and those interested in the interaction between public policy and innovation.
AA / International- internationaal --- 338.043 --- 338.53 --- 338.8 --- 347.770 --- 338.6 --- Technologische vooruitgang. Automatisering. Computers. Werkgelegenheid en informatica. --- Controle op de afspraken, kartels, monopolies en trusts. Controleinstellingen. --- Economische groei. --- Industriële, commerciële en wetenschappelijke eigendom: algemeenheden. --- Wetenschappelijk onderzoek en ontwikkeling. --- Technological innovations --- Technology and state --- Technology transfer --- Economic aspects --- Government policy --- E-books --- Technological transfer --- Transfer of technology --- Diffusion of innovations --- Inventions --- Research, Industrial --- Technology and international relations --- Foreign licensing agreements --- Technological forecasting --- Technology --- State and technology --- Endowment of research --- Science and state --- International cooperation --- Technology and state. --- Economic aspects. --- Government policy. --- BUSINESS/Innovation --- Technologische vooruitgang. Automatisering. Computers. Werkgelegenheid en informatica --- Controle op de afspraken, kartels, monopolies en trusts. Controleinstellingen --- Economische groei --- Industriële, commerciële en wetenschappelijke eigendom: algemeenheden --- Wetenschappelijk onderzoek en ontwikkeling
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The economic importance of innovative activity brings with it an active debate on public policy's effect on the innovation process. This annual series, sponsored by the National Bureau of Economic Research, brings the work of leading academic researchers to the broader policy community. Volume 6 considers such topics as the diversity of patent protection and the implications of weak patents for innovation and competition; reforms in U.S. patent policy that will encourage innovation; the multifaceted benefits of the Internet for consumers, including price competition and novel forms of communication; the drug development and approval process; the "offshoring" of research and development; and the advantages of industry-specific studies of the relationship between innovation and competition. The papers highlight the role economic theory and empirical analysis can play in evaluating current and prospective innovation policy alternatives.
Diffusion of innovations -- Government policy -- Economic aspects. --- Technological innovations -- Government policy -- Economic aspects. --- AA / International- internationaal --- 338.043 --- 338.53 --- 338.8 --- 347.770 --- 338.6 --- Technologische vooruitgang. Automatisering. Computers. Werkgelegenheid en informatica. --- Controle op de afspraken, kartels, monopolies en trusts. Controleinstellingen. --- Economische groei. --- Industriële, commerciële en wetenschappelijke eigendom: algemeenheden. --- Wetenschappelijk onderzoek en ontwikkeling. --- Technological innovations --- Diffusion of innovations --- Government policy --- Economic aspects. --- Innovations, Diffusion of --- Breakthroughs, Technological --- Innovations, Industrial --- Innovations, Technological --- Technical innovations --- Technological breakthroughs --- Technological change --- Acculturation --- Communication --- Culture diffusion --- Creative ability in technology --- Inventions --- Domestication of technology --- Innovation relay centers --- Research, Industrial --- Technology transfer --- BUSINESS/Innovation --- Technologische vooruitgang. Automatisering. Computers. Werkgelegenheid en informatica --- Controle op de afspraken, kartels, monopolies en trusts. Controleinstellingen --- Economische groei --- Industriële, commerciële en wetenschappelijke eigendom: algemeenheden --- Wetenschappelijk onderzoek en ontwikkeling
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