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Data mining --- Cluster analysis --- 681.3*H2 --- datamining --- zoekstrategieën --- clusteranalyse --- informatica --- 527.3 --- 527.9 --- Database management: security; integrity; protection--See also {?681.5*E5} --- databases - software --- informatica, informatietechnologie - overige specifieke toepassingen --- Cluster analysis. --- Data mining. --- Data recovery (Computer science) --- Data recovery (Computer science). --- 681.3*H2 Database management: security; integrity; protection--See also {?681.5*E5} --- Data reconstruction (Computer science) --- Reconstruction, Data (Computer science) --- Recovery, Data (Computer science) --- Electronic data processing --- Algorithmic knowledge discovery --- Factual data analysis --- KDD (Information retrieval) --- Knowledge discovery in data --- Knowledge discovery in databases --- Mining, Data --- Database searching --- Correlation (Statistics) --- Multivariate analysis --- Spatial analysis (Statistics) --- Acqui 2006
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"In Mechanisms, Matthew Kirschenbaum examines new media and electronic writing against the textual and technological primitives that govern writing, inscription, and textual transmission in all media: erasure, variability, repeatability, and survivability. Mechanisms is the first book in its field to devote significant attention to storage--the hard drive in particular--arguing that understanding the affordances of storage devices is essential to understanding new media. Drawing a distinction between 'forensic materiality' and 'formal materiality,' Kirschenbaum uses applied computer forensics techniques in his study of new media works. Just as the humanities discipline of textual studies examines books as physical objects and traces different variants of texts, computer forensics encourage us to perceive new media in terms of specific versions, platforms, systems, and devices. Kirschenbaum demonstrates these techniques in media-specific readings of three landmark works of new media and electronic literature, all from the formative era of personal computing: the interactive fiction game Mystery House, Michael Joyce's Afternoon: A Story, and William Gibson's electronic poem 'Agrippa'"--Provider website.
Mass media --- Mass media and language. --- Discourse analysis --- Computer storage devices. --- Data recovery (Computer science) --- Médias --- Médias et langage --- Analyse du discours --- Ordinateurs --- Récupération des données (Informatique) --- Technological innovations. --- Data processing. --- Innovations --- Informatique --- Mémoires --- Gibson, William, --- Joyce, Michael, --- Mass media and language --- Computer storage devices --- Technological innovations --- Data processing --- Data recovery (Computer science). --- Médias --- Médias et langage --- Récupération des données (Informatique) --- Mémoires --- Data reconstruction (Computer science) --- Reconstruction, Data (Computer science) --- Recovery, Data (Computer science) --- Electronic data processing --- Computer memory systems --- Computers --- Electronic digital computers --- Storage devices, Computer --- Computer input-output equipment --- Memory management (Computer science) --- Language and mass media --- Language and languages --- Memory systems --- Storage devices --- Mass media - Technological innovations --- Discourse analysis - Data processing --- Gibson, William, - 1948- - Agrippa --- Joyce, Michael, - 1945- - Afternoon --- DIGITAL HUMANITIES & NEW MEDIA/New Media Theory --- SCIENCE, TECHNOLOGY & SOCIETY/General --- SOCIAL SCIENCES/Media Studies
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